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Ashes of Creation: Apocalypse Open Beta Event Begins on January 11th - MMORPG.com

SBFordSBFord Associate Editor - News ManagerMMORPG.COM Staff LegendaryPosts: 30,834
edited January 10 in News & Features Discussion

imageAshes of Creation: Apocalypse Open Beta Event Begins on January 11th - MMORPG.com

From January 11th at 9:00 am Pacific / 12:00 pm Eastern, Ashes of Creation: Apocalypse will be available to everyone during an open beta event. Open beta testing ends on January 13th at 10:00 pm Pacific / 1:00 am Eastern (January 14th). The team will be gathering data across a number of features including "login registration flow, download flow, connection to matches, performance of the servers, combat balance and solo / squad battle royale game modes".

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Comments

  • titanofdoomtitanofdoom Member UncommonPosts: 192
    First and yes please!
    VesaviusKlikae
    Perennially extricating the extraneous
  • Slapshot1188Slapshot1188 Member LegendaryPosts: 9,973
    Too funny.
    They already launched this and then had to pull it down due to... issues.
    Now open beta weekend “event”

    No thanks Stephen.
    bcbullyGdemamiRiannesKlikaeNextrixJamesGoblin

    "I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator

    Starvault's reponse to criticism related to having a handful of players as the official "test" team for a supposed MMO: "We've just have another 10ish folk kind enough to voulenteer added tot the test team" (SIC) This explains much about the state of the game :-)

    Proudly wearing the Harbinger badge since Dec 23, 2017. 

    Coined the phrase "Role-Playing a Development Team" January 2018

    "Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018

  • MyrdynnMyrdynn Member RarePosts: 2,196
    yawn, let me know when they get around to the actual game
    RhygarthMikehaPuReDusTgastovski1WaanSmiteymouseacidbloodbcbullykillmaxskiTheelyand 9 others.
  • VesaviusVesavius Member RarePosts: 7,882
    Well, I like the idea of this game as a vehicle to test systems and performance, and to get a bit more funding. i think it's pretty inspired. I will play around in it for sure.
    GdemamiRiannes
  • parrotpholkparrotpholk Member RarePosts: 3,886
    Vesavius said:
    Well, I like the idea of this game as a vehicle to test systems and performance, and to get a bit more funding. i think it's pretty inspired. I will play around in it for sure.
    Or they could just test the MMO for that but lets spinoff a BR and add cash shop to test our MMO.

    Bad comedy like Sharknado is better than this.
    Slapshot1188ArteriusGdemamiRiannesKyleranonelesslightSabrac
  • RhygarthRhygarth Member UncommonPosts: 213
    More BR crap...no thanks
    emtchopoobin420RiannescheyaneonelesslightsakerNextrixSabracMyrdynnCaffynated
  • SiniestrohSiniestroh Member UncommonPosts: 12
    Launcher didnt work, support was meh...and now open beta. lol
    RiannesKlikae
  • VesaviusVesavius Member RarePosts: 7,882

    Or they could just test the MMO for that but lets spinoff a BR and add cash shop to test our MMO.

    Bad comedy like Sharknado is better than this.



    yes, they could do that, but I susepct people would still find something to bitch and moan about.

    if this sub game provides them with valuable feedback I see nothing but good in it. Plus, it's optional.

    Slapshot1188GdemamiKyleranKlikae
  • parrotpholkparrotpholk Member RarePosts: 3,886
    edited January 10
    Vesavius said:

    yes, they could do that, but I susepct people would still find something to bitch and moan about.

    if this sub game provides them with valuable feedback I see nothing but good in it. Plus, it's optional.




    They are also using crowdfunded money and monetizing with a cash shop that was not in the original scope of the game.  There is zero good in this especially if they decide this is successful enough and cancel the MMO all while using money people donated in good faith for an MMO.
    Post edited by parrotpholk on
    ArteriusGdemami
  • ArteriusArterius Member UncommonPosts: 118
    Vesavius said:

    yes, they could do that, but I susepct people would still find something to bitch and moan about.

    if this sub game provides them with valuable feedback I see nothing but good in it. Plus, it's optional.




