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Trying a Third Time!?

BeyornBeyorn Member UncommonPosts: 342

This will be my third time trying to get into ESO.  I know why I have such trouble with it.  I don’t like switching between to bars/weapons and I absolutely hate all the staff animations

I only plan on doing the story and landscape quest.  The world looks amazing to explore from what I have seen.

Do you have to play with two weapon sets and to do a magica character do I have to use staffs?  Can I ignore them?

Finally for solo play which is the toughest character?  I want to complete quest quick and have no fear of pulling more than two/three mods.

Any suggestions?






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Comments

  • KyleranKyleran Member LegendaryPosts: 31,447
    Play something else would be my suggestion, why force yourself when it has core designs which you know you don't enjoy?
    GorweBeezerbeezSlyLoKPhryrodingoPpiperNephethScotTokken

    "I should run a marathon backwards. So I could see what second place look like" Royce da 5'9"

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    Just trying to live long enough to play a new, released MMORPG, playing FO76 ATM.

    Fools find no pleasure in understanding, but delight in airing their own opinions. Pvbs 18:2, NIV

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  • t0nydt0nyd Member UncommonPosts: 470
    I can't get into it either. i don't like character design which is the most important aspect of RPGs imo. I also don't care for hotbar swapping. Oh well...
    PhrySovrath
  • TheDarkrayneTheDarkrayne Member EpicPosts: 4,123
    edited November 2018
    Just play a stamina character. Almost every class's skills have a morph that makes it use either stamina or magicka. I mained a stamina sorcerer with dual wield and bow.. and I did Maelstrom arena with it (one of the hardest things in the game). Don't assume you need to be magicka just because of the class.

    You'll need to use two weapon sets, sadly.. because it allows you to have another 5 skill slots and another Elite skill. You'll want access to those extra skills. For normal questing and exploring though it's perfectly fine to use a set up that doesn't require swapping bars all the time.

    Every class can handle normal content easily but some require more work than others. I suggest you use dual wield as one of your weapon sets though and morph Flurry into Bloodthirst. For normal content you can usually just spam Bloodthirst and win. Bloodthirst is massive damage and heals you.
    Post edited by TheDarkrayne on
    gervaise1PhryKyleranTokken
    I don't suffer from insanity, I enjoy every minute of it.
  • IselinIselin Member LegendaryPosts: 11,906
    From level 1-15 you can only have one bar and there is no swapping. Bar swapping and having 2 weapons adds a lot of depth and you can't really make a decent build without it but having said that, if you can get along fine for 15 levels without it, you can do that indefinitely.

    And yes a proper magicka build  requires staves... period. But why do you want to do a magicka build when the magic-like abilities are also available for stamina builds?

    Take a Dragon Knight for example. If you build for magicka you'll do a slash that does fire damage as one of your best single target skills and blow fire out your mouth as your go-to AOE skill. If you build for stamina you get the same exact damage and animation except that instead of slashing and blowing in red you do the same in green (poison.)

    The stamina skills in ESO are no less "magicky" than the magicka ones so if you build for stamina you can ditch staves and either dual wield or use a 2HD weapon or the bow.

    So yes, you won't have the best build in the world but you can get by using just one bar and no staves.
    gervaise1TorvalGdemami
    “Microtransactions? In a single player role-playing game? Are you nuts?” 
    ― CD PROJEKT RED
  • GorweGorwe Member EpicPosts: 5,456
    edited November 2018
    Honestly, are those the only things that bother you?

    Personally, the combat is just...odd. Feels very odd. Doesn't have timing of Souls or intricacy of WoW-likes and to compare its feel to TERA / Blade would be foolish. And the lack of Gear Merchants is very odd to me. It's a very odd game exploiting a much beloved IP imo.

    I do adore the idea of skill morphs though. Bloody brilliant idea that one.
    Post edited by Gorwe on
  • DrunkWolfDrunkWolf Member UncommonPosts: 1,438
    I knew i wouldnt like the game in beta and never tried again. why torture yourself by trying to force yourself into liking it a 3rd time now? find something you actually like and play that.
    GorweTheocritusKyleran
  • gervaise1gervaise1 Member EpicPosts: 5,374
    Beyorn said:

    This will be my third time trying to get into ESO.  I know why I have such trouble with it.  I don’t like switching between to bars/weapons and I absolutely hate all the staff animations

    I only plan on doing the story and landscape quest.  The world looks amazing to explore from what I have seen.

