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Exclusive New World Q&A - The Shroud of Mystery Begins to Lift - MMORPG.com

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  • AsheramAsheram Member RarePosts: 3,734
  • gervaise1gervaise1 Member EpicPosts: 6,050
    Yikes, another pvp centric like Darkfall.  Doomed to the same fate of course.  I'll give it 6 months to be nice.  Pass since I'm primarily a PvE player in fantasy type games.  I save my PvP for shooters.
    Since Adventurine - 16 people was it who struggled to buy one server for 10k people - totally had the resources of Amazon?
  • gervaise1gervaise1 Member EpicPosts: 6,050
    Hengist said:

    Maurgrim said:





    Good no carebear servers! The way I like it.






    Hope you can enjoy a game on life support then.




    I always love how people assume that their tastes are universal, and if it isn't what they expressly want, then it's doomed to "failure", which also is a fairly subjective word.

    There have been several games that catered to a PvP niche group, with varying degrees of success. The idea of trying to please absolutely everyone has been an unmitigated disaster for many games since the release of WoW. (Which shockingly managed to provide fun for multiple demographics of players for a significant period of time.)

    The game won't arrive on life support, and yes, some folks have said that they want more PvE, however I'll applaud Amazon for sticking to their vision. I hope though that their financial expectations are also tempered and their realize that their are building a game that is going to fill a niche, not be a "blockbuster" that appeals to everyone. Pick what you are doing, stick to it, and do it better than anyone else out there.....they do that, the game will have a following, and I'd rather see more developers take that approach, then trying to appeal to the masses, and end up satisfying nobody.
    I just don't see Bezos and Co satisfied with a "niche" product.
    If this was going to be Amazon's only game - yeah.

    However its a bit like saying Amazon TV is doomed because The Marvellous Mrs Maisel isn't for everyone. Or they sell classical music - arguably a niche. 

    I would assume however that: they will make other games. And that their game studio goes on to publish other games, promotes Lumberyard - which attracts other developers, helps AWS, helps Twitch.

    And there is the question of how it will be sold. Not via Steam! Either via Amazon - helping promote the sales of other games or maybe via Prime.

    Time will tell.
  • SamhaelSamhael Member RarePosts: 1,227

    SBFord said:


    TimEisen said:

    Samhael said:


    Softball questions. I'm disappointed no probing questions were asked about how Amazon will monitor the gank sessions, etc. that people have been breaking NDA to report.

    As the old saying goes, your toughest question will be your last question. Some studios like Mark Jacobs/CSE are known for tanking all tough questions and welcome them which is something I've always respected about him. Others either wont answer and you lose your QnA entirely or wont give you another QnA if you get too tough. Its a more challenging position than it appears. It isn't like politics where they are expected to give access and answers.

    As far as gank sessions...are we sure this isn't a sim about working for Amazon? :D


    We asked a LOT of questions. These are the ones they returned. End of story.



    Perfect -- that actually is a lot more telling. You guys should have said something like that in the article. Thanks for the reply!

    Octagon7711
  • Octagon7711Octagon7711 Member LegendaryPosts: 8,773
    gervaise1 said:
    Hengist said:

    Maurgrim said:





    Good no carebear servers! The way I like it.






    Hope you can enjoy a game on life support then.




    I always love how people assume that their tastes are universal, and if it isn't what they expressly want, then it's doomed to "failure", which also is a fairly subjective word.

    There have been several games that catered to a PvP niche group, with varying degrees of success. The idea of trying to please absolutely everyone has been an unmitigated disaster for many games since the release of WoW. (Which shockingly managed to provide fun for multiple demographics of players for a significant period of time.)

    The game won't arrive on life support, and yes, some folks have said that they want more PvE, however I'll applaud Amazon for sticking to their vision. I hope though that their financial expectations are also tempered and their realize that their are building a game that is going to fill a niche, not be a "blockbuster" that appeals to everyone. Pick what you are doing, stick to it, and do it better than anyone else out there.....they do that, the game will have a following, and I'd rather see more developers take that approach, then trying to appeal to the masses, and end up satisfying nobody.
    I just don't see Bezos and Co satisfied with a "niche" product.
    If this was going to be Amazon's only game - yeah.

    However its a bit like saying Amazon TV is doomed because The Marvellous Mrs Maisel isn't for everyone. Or they sell classical music - arguably a niche. 

    I would assume however that: they will make other games. And that their game studio goes on to publish other games, promotes Lumberyard - which attracts other developers, helps AWS, helps Twitch.

    And there is the question of how it will be sold. Not via Steam! Either via Amazon - helping promote the sales of other games or maybe via Prime.

    Time will tell.
    Although listed as not available, it's already up on Amazon's site.  

    Torval

    "We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa      "We don't see things as they are, we see them as we are."  SR Covey

  • ChumikChumik Member CommonPosts: 3
    70% игроков в ММО это PVE игроки,20% это PVP и 10% нубы.Разработчики угробят игру,делая ее под PVP контент.. будет очередная PVP игра с пустым сервером. Всех с Новым Годом!!!
  • ChumikChumik Member CommonPosts: 3
    Глупо делать PVP игру,когда 70% MMORPG обитателей это PVE игроки.
  • GruugGruug Member RarePosts: 1,697
    Disappointed again that a MMO is going to be mostly PvP in nature. I have pretty much sworn off all PvP MMO's at this point. I don't care if they can mix PvP with PvE, when the ignore those that do not wish PvP they ignore a lot of people.

    Let's party like it is 1863!

  • ChumikChumik Member CommonPosts: 3
    Developers make a mistake, in MMORPG 70% of the inhabitants are PVE players, making a game for PVP players, they will get an empty server with ten stupid as the developers themselves pvp players
    craftseeker
  • aummoidaummoid Member UncommonPosts: 80
    I'm much more into the PvE side of MMORPGs than the PvP side, but there have been some very good MMORPGs that didn't have PvE servers and nevertheless managed to keep the game from descending into a gankfest--BDO, for example. The devil's in the details and we don't have many of those yet. I'm not terribly encouraged by what I've heard so far, but I'm not writing it off just yet.

    And honestly, I'll tolerate a little bit of ganking if it means I get a setting that hasn't been done to death.


  • bgzgamerbgzgamer Member UncommonPosts: 52
    PANTHEON SAVE US ALL
  • trikerytrikery Member UncommonPosts: 6
    There are very few leaks for an Alpha that seems to have a decent amount of people.  That should say something to everyone who is currently unsure of what to make of it.  Wait and see when the NDA is lifted.
  • MendelMendel Member EpicPosts: 3,112
    Curious.  A game that will be living on (and primarily designed for) Twitch viewership chooses a 16th century setting?  I'm already cringing with muzzle-loading guns firing at 300 rounds a minute.  I hope they at least have colorful uniforms when they're marching in formation.  To keep the Twitch viewers interested.



    Logic, my dear, merely enables one to be wrong with great authority.

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