    They are also using crowdfunded money and monetizing with a cash shop that was not in the original scope of the game.  There is zero good in this especially if they decide this is successful enough and cancel the MMO all while using money people donated in good faith for an MMO.
    This is exactly what Fortnite did with Save The World
  • Slapshot1188Slapshot1188 Member LegendaryPosts: 9,973
    Arterius said:
    Vesavius said:

    yes, they could do that, but I susepct people would still find something to bitch and moan about.

    if this sub game provides them with valuable feedback I see nothing but good in it. Plus, it's optional.




    They are also using crowdfunded money and monetizing with a cash shop that was not in the original scope of the game.  There is zero good in this especially if they decide this is successful enough and cancel the MMO all while using money people donated in good faith for an MMO.
    This is exactly what Fortnite did with Save The World
    Yup.. the part of the game that I actually liked.
    ArteriusKyleranKlikaeonelesslightCaffynated

    "I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator

    Starvault's reponse to criticism related to having a handful of players as the official "test" team for a supposed MMO: "We've just have another 10ish folk kind enough to voulenteer added tot the test team" (SIC) This explains much about the state of the game :-)

    Proudly wearing the Harbinger badge since Dec 23, 2017. 

    Coined the phrase "Role-Playing a Development Team" January 2018

    "Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018

  • VesaviusVesavius Member RarePosts: 7,882


    They are also using crowdfunded money and monetizing with a cash shop that was not in the original scope of the game.

    They way that i see it is that they are using assets from the main game already developed and a bit of dev time to generate more revenue, which can only be good for the AoC.

    How can more revenue not be good for AoC?

    In the original scope or not, it's smart. It's as close to free money as they can get at this point from people that choose to buy some cosmetic bits and gives them free valuable feedback on their systems. FAR better this than making virtue space ship models to sell for all eternity.

    parrotpholkGdemamiSoybeanJamesGoblin
  • Slapshot1188Slapshot1188 Member LegendaryPosts: 9,973
    edited January 10
    Vesavius said:


    They are also using crowdfunded money and monetizing with a cash shop that was not in the original scope of the game.

    They way that i see it is that they are using assets from the main game already developed and a bit of dev time to generate more revenue, which can only be good for the AoC.

    How can more revenue not be good for AoC?

    In the original scope or not, it's smart. It's as close to free money as they can get at this point from people that choose to buy some cosmetic bits and gives them free valuable feedback on their systems. FAR better this than making virtue space ship models to sell for all eternity.

    “bit of Dev time”- LOL

    And what a false choice you setup.  It’s spaceship jpegs or this?

    By the way, I quite clearly remember them saying that any Crowdfunding was just to add additional scope beyond the $30M budget they already had:

    “The Kickstarter and any other crowdfunding we might engage in is intended to add to that budget, for additional scope on certain systems we intend to reveal throughout development.”

    So how did they go through $30M already and need this BattleRoyale game to fund the MMO?

    And as for feedback on systems: Why would I want a horde of F2P Battle Royale players giving input on systems for my subscription based MMORPG?  
    Post edited by Slapshot1188 on
    WaanGdemamiKyleranKlikaeSabracJamesGoblin

    "I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator

    Starvault's reponse to criticism related to having a handful of players as the official "test" team for a supposed MMO: "We've just have another 10ish folk kind enough to voulenteer added tot the test team" (SIC) This explains much about the state of the game :-)

    Proudly wearing the Harbinger badge since Dec 23, 2017. 

    Coined the phrase "Role-Playing a Development Team" January 2018

    "Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018

  • VesaviusVesavius Member RarePosts: 7,882

    “bit of Dev time”- LOL

    And what a false choice you setup.  It’s spaceship jpegs or this?

    By the way, I quite clearly remember them saying that any Crowdfunding was just to add additional scope beyond the $30M budget they already had:

    So how did they go through $30M already and need this BattleRoyale game to fund the MMO?

    And as for feedback on systems: Why would I want a horde of F2P Battle Royale players giving input on systems for my subscription based MMORPG?  

    Yeah, a bit of dev time. Using spaces, systems, and assets from the main project, this would not have taken long to build, in game dev terms.

    And... What's your point? That you don't know that mmorpgs built over years are expensive?

