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Bless Team - 'Players Didn't Share the View That EA was a Time for Development'

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Comments

  • Octagon7711Octagon7711 Chicago, ILMember EpicPosts: 8,305
    When you charge like it's a regular game the players react like it's a regular game.
    jimmywolf

    "We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa      "We don't see things as they are, we see them as we are."  SR Covey

  • MrMelGibsonMrMelGibson USAMember EpicPosts: 2,934
    I actually enjoyed the game. It just always ran like shit. I have a 1070 and a computer that is less then a year old and still ran like Crysis on a toaster. I can deal with bugs, missing tooltips, occasional lag, broken quests, classes that need adjusted. Bless for me was almost unplayable.

    I managed to get into the high level 20s. I couldn't deal with the low FPS and lag. So I decided to give the game time to fix the issues. I went back once a month. My last time was September. I was hoping it would at least improve enough to play at least like Tera. The improvements were arbitrary at best.

    I'll gladly give it another go if it improves after it's official launch. But something tells me not to get my hopes up. A shame, because it had potential.
    Octagon7711
  • BineticBinetic Member CommonPosts: 6
    edited October 2018
    As F2P will survive some time. I don't see how this will go many years, Wildstar didn;t make it, so Blass will be the same. Population this days is more loyal to youtube and other review platforms than loyal to them selves to check the MMO-s. More ppl, more feedback, more money = more polished product if there is passion from the team to do that.

    Ill give it a try, but a lot of ppl will not because „they say its crap game ill never touch it“ pff... There is bunch of bad reviews with 5 to 20 hours of played, how can u critic for 5h played the game? OO you read somewhere that the game is crap and put your words on steam or other Bless post. As F2P there should be given chance to the team. If they still do nothing than delete and enjoy other games.
    Post edited by Binetic on
    sarah116
  • cmacqcmacq Member UncommonPosts: 148

    Kyleran said:

    No sympathy, the game can shut down, the company closed, the developers turned out into the street.




    You gotta admit guys: this is pretty cold...

    SBFordOctagon7711Kylerangastovski1SamhaelMrMelGibson
  • WarlyxWarlyx UnknowMember RarePosts: 2,722
    other mmorpgs survive with less , and keep putting content (not good content to be fair but...)

    anyway Bless failed from the start the combat revamp , the EA access , how they handled the bugs/exploits , the whole game was on flames when released , now blame the players....yeah no
  • ThaneThane berlinMember RarePosts: 3,142

    cmacq said:



    Kyleran said:


    No sympathy, the game can shut down, the company closed, the developers turned out into the street.








    You gotta admit guys: this is pretty cold...






    don't expect kids to understand what they talk about, most just tend to rage and troll
    SBFordKylerangastovski1SamhaelMrMelGibson

    "I'll never grow up, never grow up, never grow up! Not me!"

  • cribettcribett manchesterMember UncommonPosts: 130
    The pricing of the game in its state was a joke from the start for an EA title! .
    They failed from the very start pathetic .
  • AlbatroesAlbatroes Member EpicPosts: 5,602
    "Bless Online wasn’t a final, polished product as much of the community had believed it would be, leading to a mismatch of expectations for Early Access between the development team and the players."

    I know this is a PR statement, but honestly this is retarded. As was mentioned multiple times before, the game was launched as f2p in 3 other regions over like 5 years, so to honestly say it wasn't going to have a degree of polish by now is laughable. That said, they did go within the rules that steam Early Access did define, so steam does have some of the blame to share for this title milking people for as much as it did. So it'll go f2p and get some spike in numbers again, then die/shut down in a year.

    People honestly shouldn't blame Neowiz as much as they should blame their own community for being so desperate though. Info on this game was known about for YEARS if people could get their heads out of their own butts. Its pathetic seeing people defend companies that take advantage of them or even micro-transactions, just like people are defending exp boosters in Assassin's Creed Odyssey.
    blueturtle13
  • M.D.33M.D.33 BerlinMember UncommonPosts: 47
    This is the dumpest and worst gaming company I have ever seen, I hope they will go bankrupt some time in the future. Pls Xbox people dont support their game next year!
  • ReilathReilath Member CommonPosts: 5

    Binetic said:


    There is bunch of bad reviews with 5 to 20 hours of played, how can u critic for 5h played the game? OO you read somewhere that the game is crap and put your words on steam or other Bless post.

