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Ashes Of Creation - PAX West Alpha One Gameplay - MMORPG.com

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  • Tindale111Tindale111 Member UncommonPosts: 258
    call me old fashioned but i like my ranger to look like a ranger not a priest with a bow .i had high hopes for this one some of the ideas are good and the world looks great but the combat is way to flashy for my tastes oh well i wish them luck looks like my last hope is Pantheon .
    sakinolConstantineMerus
  • ElidienElidien Member RarePosts: 1,343
    I was on the fence but that combat and action paced fighting is not for me (along with other things). I am old school and am more DAOC, EQ, etc...are my preference. Good luck though with the game and I hope its what its fans want it to be!
  • GroqstrongGroqstrong Member UncommonPosts: 179


    call me old fashioned but i like my ranger to look like a ranger not a priest with a bow .i had high hopes for this one some of the ideas are good and the world looks great but the combat is way to flashy for my tastes oh well i wish them luck looks like my last hope is Pantheon .



    Ya i'm the opposite I've become bored of the vanilla specced classes and wish more mmorpgs would adopt the gw2 customization for classes.

    Looking at the video the camera is too close to the characters hopefully you can zoom out some. Also if this is action combat those rangers are gonna need some love with hitboxes.
  • danwest58danwest58 Member RarePosts: 1,965
    As a backer of this game I am considering asking for a refund.   This game a year ago stated it was a Tab Target game.   Now they are playing off the well is Action Combat because a handful of cry babies on the forums cant stand slow combat yet dont like GW, or ESO or Tera.   I am also not the only person thinking about a refund now, a bunch of friends who threw money at the kickstarter are also thinking about asking for refunds because they too wanted a tab target non P2W Sandbox MMORPG.   Again Developers not listening to core fans a listening to a few dumb asses on the forums 
    PeskyAlomarGaladournDewulfmakevaliAwakenHDShaihubyAdnihilchocolate42069Spiritalker
  • CryomatrixCryomatrix Member EpicPosts: 2,341
    It looks very beautiful, hopefully, it has some depth to it
  • DeadSpockDeadSpock Member UncommonPosts: 319
    If I didn't know what game this was I would think I was watching ESO gameplay.
    Iselin
  • RemyVorenderRemyVorender Member RarePosts: 3,796
    Looks a bit floaty, but I'm still keeping an eye on this.

    Played: AA, AC1, AC2, Aion, AO, AoC, CO, CoX, DAoC, DCUO, DN, EVE, EQ1, EQ2,
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  • DaftDaft Member UncommonPosts: 162
    To much going on with the combat . Ill stick to pantheon where we can kick back, chat, and relax . its tiring doing action combat mob after mob .
    AlomarMadCoderOne
  • FlyByKnightFlyByKnight Member EpicPosts: 3,553
    They had my attention, but this seems to be a mashup of all the things I DON'T like about MMO PVP.

    The floaty Darkfall styled combat
    The extra overdone effects
    No risk versus reward for attacks. Just mash away
    No weight


    The same could be said about how Crowfall is now, but it's different. Crowfall seems to work, this absolutely does not. Maybe the camera is too close?

    After playing Monster Hunter World or Dark Souls, I could never go back to combat without weight and consequence, spacing, timing. They manage to do those with only a couple buttons
    sakinolKnyttaAlomarShaighAvarixAwakenHDMrMelGibsonThaharLeiloni
    Raging Demons for all flowchart "Kens". This is a metaphor.
  • ConstantineMerusConstantineMerus Member EpicPosts: 2,535
    SBFord said:
    SBFord said:
    Honestly, it's a pretty game, but that blurry ultra fast action-combat just isn't my cup of tea. :/
    It's no one's cup of tea. It can be someone's bottle of champagne though.
    Hence why I said "not MY cup of tea". Everyone has their 'druthers.
    You missed the joke :| not your fault, I am not being understood in my time ;)
    Grend
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  • winghaven1winghaven1 Member RarePosts: 691
    Absolute garbage lol.
    Valentinaeugheuforce
  • ValentinaValentina Member UncommonPosts: 1,839
    edited September 2018
    Ummm, they did point out that this is their first-pass of the action combat, they are nowhere near finished with their combat system. So just consider that instead of dismissing it right away.

    Considering how much progress they have made with this game over the months, I am quite impressed so far. I honestly wish whoever posts this stuff would include the information WITH the video, instead of just posting a video and jumping to conclusions in comments without providing any details the developers shared about it.