    Do you have to play with two weapon sets and to do a magica character do I have to use staffs?  Can I ignore them?

    Finally for solo play which is the toughest character?  I want to complete quest quick and have no fear of pulling more than two/three mods.

    Any suggestions?






    As said above if you want to use 1 bar use 1 bar. Not as flexible and - maybe - you won't blow through mobs quite as quickly but you can do it.

    If you want to have a magicka build without staffs you can. Again you won't blow through mobs as quickly but you can do it. 

    Which is the toughest character? Well they can all be tough although less "versatile" if you just use one bar. And if you go magicka but don't use a staff you won't have the toughest character but it can be done.

    If you do  "get into it" thouh the only absolute choice you will have made is which class you have chosen e.g. a Dragon Knight will still be a Dragon Knight. And even then because of the way alts work if you choose a different class it could very quickly become your new main character.
    KyleranOctagon7711
  • SaunZSaunZ Member UncommonPosts: 422
    I think you can do Magicka with any weapon and if you enchant the weapons right you can get Spell Crit buffs on them.  You can really do some weird hybrid stuff in ESO and that makes it a blast to me.  I just got finished playing in ESO Cryodiil doing pvp… tons of people in there having fun so I'm sure ESO won't miss these few that can't figure it out.  Spell casting is fun and you can morph a lot of skills to Magicka instead of Stamina so running dual wield with daggers and just enchanting them to give Spell Crit meant I didn't have to use them much.  Looking like a rogue but throwing tons of DoTs like a WoW Warlock is a blast.  Kiting peepz and being able to spam stealth (Magicka) as they try to figure out why they are dying makes me LOL.

    Have fun... hope you figure it out.

    Sz  :smile:
    gervaise1Octagon7711
  • GorweGorwe Member EpicPosts: 5,456
    edited November 2018
    Also, have you tried all 3 sides and their stories? ES:O is rather story heavy(imo, it's up there with SWTOR and co), maybe you picked a wrong faction? Example: I love how Covenant starts ; with those pirates. Very lighthearted, I like it very much. Meanwhile, Pact's starting island with tombs and invasions and...BORING! Get on with it, will you?

    Maybe that's what's bothering you?
    Post edited by Gorwe on
    gervaise1
  • DvoraDvora Member UncommonPosts: 434
    My guess if first 2 times didn't work, the 3rd aint either.  I kept trying to give it a chance and was bored out of my mind by mid 20's every time.
  • ceratop001ceratop001 Member RarePosts: 1,568
    You can make yourself like it. That's the spirit...
    rodingo
     
  • EmeraqEmeraq Member UncommonPosts: 957
    The problem I've always had with ESO  is it just didn't feel like Elder Scrolls, IE: Skyrim or Oblivion to me. And also apparently I'm not good enough at the combat, there's many main storyline quests that I just have difficulty completing, and get my ass handed to me all the time, Sermonizer being one and another involving a werewolf guarding some lever. I've got no silver weapons/skills and I just gave up trying, and haven't touched the game in over a year out of frustration.. went back to Skyrim and other games. 
    SlyLoK
  • TheocritusTheocritus Member EpicPosts: 6,476
    DrunkWolf said:
    I knew i wouldnt like the game in beta and never tried again. why torture yourself by trying to force yourself into liking it a 3rd time now? find something you actually like and play that.
    That's how the masses do things...They try to like what everyone thinks is popular.....Some of the rest of us march to our own drummer and pick what we like.
    Kyleran
  • YashaXYashaX Member EpicPosts: 2,388
    DrunkWolf said:
    I knew i wouldnt like the game in beta and never tried again. why torture yourself by trying to force yourself into liking it a 3rd time now? find something you actually like and play that.

    It took me several "tries" to really get into ESO and now its my favorite mmo so I don't think the OP's efforts are necessarily in vain. If the only thing that bothers the OP is the bar swapping and staffs, and they mainly want to play it for exploration and the storyline, then just take the advice some people gave above about making a stamina based character and use the stamina "magical" class skills.