    As F2P there should be given chance to the team. If they still do nothing than delete and enjoy other games.



    The developers themselves said that they optimized the game, and when it came to EA it had even worse performance than in other regions (which were released before EU and NA), and you expect a person to play a game more than 5 hours with 5-15 fps and non stop disconnects? You really think people have the time and nerves to waste on developers like that?!
    I'd say giving them even 30 minutes of our time was extremely wasteful.
    When it comes to optimizing games, there are extremely rare occasions where the developers actually did optimize the game, and seeing how Bless online failed multiple times already, chances are this was more of a " money grab" than a " we actually want people to play and enjoy our game" so we all knew they won't optimize it any further.
    Hence the bad reviews.
    M.D.33
  • XingbairongXingbairong SofiaMember RarePosts: 796
    A lot of negativity for Bless and Neowiz(from myself included), but I still plan on trying out the game when it goes f2p. If there are no p2w aspects I don't see any reason why this shouldn't be my side game for when I have nothing to do in WoW for example.
    sarah116MrMelGibson
  • parrotpholkparrotpholk Leland, NCMember RarePosts: 4,077
    EA should have been time for minor bug fixes and localization issues only when you are talking about a game that had already released.  In this case EA should not have been a time for development.  I realize they changed some things due to poor reception in other territories but they severely miscalculated the patience people had.  Game is done and over imho.  I give it until this time next year and a closing server announcement goes out.  
  • OG_ZorvanOG_Zorvan Member RarePosts: 1,525

    Kyleran said:

    No sympathy, the game can shut down, the company closed, the developers turned out into the street.



    Time to hold companies accountable for releasing crap and fleecing customers repeatedly.



    No sympathy for the employees either, I worked for less than reputable companies, I quit and found honorable work.



    Yeah, its heartless bastard Saturday....tired of reading about this bad game.



    /Mic drop



    Oh yes I did.....



    See? We're not do different, you and I.

    *ducks*
    Kyleran


    MMORPG.COM took away my swinging cheerleader butt .gif.

  • itchmonitchmon west islip, NYMember UncommonPosts: 1,907
    I think a ff14 style mea culpa would have gone a long way with the bless community who seems to feel jilted (i havent tried it personally). They went with an excuse instead.

    That said, ff14 does prove its possible for an mmo to become really good after a rework.
    Gobstopper3DMrMelGibson

    RIP Ribbitribbitt you are missed, kid.

    Currently Playing EVE, ESO

    Every gun that is made, every warship launched, every rocket fired signifies, in the final sense, a theft from those who hunger and are not fed, those who are cold and not clothed.

    Dwight D Eisenhower

    My optimism wears heavy boots and is loud.

    Henry Rollins

  • BananableBananable Member UncommonPosts: 163
    edited October 2018
    LOLZ.
    I was one of the "smart" people who bought Defiance; TSW. Released games. Look at em now. (especially at "new" defiance >.>) Aparently everyone also forgot Landmark.

    Now people throw money to devs for nothing and surprised why they get only shiFt in return?! LOLZ.

    Whole steam EA is scam. It so painfull to see how fooled kids protecting devs.
    "You dont have to pay. Nobody force you."
    Devs are in amazing position.
    EA means they need money if devs dont get enough, they just balme everyone and stop/abandon game or release it unfinished. If they get ALOT, they prise themselves and...do the same. Its only player is in the Es, no matter what you do.

    People PAY for F2P BETA TEST or is it all alpha these days. WTF?
    What makes it f2p if you have to pay?! Why you pay to be able to work for FREE on those scammers?!

    They also scare lil kids "SP is dying." LOLZ.
    SP , MP prices are insane!
    Dont worry kids, its all okay. We just triple the price, copy mmo elements and skip testing phase. Just buy 2080ti. Oh, and dont forget stupid story. Innovation, wtf is that?

