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Atlas Mostly Negative on Steam

124

Comments

  • KyleranKyleran Member LegendaryPosts: 34,907
    edited December 2018
    MaxBacon said:
    Kyleran said:
    I know, so very weird how that works, right? 

    Only in gaming can a product be proven serious flawed yet consumers willingly buy in.
    When devs create a game people like to play people will be willing to overlook wonky issues.

    When devs create a game that people don't really feel attracted to people will not be so forgiving of the game issues, in one example: Fallout 76
    True, but it's a matter of expectations as well.  People expect a big name publisher charging full retail on a "released" title to deliver a higher quality game.

    ARK understandably has set the bar far lower, by calling it early access, charging a much lower price, and their reputation precedes them, not in a good way.

    Meaning many expected it to be a poorly optimised,  incomplete game and feel the price charged is a good value.

    After all $25.00 is a pittance for most gamers, I've got several titles in my Steam Library in a similar range that I've never broken the seal on, and perhaps never will.

    We often fail to keep this in perspective, not like we are buying major purchases here.

    BTW, I include myself in the above mentioned "we" category.

    "See normal people, I'm not one of them" | G-Easy & Big Sean

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing POE at the moment.

    Fools find no pleasure in understanding, but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon






  • MadFrenchieMadFrenchie Member LegendaryPosts: 8,483
    Kyleran said:
    MaxBacon said:
    Kyleran said:
    I know, so very weird how that works, right? 

    Only in gaming can a product be proven serious flawed yet consumers willingly buy in.
    When devs create a game people like to play people will be willing to overlook wonky issues.

    When devs create a game that people don't really feel attracted to people will not be so forgiving of the game issues, in one example: Fallout 76
    True, but it's a matter of expectations as well.  People expect a big name publisher charging full retail on a "released" title to deliver a higher quality game.

    ARK understandably has set the bar far lower, by calling it early access, charging a much lower price, and their reputation precedes them, not in a good way.

    Meaning many expected it to be a poorly optimised,  incomplete game and feel the price charged is a good value.

    After all $25.00 is a pittance for most gamers, I've got several titles in my Steam Library in a similar range that I've never broken the seal on, and perhaps never will.

    We often fail to keep this in perspective, not like we are buying major purchases here.

    BTW, I include myself in the above mentioned "we" category.
    Agreed.  We too often approach these comparisons as if the context is always completely the same.

    Doing so is dangerous, but natural.
    Kyleran

    image
  • RedempRedemp Member UncommonPosts: 1,136
     I think all of the EA industry problems will work  out eventually. In niche markets it has already begun to clear up. It won't ever completely go away, this EA trend is following the same trajectory as Free to Play did years ago. I was here when we started screaming about it ...much like today. As a good example of a market clearing itself of the EA trend ... BR's. The success of Fortnite (as much as I don't like it) took a buggy, broken, cash grab theme and released a quality game which all BR's are now compared to. This is turn caused the more successful EA BR's to step their game up. That's how I see it at least .. I still hate Kickstarters but I've long since given up with EA's and cash grabs.... if it's fun and I get my moneys worth, so be it. 
    Kyleran
  • MadFrenchieMadFrenchie Member LegendaryPosts: 8,483
    edited December 2018
    Redemp said:
     I think all of the EA industry problems will work  out eventually. In niche markets it has already begun to clear up. It won't ever completely go away, this EA trend is following the same trajectory as Free to Play did years ago. I was here when we started screaming about it ...much like today. As a good example of a market clearing itself of the EA trend ... BR's. The success of Fortnite (as much as I don't like it) took a buggy, broken, cash grab theme and released a quality game which all BR's are now compared to. This is turn caused the more successful EA BR's to step their game up. That's how I see it at least .. I still hate Kickstarters but I've long since given up with EA's and cash grabs.... if it's fun and I get my moneys worth, so be it. 
    My position on EA and crowdfunding is certainly that you should only buy it when you've determined you feel the game that you can get right at that moment is worth the price.  That's the best way to ensure you don't feel/get burned.
    RedempKyleranThahar

    image
  • TokkenTokken Member RarePosts: 2,266
    edited December 2018
    Lot easier getting into Atlas today. Devs have been working hard on it.