    A very easy build would be something like a warden, put some points into health and magicka as you level up but most into stamina (at least 40-50 in stamina). Then you can use whatever weapon you like the animations of but load your ability bar with warden skills. I would recommend:  cutting dive, subterranean assault, soothing spores, ice fortress, and the last skill is a flex spot where you could take a weapon skill or another warden skill. Then use permafrost for the ultimate ability. I am pretty sure you could take any overland/story mob down with that as long as you kept your gear up to date and also used food to buff your stats and potions for sustain.

    Warden is a very forgiving class, but if you are just doing overland stuff then you can pretty much use any class/build that catches your imagination. You'll just need some kind of heal and decent armor and sustain because it sounds like you will be doing a lot of solo content.
    ....
  • PhryPhry Member EpicPosts: 10,196
    Just play a stamina character. Almost every class's skills have a morph that makes it use either stamina or magicka. I mained a stamina sorcerer with dual wield and bow.. and I did Maelstrom arena with it (one of the hardest things in the game). Don't assume you need to be magicka just because of the class.

    You'll need to use two weapon sets, sadly.. because it allows you to have another 5 skill slots and another Elite skill. You'll want access to those extra skills. For normal questing and exploring though it's perfectly fine to use a set up that doesn't require swapping bars all the time.

    Every class can handle normal content easily but some require more work than others. I suggest you use dual wield as one of your weapon sets though and morph Flurry into Bloodthirst. For normal content you can usually just spam Bloodthirst and win. Bloodthirst is massive damage and heals you.
    Honestly the first paragraph highlights some of the biggest issues in the game, why call a class 'sorcerer' if it has little to no actual magical skills, instead the so called classes are little more than a 'racial bonus' with the actual classes being whatever weapons you select, of which there are sadly too few. If you really want to do well though your going to have to select from a limited number of options.  :/
  • YashaXYashaX Member EpicPosts: 2,388
    Phry said:
    Just play a stamina character. Almost every class's skills have a morph that makes it use either stamina or magicka. I mained a stamina sorcerer with dual wield and bow.. and I did Maelstrom arena with it (one of the hardest things in the game). Don't assume you need to be magicka just because of the class.

    You'll need to use two weapon sets, sadly.. because it allows you to have another 5 skill slots and another Elite skill. You'll want access to those extra skills. For normal questing and exploring though it's perfectly fine to use a set up that doesn't require swapping bars all the time.

    Every class can handle normal content easily but some require more work than others. I suggest you use dual wield as one of your weapon sets though and morph Flurry into Bloodthirst. For normal content you can usually just spam Bloodthirst and win. Bloodthirst is massive damage and heals you.
    Honestly the first paragraph highlights some of the biggest issues in the game, why call a class 'sorcerer' if it has little to no actual magical skills, instead the so called classes are little more than a 'racial bonus' with the actual classes being whatever weapons you select, of which there are sadly too few. If you really want to do well though your going to have to select from a limited number of options.  :/

    There are pretty significant differences between the classes ...
    ....
  • TheDarkrayneTheDarkrayne Member EpicPosts: 4,123
    edited November 2018
    Phry said:
    Just play a stamina character. Almost every class's skills have a morph that makes it use either stamina or magicka. I mained a stamina sorcerer with dual wield and bow.. and I did Maelstrom arena with it (one of the hardest things in the game). Don't assume you need to be magicka just because of the class.

    You'll need to use two weapon sets, sadly.. because it allows you to have another 5 skill slots and another Elite skill. You'll want access to those extra skills. For normal questing and exploring though it's perfectly fine to use a set up that doesn't require swapping bars all the time.

    Every class can handle normal content easily but some require more work than others. I suggest you use dual wield as one of your weapon sets though and morph Flurry into Bloodthirst. For normal content you can usually just spam Bloodthirst and win. Bloodthirst is massive damage and heals you.
    Honestly the first paragraph highlights some of the biggest issues in the game, why call a class 'sorcerer' if it has little to no actual magical skills, instead the so called classes are little more than a 'racial bonus' with the actual classes being whatever weapons you select, of which there are sadly too few. If you really want to do well though your going to have to select from a limited number of options.  :/
    Er, no.. each class has 3 skill lines unique to that class. 18 active skills that no other class has.. 36 variants..  54 variants if you include unmorphed (there are some builds where you may prefer an unmorphed but it's rare).  12 passive skills unique to each class too.

    Each class has 66 options that the other classes don't have.