    >.>
    P.S. Project genom gold alvalon pack.
    Post edited by Bananable on
  • ConstantineMerusConstantineMerus LondonMember EpicPosts: 2,529
    Kyleran said:
    No sympathy, the game can shut down, the company closed, the developers turned out into the street.

    Time to hold companies accountable for releasing crap and fleecing customers repeatedly.

    No sympathy for the employees either, I worked for less than reputable companies, I quit and found honorable work.

    Yeah, its heartless bastard Saturday....tired of reading about this bad game.

    /Mic drop

    Oh yes I did.....
    People rarely (if ever) buy games due to sympathy. It always has been like what you described in a free market. 
    Kyleran
    • "One of the most difficult tasks men can perform, however much others may despise it, is the invention of good games and it cannot be done by men out of touch with their instinctive selves." - Carl Jung
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  • RegnorRegnor Redmond, WAMember UncommonPosts: 101
    I don't know anything about Bless Online but we have been jonesing for a new MMO, so I thought I'd check out this story. I'm sure glad I read this before I wasted even one lousy minute with this disaster. I might have been willing to try out the game just to see if it improved at launch, but this company "PR" statement was chilling. If this is the statement they put out to defend themselves, if this is the person they hired to author a "PR" statement, it's clear that they are clueless and the game has no chance of survival. Thank you MMORPG, we'll look elsewhere.

    Men do not stop playing because they grow old. They grow old because they stop playing. -- Oliver Wendell Holmes

  • MensurMensur CopenhagenMember RarePosts: 758
    edited October 2018
    Want to see something sad and cringe worthy? then look no further.. this is the community "manager" selling us the usual transparency crap
    Post edited by Mensur on
  • MadFrenchieMadFrenchie Nashville, TNMember LegendaryPosts: 7,738
    If they had wanted players to go into this treating it like a time for development, they could've selected testers from a sign-up pool.

    Nobody (or almost nobody) buys into an Early Access title to try and test it for the devs.  I have a hard time believing Neowiz didn't know this before releasing it into EA.
    MensurOctagon7711ConstantineMerusThaharKyleran

    image
  • seratinseratin Kelso, WAMember UncommonPosts: 12
    If you charge money you don't get to use early access as a shield against criticism.  Testers or Profit, pick one and own up to it.
    OG_Zorvan
  • jahlonjahlon Starbucks, OHMember UncommonPosts: 242
    Despite the "mismatch in expectations" between developers and the community, Neowiz feels that EA was a success and that the new combat system has been well-received.

    Number of players playing 4 mins ago: 583
    Number of players for the 24 hour peak: 614
    All-time peak: 34,288

    Yup, EA was a success.
    KyleranOG_Zorvan
    Jahlon The Legendary Clicker
    Founder of the Paradox Gaming Network
    Paradox Gaming Network
    Paradox YouTube Channel 
  • TorvalTorval Member LegendaryPosts: 18,373
    They should have focused and launched on consoles first. I think that's where MMOs will find a home in the future.
    Octagon7711Kyleran
    traveller, interloper, anomaly
    ¯\_(ツ)_/¯

  • TillerTiller Member EpicPosts: 7,237
    We've heard that one before "It's still in beta"


  • RegnorRegnor Redmond, WAMember UncommonPosts: 101
    Just listened to that Community Manager video. They permanently shut down the Korean server? Um, that doesn't bode well for the future. Did they blame that on their Korean users, too? 

    What a story.

    Men do not stop playing because they grow old. They grow old because they stop playing. -- Oliver Wendell Holmes

  • parrotpholkparrotpholk Leland, NCMember RarePosts: 4,077
    itchmon said:
    I think a ff14 style mea culpa would have gone a long way with the bless community who seems to feel jilted (i havent tried it personally). They went with an excuse instead.

    That said, ff14 does prove its possible for an mmo to become really good after a rework.
    True but FF is a beloved series in the video game world and a certain amount of forgiveness was to be expected.  Bless on the otherhand is just another in a long line of MMO's which had high and lofty goals but failed on all fronts.  
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