    And, yes, you do want that feedback in your PvP mmorpg. But, I don't just mean feedback from players. the data that this will give them to work with will be huge.
    GdemamiKyleran
  • Slapshot1188Slapshot1188 Member LegendaryPosts: 9,973
    edited January 10
    Vesavius said:

    “bit of Dev time”- LOL

    And what a false choice you setup.  It’s spaceship jpegs or this?

    By the way, I quite clearly remember them saying that any Crowdfunding was just to add additional scope beyond the $30M budget they already had:

    So how did they go through $30M already and need this BattleRoyale game to fund the MMO?

    And as for feedback on systems: Why would I want a horde of F2P Battle Royale players giving input on systems for my subscription based MMORPG?  

    Yeah, a bit of dev time. Using spaces, systems, and assets from the main project, this would not have taken long to build, in game dev terms.

    And... What's your point? That you don't know that mmorpgs built over years are expensive?

    And, yes, you do want that feedback in your PvP mmorpg. But, I don't just mean feedback from players. the data that this will give them to work with will be huge.
    I know they are expensive. Maybe you missed that part where we were told that they already had the budget covered and all they needed KS and Crowdfunding for was extra fluff.

    If you think building a stand alone BattleRoyale game only took just a “bit” of dev resources (including the last several weeks of panic mode after the initial launch disaster) I have a bridge to sell you. 

    Post edited by Slapshot1188 on
    GdemamiKyleran

    "I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator

    Starvault's reponse to criticism related to having a handful of players as the official "test" team for a supposed MMO: "We've just have another 10ish folk kind enough to voulenteer added tot the test team" (SIC) This explains much about the state of the game :-)

    Proudly wearing the Harbinger badge since Dec 23, 2017. 

    Coined the phrase "Role-Playing a Development Team" January 2018

    "Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018

  • parrotpholkparrotpholk Member RarePosts: 3,886
    Vesavius said:


    They are also using crowdfunded money and monetizing with a cash shop that was not in the original scope of the game.

    They way that i see it is that they are using assets from the main game already developed and a bit of dev time to generate more revenue, which can only be good for the AoC.

    How can more revenue not be good for AoC?

    In the original scope or not, it's smart. It's as close to free money as they can get at this point from people that choose to buy some cosmetic bits and gives them free valuable feedback on their systems. FAR better this than making virtue space ship models to sell for all eternity.

    I cannot believe I am going to do this and hope Max does not read this thread!

    At least the spaceship game has showed that an MMO is there and people are currently playing it. You can say whatever you want about SC but they are at least producing a game.  Feature creep and all that aside I trust Roberts more than anyone at AoC.  I feel a little sick saying that but o well.

    Free money is what they got from the backers already...……...
    GdemamiRiannesKyleranStrizzy12
  • VesaviusVesavius Member RarePosts: 7,882
    I know they are expensive. Maybe you missed that part where we were told that they already had the budget covered and all they needed KS and Crowdfunding for was extra fluff.

    If you think building a stand alone BattleRoyale game only took just a “bit” of dev resources (including the last several weeks of panic mode after the initial launch disaster) I have a bridge to sell you. 


    well, if you know that they are expensive, and you know, I guess, that projects *do* often run over budget and need additional funding, then i don't see what your gripe is.

    Yes, again, a bit. Look, the word 'bit' is not a set value, is it? It is a subjective amount. Compared to building a game from scratch, it was a 'bit of dev time'. They have the engine, assets, backend, infrastructure, and pretty much everything else in place already. So, yep, a 'bit' (which, as a word, I think you are getting emotionally caught up on, it seems).

    Honestly, it's like you are just on a mission to see the worst in everything here.
    Slapshot1188parrotpholkGdemami
  • parrotpholkparrotpholk Member RarePosts: 3,886
    Vesavius said:
    I know they are expensive. Maybe you missed that part where we were told that they already had the budget covered and all they needed KS and Crowdfunding for was extra fluff.

    If you think building a stand alone BattleRoyale game only took just a “bit” of dev resources (including the last several weeks of panic mode after the initial launch disaster) I have a bridge to sell you. 


    well, if you know that they are expensive, and you know, I guess, that projects *do* often run over budget and need additional funding, then i don't see what your gripe is.

    Yes, again, a bit. Look, the word 'bit' is not a set value, is it? It is a subjective amount. Compared to building a game from scratch, it was a 'bit of dev time'. They have the engine, assets, backend, infrastructure, and pretty much everything else in place already. So, yep, a 'bit' (which, as a word, I think you are getting emotionally caught up on, it seems).