    66. Beat that argument.
    Post edited by TheDarkrayne on
    YashaX
    I don't suffer from insanity, I enjoy every minute of it.
  • GorweGorwe Member EpicPosts: 5,456
    Phry said:
    Just play a stamina character. Almost every class's skills have a morph that makes it use either stamina or magicka. I mained a stamina sorcerer with dual wield and bow.. and I did Maelstrom arena with it (one of the hardest things in the game). Don't assume you need to be magicka just because of the class.

    You'll need to use two weapon sets, sadly.. because it allows you to have another 5 skill slots and another Elite skill. You'll want access to those extra skills. For normal questing and exploring though it's perfectly fine to use a set up that doesn't require swapping bars all the time.

    Every class can handle normal content easily but some require more work than others. I suggest you use dual wield as one of your weapon sets though and morph Flurry into Bloodthirst. For normal content you can usually just spam Bloodthirst and win. Bloodthirst is massive damage and heals you.
    Honestly the first paragraph highlights some of the biggest issues in the game, why call a class 'sorcerer' if it has little to no actual magical skills, instead the so called classes are little more than a 'racial bonus' with the actual classes being whatever weapons you select, of which there are sadly too few. If you really want to do well though your going to have to select from a limited number of options.  :/
    Er, no.. each class has 3 skill lines unique to that class. 18 active skills that no other class has.. 36 variants..  54 variants if you include unmorphed (there are some builds where you may prefer an unmorphed but it's rare).  12 passive skills unique to each class too.

    Each class has 66 options that the other classes don't have.

    66. Beat that argument.
    Honestly, why are skills even locked behind the classes? In a TES game, no less! Just make the classes into starting points, that's all! Conjuration(Daedra) + Shadow Magic of all types(including that skill line of Nightblade's) is what I consider a "Sorcerer" in context of TES. But you can't have that because…? No idea why, tbh.

    Fighters / Mages etc Guild rewarding skills as well as books, items etc are the proper way to do it. Not to lock them behind some "classes" in a TES game(lol).
  • SovrathSovrath Member LegendaryPosts: 25,532
    Dvora said:
    My guess if first 2 times didn't work, the 3rd aint either.  I kept trying to give it a chance and was bored out of my mind by mid 20's every time.
    Well, I think if one approaches the game differently, looks for different things to that mind find exciting then one might be able to enjoy it.

    As for me, I tried it several times and just gave up. I'm "out" on this game. I just play the single player games and get what I find enjoyable.
    Kyleran



  • GorweGorwe Member EpicPosts: 5,456
    With that said, I'll have to try it again.
  • Gobstopper3DGobstopper3D Member RarePosts: 741
    Beyorn said:

    This will be my third time trying to get into ESO.  I know why I have such trouble with it.  I don’t like switching between to bars/weapons and I absolutely hate all the staff animations

    I only plan on doing the story and landscape quest.  The world looks amazing to explore from what I have seen.

    Do you have to play with two weapon sets and to do a magica character do I have to use staffs?  Can I ignore them?

    Finally for solo play which is the toughest character?  I want to complete quest quick and have no fear of pulling more than two/three mods.

    Any suggestions?






    As others have said, your better off not playing it.  I can't stand the hot bar/weapon swapping either.  The entire game from the mechanics to the UI were built first and foremost for console.  Nothing wrong with that, but just understand that going in.  It feels more natural with a controller than it does KB/M.

    I played it for the story only, which is great, but everything else is lackluster enough that I don't even bother anymore for even the story.

    I'm not an IT Specialist, Game Developer, or Clairvoyant in real life, but like others on here, I play one on the internet.

  • IselinIselin Member LegendaryPosts: 11,906
    Gorwe said:
    Phry said:
    Just play a stamina character. Almost every class's skills have a morph that makes it use either stamina or magicka. I mained a stamina sorcerer with dual wield and bow.. and I did Maelstrom arena with it (one of the hardest things in the game). Don't assume you need to be magicka just because of the class.

    You'll need to use two weapon sets, sadly.. because it allows you to have another 5 skill slots and another Elite skill. You'll want access to those extra skills. For normal questing and exploring though it's perfectly fine to use a set up that doesn't require swapping bars all the time.