    Regarding the negative reviews...... did anyone mention that it's early access. LOL. You can't expect positive reviews from early access. 
    MadFrenchieOctagon7711KyleranThahar
    Make PvE GREAT Again!
  • MadFrenchieMadFrenchie Member LegendaryPosts: 8,483
    edited December 2018
    Tokken said:
    Lot easier getting into Atlas today. Devs have been working hard on it.

    Regarding the negative reviews...... did anyone mention that it's early access. LOL. You can't expect positive reviews from early access. 
    The last part isn't actually true, though.  Subnautica, for example, released Early Access to very positive reviews and has maintained said positive reviews through it's release.

    It's possible, but you gotta actually put a pretty good (if unfinished) product out on EA.
    Kyleran

    image
  • BloodaxesBloodaxes Member RarePosts: 4,176
    In my opinion, there should be a limit of an hour or two before you're able to make a review on a product. If someone wants to share their frustrations of the game, there's always the discussion section.
    Torval

  • LackingMMOLackingMMO Member RarePosts: 456
    My experience so far, I made a deformed character, spawn into a mountain. Finally got out from inside the mountain, looked around to basically see a survival game and nothing else. Lost connection and haven't been able to play again. Will try again later and see if I can get it working right.
  • Octagon7711Octagon7711 Member LegendaryPosts: 8,921
    Tokken said:
    Lot easier getting into Atlas today. Devs have been working hard on it.

    Regarding the negative reviews...... did anyone mention that it's early access. LOL. You can't expect positive reviews from early access. 
    ESO was one of the worse releases I've ever seen and it took them years to get their act together, so were a few other games at launch.
    Torval

    "We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa      "We don't see things as they are, we see them as we are."  SR Covey

  • TorvalTorval Member LegendaryPosts: 19,934
    Tokken said:
    Lot easier getting into Atlas today. Devs have been working hard on it.

    Regarding the negative reviews...... did anyone mention that it's early access. LOL. You can't expect positive reviews from early access. 
    ESO was one of the worse releases I've ever seen and it took them years to get their act together, so were a few other games at launch.
    We've been nerd-raging and excusing MMO launches for two decades now. At every launch we all react like it's the first time it's all gone wrong or that somehow it won't be like that next time. Maybe the increasing time between new MMO launches adds to that.
    Kyleran
    Fedora - A modern, free, and open source Operating System. https://getfedora.org/

    traveller, interloper, anomaly, iteration


  • ThaneThane Member RarePosts: 3,485
    did they sell you DLCs by now? =)
    Torval

    "I'll never grow up, never grow up, never grow up! Not me!"

  • ManestreamManestream Member UncommonPosts: 939
    edited December 2018
    People expected something better than it was.
    Its ARK plays like ARK, looks like ARK has all the issue's of ARK and then some, is 2x or more more laggier and jumpy than ARK was at release. The hidden menu that showed ARK DLC's and stuff has now been patched out.

    I could have lived with much o fthe stuff EXCEPT that the game is just not very playable at all and that is whats really chivved me off. It's also why i have put in a refund request BEFORE any of the allowed stuff comes close to being reached. 1 minute over 2hrs and they can refuse refund. mine is not an hour.

    Pared it as a new game BUT no differances other than when gathering you gather stuff under a differant name (not named stone/flint etc but something else) BUT they have the ARK names in the schetics and crafting discriptions, they did not rename this part. Its a pure and simple PORT over of ARK with a 40k playerbase (lies) 150 players per zone (yep limited starting places so one wont get to log in) though i think they removed that so you spawn anywhere, can be somewhere out at sea or on an empty beach only but very small island.... option kill yourself and try again for a new spawn in.