    Honestly, it's like you are just on a mission to see the worst in everything here.
    For someone who has not been following the genre for 2 years you seem to know an awful lot on things we have been following daily in that time.
    Slapshot1188GdemamiKyleran
  • VesaviusVesavius Member RarePosts: 7,882
    For someone who has not been following the genre for 2 years you seem to know an awful lot on things we have been following daily in that time.

    Thank you, I like to think that i come across as informed as well. This just comes from a few days of YT vids and whatnot though. This shit ain't rocket science ;)
  • Slapshot1188Slapshot1188 Member LegendaryPosts: 9,973
    Vesavius said:
    I know they are expensive. Maybe you missed that part where we were told that they already had the budget covered and all they needed KS and Crowdfunding for was extra fluff.

    If you think building a stand alone BattleRoyale game only took just a “bit” of dev resources (including the last several weeks of panic mode after the initial launch disaster) I have a bridge to sell you. 


    well, if you know that they are expensive, and you know, I guess, that projects *do* often run over budget and need additional funding, then i don't see what your gripe is.

    Yes, again, a bit. Look, the word 'bit' is not a set value, is it? It is a subjective amount. Compared to building a game from scratch, it was a 'bit of dev time'. They have the engine, assets, backend, infrastructure, and pretty much everything else in place already. So, yep, a 'bit' (which, as a word, I think you are getting emotionally caught up on, it seems).

    Honestly, it's like you are just on a mission to see the worst in everything here.
    So you are saying that they blew through their $30M already?  

    That was fast.

    "I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator

    Starvault's reponse to criticism related to having a handful of players as the official "test" team for a supposed MMO: "We've just have another 10ish folk kind enough to voulenteer added tot the test team" (SIC) This explains much about the state of the game :-)

    Proudly wearing the Harbinger badge since Dec 23, 2017. 

    Coined the phrase "Role-Playing a Development Team" January 2018

    "Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018

  • VesaviusVesavius Member RarePosts: 7,882
    Vesavius said:
    I know they are expensive. Maybe you missed that part where we were told that they already had the budget covered and all they needed KS and Crowdfunding for was extra fluff.

    If you think building a stand alone BattleRoyale game only took just a “bit” of dev resources (including the last several weeks of panic mode after the initial launch disaster) I have a bridge to sell you. 


    well, if you know that they are expensive, and you know, I guess, that projects *do* often run over budget and need additional funding, then i don't see what your gripe is.

    Yes, again, a bit. Look, the word 'bit' is not a set value, is it? It is a subjective amount. Compared to building a game from scratch, it was a 'bit of dev time'. They have the engine, assets, backend, infrastructure, and pretty much everything else in place already. So, yep, a 'bit' (which, as a word, I think you are getting emotionally caught up on, it seems).

    Honestly, it's like you are just on a mission to see the worst in everything here.
    So you are saying that they blew through their $30M already?  

    That was fast.
    Nope, I am not saying that, Cathy Newman. Maybe they have, maybe they haven't... How would I know? Maybe they can just see that at their current burn that they will need extra funding to ease the way later.

    What I AM saying is that extra revenue is good for the game whatever, and the information they harvest from Apoc will be even better.
    ConstantineMerus
  • Slapshot1188Slapshot1188 Member LegendaryPosts: 9,973
    edited January 10
    Vesavius said:
    Vesavius said:
    I know they are expensive. Maybe you missed that part where we were told that they already had the budget covered and all they needed KS and Crowdfunding for was extra fluff.

    If you think building a stand alone BattleRoyale game only took just a “bit” of dev resources (including the last several weeks of panic mode after the initial launch disaster) I have a bridge to sell you. 


    well, if you know that they are expensive, and you know, I guess, that projects *do* often run over budget and need additional funding, then i don't see what your gripe is.

    Yes, again, a bit. Look, the word 'bit' is not a set value, is it? It is a subjective amount. Compared to building a game from scratch, it was a 'bit of dev time'. They have the engine, assets, backend, infrastructure, and pretty much everything else in place already. So, yep, a 'bit' (which, as a word, I think you are getting emotionally caught up on, it seems).