    Every class can handle normal content easily but some require more work than others. I suggest you use dual wield as one of your weapon sets though and morph Flurry into Bloodthirst. For normal content you can usually just spam Bloodthirst and win. Bloodthirst is massive damage and heals you.
    Honestly the first paragraph highlights some of the biggest issues in the game, why call a class 'sorcerer' if it has little to no actual magical skills, instead the so called classes are little more than a 'racial bonus' with the actual classes being whatever weapons you select, of which there are sadly too few. If you really want to do well though your going to have to select from a limited number of options.  :/
    Er, no.. each class has 3 skill lines unique to that class. 18 active skills that no other class has.. 36 variants..  54 variants if you include unmorphed (there are some builds where you may prefer an unmorphed but it's rare).  12 passive skills unique to each class too.

    Each class has 66 options that the other classes don't have.

    66. Beat that argument.
    Honestly, why are skills even locked behind the classes? In a TES game, no less! Just make the classes into starting points, that's all! Conjuration(Daedra) + Shadow Magic of all types(including that skill line of Nightblade's) is what I consider a "Sorcerer" in context of TES. But you can't have that because…? No idea why, tbh.

    Fighters / Mages etc Guild rewarding skills as well as books, items etc are the proper way to do it. Not to lock them behind some "classes" in a TES game(lol).
    All TES games are not like Skyrim. As a matter of fact the biggest difference from one installment to the next is how open or locked behind classes skills are.

    Having said that, I've always wished they had gone with no classes for ESO instead of a hybrid system... /shrug. Not a deal breaker but I would have liked that better too.
    YashaXTorvalGorwe
    “Microtransactions? In a single player role-playing game? Are you nuts?” 
    ― CD PROJEKT RED
  • IselinIselin Member LegendaryPosts: 11,906
    YashaX said:
    Phry said:
    Just play a stamina character. Almost every class's skills have a morph that makes it use either stamina or magicka. I mained a stamina sorcerer with dual wield and bow.. and I did Maelstrom arena with it (one of the hardest things in the game). Don't assume you need to be magicka just because of the class.

    You'll need to use two weapon sets, sadly.. because it allows you to have another 5 skill slots and another Elite skill. You'll want access to those extra skills. For normal questing and exploring though it's perfectly fine to use a set up that doesn't require swapping bars all the time.

    Every class can handle normal content easily but some require more work than others. I suggest you use dual wield as one of your weapon sets though and morph Flurry into Bloodthirst. For normal content you can usually just spam Bloodthirst and win. Bloodthirst is massive damage and heals you.
    Honestly the first paragraph highlights some of the biggest issues in the game, why call a class 'sorcerer' if it has little to no actual magical skills, instead the so called classes are little more than a 'racial bonus' with the actual classes being whatever weapons you select, of which there are sadly too few. If you really want to do well though your going to have to select from a limited number of options.  :/

    There are pretty significant differences between the classes ...
    True that but compared to how different from each other they were at release you can see how the combat balancing team has not been able to resists the easy path of homogenization.
    TorvalScot
    “Microtransactions? In a single player role-playing game? Are you nuts?” 
    ― CD PROJEKT RED
  • DvoraDvora Member UncommonPosts: 434
    DrunkWolf said:
    I knew i wouldnt like the game in beta and never tried again. why torture yourself by trying to force yourself into liking it a 3rd time now? find something you actually like and play that.
    That's how the masses do things...They try to like what everyone thinks is popular.....Some of the rest of us march to our own drummer and pick what we like.
    Umm that's what he was saying, but it sounds like you are arguing against him.  And yet not.

  • DvoraDvora Member UncommonPosts: 434
    Sovrath said:
    Dvora said:
    My guess if first 2 times didn't work, the 3rd aint either.  I kept trying to give it a chance and was bored out of my mind by mid 20's every time.
    Well, I think if one approaches the game differently, looks for different things to that mind find exciting then one might be able to enjoy it.

    As for me, I tried it several times and just gave up. I'm "out" on this game. I just play the single player games and get what I find enjoyable.
    Well yes, I'm just saying I tried that, and each time I tried it I tried multiple things.  Odds are he tried more than one thing in each of the first two attempts he made at the game, he's welcome to try for 3, I did and it didn't help in the least, in fact the game is worse now imo with the level scaling blandness they changed to.

    There's no way around it if the basic mechanics of the game are not to your liking, but good luck to whoever wants to keep beating their head against the wall.
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