    I personally cannot recommend this game as it currently stands, i would also recommend people to hold off and wait, those who purchased it and have not reached refundable stop stage have to make a decision, those that have are just unfortunate. At least a 3 month wait period and then see whats happened with this, but dont expect anything at all differant than ARK because that is just plainly what it is, Dino less Ark.

    PS There is a point that one has to step back and say ENOUGH is ENOUGH of taking our money and giving us TRASH. It's about time software companies and developers started to actually care again and give decent games out. I do understand the argument that its early access BUT dont go using that as an excuse for everything that gets released, EA it has to be at least F-in playable and ATLAS is NOT!!!!
  • KyleranKyleran Member LegendaryPosts: 34,907
    People expected something better than it was.
    Its ARK plays like ARK, looks like ARK has all the issue's of ARK and then some, is 2x or more more laggier and jumpy than ARK was at release. The hidden menu that showed ARK DLC's and stuff has now been patched out.

    I could have lived with much o fthe stuff EXCEPT that the game is just not very playable at all and that is whats really chivved me off. It's also why i have put in a refund request BEFORE any of the allowed stuff comes close to being reached. 1 minute over 2hrs and they can refuse refund. mine is not an hour.

    Pared it as a new game BUT no differances other than when gathering you gather stuff under a differant name (not named stone/flint etc but something else) BUT they have the ARK names in the schetics and crafting discriptions, they did not rename this part. Its a pure and simple PORT over of ARK with a 40k playerbase (lies) 150 players per zone (yep limited starting places so one wont get to log in) though i think they removed that so you spawn anywhere, can be somewhere out at sea or on an empty beach only but very small island.... option kill yourself and try again for a new spawn in.

    I personally cannot recommend this game as it currently stands, i would also recommend people to hold off and wait, those who purchased it and have not reached refundable stop stage have to make a decision, those that have are just unfortunate. At least a 3 month wait period and then see whats happened with this, but dont expect anything at all differant than ARK because that is just plainly what it is, Dino less Ark.

    PS There is a point that one has to step back and say ENOUGH is ENOUGH of taking our money and giving us TRASH. It's about time software companies and developers started to actually care again and give decent games out. I do understand the argument that its early access BUT dont go using that as an excuse for everything that gets released, EA it has to be at least F-in playable and ATLAS is NOT!!!!
    I believe 36K or so people playing the game right now would disagree with your final assessment.


    "See normal people, I'm not one of them" | G-Easy & Big Sean

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing POE at the moment.

    Fools find no pleasure in understanding, but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon






  • newbismxnewbismx Member UncommonPosts: 209
    Redemp said:
     I think all of the EA industry problems will work  out eventually. In niche markets it has already begun to clear up. It won't ever completely go away, this EA trend is following the same trajectory as Free to Play did years ago. I was here when we started screaming about it ...much like today. As a good example of a market clearing itself of the EA trend ... BR's. The success of Fortnite (as much as I don't like it) took a buggy, broken, cash grab theme and released a quality game which all BR's are now compared to. This is turn caused the more successful EA BR's to step their game up. That's how I see it at least .. I still hate Kickstarters but I've long since given up with EA's and cash grabs.... if it's fun and I get my moneys worth, so be it. 
    I really dont see EA as a problem so long as you are willing to do a bit of research and be a bit patient.

    I've purchased many games in EA and have only been burned once- And now that many of those games are in release state the price I paid was much lower (not that big a deal in the age of steam sales but still...)
  • LimnicLimnic Member RarePosts: 1,116
    edited December 2018
    barasawa said:
    Phry said:
    DrunkWolf said:
    Its day one, could you imagine what WoWs review would of been after day one?
    If WoW had been an asset flip of Everquest, probably very similar  ;)
    LoL, if WoW had been an asset flip of EQ, it would have been re-using just about nothing from EQ.  People forget that when WoW came out it was a light year ahead of EQ and the others at least.  It may be old and dated now, despite it's upgrades but it was a massive increase in visuals and capabilities way back then. 
    One simple example of one of the changes. Other games, including EQ, the changes in clothing/armor were nothing but skin swaps. WoW actually had geometry and 3d objects for some of theirs.  Most obvious example, shoulder armor. 