    Honestly, it's like you are just on a mission to see the worst in everything here.
    So you are saying that they blew through their $30M already?  

    That was fast.
    Nope, I am not saying that, Cathy Newman. Maybe they have, maybe they haven't... How would I know? Maybe they can just see that at their current burn that they will need extra funding to ease the way later.

    What I AM saying is that extra revenue is good for the game whatever, and the information they harvest from Apoc will be even better.
    Extra revenue for a different source is not necessarily good for the original game AT ALL. For reference see Fortnite: Save the World

    Is there some rule that says monies raised from the BattleRoyale must be funneled into the development of the MMO?  Is there something preventing those monies from going directly to Stephen's pocket?  If so please link that info as I'd like to see it. To me, it's like saying "Boy I hope the Fortnite PvP Battle Royale does great because it's sure going to help get Save the WOrld developed faster and better!".

    Information gained from this spin-off game may or may not be beneficial to the MMO.

    Post edited by Slapshot1188 on
    GdemamiKyleran

    "I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator

    Starvault's reponse to criticism related to having a handful of players as the official "test" team for a supposed MMO: "We've just have another 10ish folk kind enough to voulenteer added tot the test team" (SIC) This explains much about the state of the game :-)

    Proudly wearing the Harbinger badge since Dec 23, 2017. 

    Coined the phrase "Role-Playing a Development Team" January 2018

    "Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018

  • VesaviusVesavius Member RarePosts: 7,882
    Extra revenue for a different source is not necessarily good for the original game AT ALL. For reference see Fortnite: Save the World

    Is there some rule that says monies raised from the BattleRoyale must be funneled into the development of the MMO?  Is there something preventing those monies from going directly to Stephen's pocket?  If so please link that info as I'd like to see it.

    Information gained from this spin-off game may or may not be beneficial to the MMO.


    Dude, it isn't good for you to live in this negative cynical headspace all the time. Yes, what you say here *could* be true, any revenue can be diverted and misused on pretty much any project, but have we seen any prior behaviour to suggest that's the case here?

    Please feel free to link me any information that suggests so. I'd like to see it.

    Look, the truth is I trust until people do something bad to break that trust. I don't judge them by the actions of others they are not attached to (Fortnite etc) and I take them at their word until they break that word. I don't believe everyone is a scammer out of the gate, just because someone else acted badly. This approach has served me very well up to this point.

    As of this point, I see zero reasons to not trust AoC, and I see a lot of value for AoC in the implementation of AoC.

    Take that or leave it. I am done debating it with you. You, in turn, are free to just not play the free game and go on with your life as if it didn't exist.
    parrotpholkSlapshot1188Kyleran
  • ArteriusArterius Member UncommonPosts: 118
    Vesavius said:
    Extra revenue for a different source is not necessarily good for the original game AT ALL. For reference see Fortnite: Save the World

    Is there some rule that says monies raised from the BattleRoyale must be funneled into the development of the MMO?  Is there something preventing those monies from going directly to Stephen's pocket?  If so please link that info as I'd like to see it.

    Information gained from this spin-off game may or may not be beneficial to the MMO.


    Dude, it isn't good for you to live in this negative cynical headspace all the time. Yes, what you say here *could* be true, any revenue can be diverted and misused on pretty much any project, but have we seen any prior behaviour to suggest that's the case here?

    Please feel free to link me any information that suggests so. I'd like to see it.

    Look, the truth is I trust until people do something bad to break that trust. I don't judge them by the actions of others they are not attached to (Fortnite etc) and I take them at their word until they break that word. I don't believe everyone is a scammer out of the gate, just because someone else acted badly. This approach has served me very well up to this point.

    As of this point, I see zero reasons to not trust AoC, and I see a lot of value for AoC in the implementation of AoC.

    Take that or leave it. I am done debating it with you. You, in turn, are free to just not play the free game and go on with your life as if it didn't exist.
    man I wish I could think like you but I have been burned to many times to even try
    parrotpholkSabrac
  • TorvalTorval Member LegendaryPosts: 18,228
    No really you guys, we're really launching "beta" time. No, really! Hahaha, just kidding. I hope it works better for them this time and they have fixed their server issues.
    Kyleran
    traveller, interloper, anomaly

    ༼ つ ◕_◕ ༽つ


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