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Zenimax has announced that the Wrathstone DLC for Elder Scrolls Online will launch for PC players on February 25th. PlayStation 4 and XBox One players will be able to join in on March 12th. Wrathstone challenges players to find the two halves of the tablet by completing the Depths of Malatar and Frostvault dungeons. Wrathstone also marks the official 'Season of the Dragon' year-long campaign that includes the upcoming Elsweyr expansion.
Comments
Underscoring why they should keep on doing what they have been with ESO - generating new content to keep those in game occupied, generating more reasons for those who have "taken a break" to check back in and adding more reasons for those who haven't tried it to check it out. Especially those who have played Skyrim but so far haven't.
Why keep on churning out new content?
I am reminded of a comment that Bobby Kotick made - basically that WoW was so big its scope would never be surpassed by any other game etc. At the time I didn't take much notice but in hindsight what followed was:
- WoW "content holidays"
- WoW dev team cut to 125 staff - presumably why there was a content drought
As light followed day no new patches led to the subs dropping, wreaking havoc with guilds etc. And it has arguably never recovered. Sure the numbers have spiked for the expansions but people were forced to "discover" other games.
So - as I say - a lesson in why ESO should just keep on doing what its been doing.
ESO should be a game I would enjoy for months and years without taking a break but for some odd reason I can't put my finger on it why I have to take a break after 2 months playing.
I agree. Thankfully its buy to play so I can hop in and out whenever I want without feeling guilty for playing something else. I’m not personally a fan of the dlc, besides Orsimer and Clockwork, and have never set foot in a dlc dungeon, but there are plenty of folks who do, so good for them.
Vault-Tec analysts have concluded that the odds of worldwide nuclear armaggeddon this decade are 17,143,762... to 1.
Joined - July 2004
FFXIV , dunno how many ppl play ESO / FFXIV no numbers here , but everytime i played FFXIV was packed , same goes for ESO tho ^^
"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey
I think playing any game for "a few months" is the norm.
Whilst some people do I think this has probably always been the case - maybe we cycle through things faster these day but:
When it was 5 years old SoE spoke of EQ1 having 50%+ churn. When WoW was 8+ years old Blizzard announced that the game had 100M+ accounts - an impressive number but one takeaway is that - on average - over 10M people a year left.
These type of stats paint a picture far removed from EQ1 has a steady 500k or WoW has a steady 5M or 10M subs who have played for years ....
Now PvP - I think, opinion only - may have a different dynamic since PvP relies on challenges etc. rather than PvE content. Lots of evidence that points to f2p games having huge churn as well though. A key financial metric is cost of acquiring new players..
Its an opinion only though. Maybe 4M people played WoW forever augmented by 1M new players (on average) who bought the game but never played for longer than a month ....... doesn't seem right though. Hence my view that its a "perception" that people "used to " play games forever rather than the reality.
Imagine BDO combat/horse breeding/graphics + ESO everything else...would be one hell of an MMO.