    I'm not against your analogy, if you'd choose something that actually fit.  Maybe EQ vs EQ2 would be a lot closer to what you wanted, but EQ2 seemed a lot like an attempt to catch up to WoW to some extent, or so it seemed to me.
    ~

    WoW came out shortly after EQ2 came out, and I would would say on a technical (and possibly gameplay) level it was behind EQ2. WoW was ahead of the original "titans" of the genre, but was itself a middle-ground in it's design even at launch.

    Also not sure I get your other example as EQ had mesh swaps for things like shoulders and weapons with geometry, while the torso and legs were generally texture swaps, which is exactly what WoW also did. It's only relatively recent for them to add any geometry to the main body armors.

    Saga of Ryzom, as a comparison, also released a few months earlier than WoW and graphically had actual differing geometry for chest armors, which WoW lacked. Alongside other technical systems like the ability to customize abilities and a migratory ecosystem.

    Star Wars Galaxies also came out the year prior to WoW and comparatively had more complex models and a real-time lighting system (though it was questionable in quality since most things had a cel-shaded effect with it since it shaded per-polygon).

    Wouldn't call the analogy that far off in this regard, as Blizzard intentionally swung low with the visuals to make them stable on a wide berth of systems, and as a result they were really not the cutting edge even of their time.
    ScorchienMadFrenchieRedempKyleranTorvaltweedledumb99Thahar
  • MisterZebubMisterZebub Member LegendaryPosts: 3,584
    Our alpha early access game has lag ! Negative Review !
    The devs are selling it.  There's no requirement to buy that you have experience with software development and testing.

    Sounds like a dev problem to me, not a consumer one.
    Sorry mate, I categorically disagree. Consumers buying a fully stated unfinished game at full price and then being pissed off when its, guess fucking what, unfinished, is expressly a consumer issue.

    Early Access Game

    Get instant access and start playing; get involved with this game as it develops.

    Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development

    This isn't buying a horse from market, Zebub.  We've gone way beyond consumers having the industry or product specification knowledge to be considered on the same level as the producers of the industry.
    No this is buying a pig in a poke. All it would take is for the consumer to have some fucking self discipline and wait a couple of days after release to see if the game is a shit show instead of jumping on every new game like a live fucking grenade, usually with the exact same result.

    I agree its shit that companies are allowed to sell a product in this state, but its consumers spending money with zero self restraint that allows it to keep happening.
    This is the general public.  Your assertion that gamers should just show restraint ignores reality.  It's a statistical impossibility that you can get such a large population to act so consistently, just as it's a statistical impossibility that a population in a game won't contain a small number of folks willing to cheat.

    Folks approaching this issue from the "consumers need to change" position are great...  As idealogues.  It's never going to be realistic, though.  And you'll be shouting this same line til the day you die.
    And your assumption that companies will stop trying to get away with selling unfinished even badly broken games when consumers, as you've stated, lack any ability to avoid buying them, out of some misplaced idea of nobility or honesty, is just as patently absurd.

    "You have kept me at your beck and call for fifteen years. I shall never again do what you demand of me. By every rule of single combat, from this moment your life belongs to me. Is that not correct? Then I shall simply declare you dead. In all of your dealings with me, you'll do me the courtesy to conduct yourself as a dead man. I have submitted to your notions of honor long enough. You will now submit to mine."

  • MightyUncleanMightyUnclean Member EpicPosts: 2,724
    32K people in-game.  It's raking in the money.  I guess it's me, folks.
    Kyleran
  • KyleranKyleran Member LegendaryPosts: 34,907
    32K people in-game.  It's raking in the money.  I guess it's me, folks.
    Right there with you, but I don't get Twitter either.

    ;)

    "See normal people, I'm not one of them" | G-Easy & Big Sean

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing POE at the moment.

    Fools find no pleasure in understanding, but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon






  • NildenNilden Member EpicPosts: 2,949

    ScorchienrojoArcueid

    "You CAN'T buy ships for RL money." - MaxBacon

    "classification of games into MMOs is not by rational reasoning" - nariusseldon

    Love Minecraft. And check out my Youtube channel OhCanadaGamer



  • MightyUncleanMightyUnclean Member EpicPosts: 2,724
    Kyleran said:
    32K people in-game.  It's raking in the money.  I guess it's me, folks.
    Right there with you, but I don't get Twitter either.

    ;)
    IDK man, I've just had such bad experiences with early access.  I'm really discouraged with it.  I'm not the type who enjoys an incomplete and unpolished experience, even knowing that's what to expect.  I don't have the patience.
    KyleranThahar
  • ScorchienScorchien Member LegendaryPosts: 6,972
    edited December 2018
    Nilden said:

    Thats a pretty damning video ....Thx for sharing

      Glad i held off .. maybe in a couple months it will be in better shape
  • MadFrenchieMadFrenchie Member LegendaryPosts: 8,483
    edited December 2018
    Our alpha early access game has lag ! Negative Review !
    The devs are selling it.  There's no requirement to buy that you have experience with software development and testing.

    Sounds like a dev problem to me, not a consumer one.
    Sorry mate, I categorically disagree. Consumers buying a fully stated unfinished game at full price and then being pissed off when its, guess fucking what, unfinished, is expressly a consumer issue.

    Early Access Game

    Get instant access and start playing; get involved with this game as it develops.

    Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development

    This isn't buying a horse from market, Zebub.  We've gone way beyond consumers having the industry or product specification knowledge to be considered on the same level as the producers of the industry.
    No this is buying a pig in a poke. All it would take is for the consumer to have some fucking self discipline and wait a couple of days after release to see if the game is a shit show instead of jumping on every new game like a live fucking grenade, usually with the exact same result.

    I agree its shit that companies are allowed to sell a product in this state, but its consumers spending money with zero self restraint that allows it to keep happening.
    This is the general public.  Your assertion that gamers should just show restraint ignores reality.  It's a statistical impossibility that you can get such a large population to act so consistently, just as it's a statistical impossibility that a population in a game won't contain a small number of folks willing to cheat.

    Folks approaching this issue from the "consumers need to change" position are great...  As idealogues.  It's never going to be realistic, though.  And you'll be shouting this same line til the day you die.
    And your assumption that companies will stop trying to get away with selling unfinished even badly broken games when consumers, as you've stated, lack any ability to avoid buying them, out of some misplaced idea of nobility or honesty, is just as patently absurd.
    I agree.  Which is why I don't believe just asking them is the right course of action, either.

    But if you've gotta get some animals to the pen (because I love a good analogy and we had some good animal ones going), which is easier: a small pack of dogs, or hundreds of cats?

    image
  • QuizzicalQuizzical Member LegendaryPosts: 21,452
    It's now down to 20% positive--and with over 8000 ratings.  Why do so many people buy a game at the start of early access and then immediately complain that it's about as big of a mess as you'd expect for a game in such an early state?
    Kyleran
  • AlmostLancelotAlmostLancelot Member UncommonPosts: 135
    Quizzical said:
    It's now down to 20% positive--and with over 8000 ratings.  Why do so many people buy a game at the start of early access and then immediately complain that it's about as big of a mess as you'd expect for a game in such an early state?
    It's an asset-flip of an existing title, early state doesn't apply here other than the fact that they just "officially" released it.

    The only thing new about this is their tacked on netcode that is supposed to be the backbone for their 40k+ player infrastructure. Which works about as well as expected.
  • IkedaIkeda Member RarePosts: 2,749
    Quizzical said:
    It's now down to 20% positive--and with over 8000 ratings.  Why do so many people buy a game at the start of early access and then immediately complain that it's about as big of a mess as you'd expect for a game in such an early state?
    Perhaps they shouldn't have released an "early" "access" game in such an unplayable state?  This isn't even a beta at this point.  
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