     This is their first-pass with action combat, they also are working on a tab-target system and ideally would like to find a fluid blend of the two. They went over this quite thoroughly in their recent live-stream on twitch. Also the My.com thing is for the european (specifically Russian) publishing of the game, not North America or Asia.
    Post edited by Valentina on
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  • TheDarkrayneTheDarkrayne Member EpicPosts: 4,611
    Looks like ESO with Warframe's field of view. Character even holds the staff just like they do in ESO.

    Needs a lot of refinement if I'm even going to consider trying it. Right now it looks like a low rate battle arena game.
    AlomarShaihubyLeiloni
    I don't suffer from insanity, I enjoy every minute of it.
  • mcrippinsmcrippins Member RarePosts: 1,398
    Definitely my bottle of beer. Can't wait for release!
    ValentinaConstantineMerusShaihubyGrend
  • sausagemixsausagemix Member UncommonPosts: 67
    Its fantasy Warframe.... jump up and down and circle around your opponent to win. I'm hoping this is just a testing "hybrid" class and not how every class will approach combat. Even EQNext was working out drastically different classes at an earlier stage than this game. I'll have to play it myself but this is not what I was envisioning.
  • freespirytfreespiryt Member CommonPosts: 3

    Valentina said:

    Ummm, they did point out that this is their first-pass of the action combat, they are nowhere near finished with their combat system. So just consider that instead of dismissing it right away. Considering how much progress they have made with this game over the months, I am quite impressed so far.


    I honestly wish whoever posts this stuff would include the information WITH the video, instead of just posting a video and jumping to conclusions in comments without providing any details they developers shared about it.


    This is their first-pass with action combat, they also are working on a tab-target system and ideally would like to find a fluid blend of the two. They went over this quite thoroughly in their recent live-stream on twitch.


    Also the My.com thing is for the european (specifically Russian) publishing of the game, not North America or Asia.



    Thank you. I'm glad someone took the time to thoroughly explain the process Intrepid is undertaking, while building Ashes. This is the main reason why game developers are extremely secretive, when it comes to production. Give the ignorant masses a little information, and they run wild with it. Unfortunate, to say the least.

    That said, there is no such thing as a "one size fits all" mmo. That goes for Pantheon, Crowfall, Chronicles of Elyria, etc. Just because a game doesn't appeal to a certain person's taste, doesn't make it "garbage". That's just stupid. Although I won't be playing all these on-the-horizon mmo's, I do hope they all meet with success, and offer the mmo community some much needed variety, and gaming quality.

    Personally speaking, I'm most interested in both Ashes, and Pantheon. Both have very differing styles, when compared to each other. But, both appeal to me, in their own way. Very excited!
    ValentinaGaladournSlapshot1188MaurgrimThahar
  • AlomarAlomar Member RarePosts: 1,148
    I prefer action combat, but even I’m put off by the combat they’re showing. Too fast, entirely too many visual effects, and spam centric. Hopefully, it progresses further and is played with a bit more.
    eugheuforceMrMelGibsonLeiloniIselin
    Fortes Fortuna Iuvat

    18 year MMO veteran 
    Retired PvP Raid Leader 
    Lover of The Witcher & CD Projekt Red

  • bcbullybcbully Member RarePosts: 9,462
    Looks ill to me
  • itsoveritsover Member UncommonPosts: 286
    I lol at those backer

    image
  • LachdadanLachdadan Member UncommonPosts: 17
    im happy it not tab based and is skill based - i understand many players preffer tab based combat, but its nice to have some action combat MMO again - DF had good combat but lacked content, lets hope AoC will solve this (althought the combat is a bit too flashy for my taste, but still as far its aim-target then its good for me)
  • DaemonweaverDaemonweaver Member UncommonPosts: 118
    Why did they do the video with the camera so close into the character, made my eyes go funny watching it let alone if that is how you have to play it. Also combat looked totally weightless and floaty, I really hope this will be addressed.
    SBFord
  • timeraidertimeraider Member UncommonPosts: 769

    zimike said:

    The combat looked nice, but I thought it was going to also play on the classic nostalgia of past MMO's. The video makes you think its more of a game like Destiny set in a fantasy setting.




    This is just an combat option to use. The default is the old tabtargetting system
    Want a new MMORPG in your life?
    Try taking a look at Ashes of Creation
    Warning! Referallink!
  • timeraidertimeraider Member UncommonPosts: 769

    Lachdadan said:

    im happy it not tab based and is skill based - i understand many players preffer tab based combat, but its nice to have some action combat MMO again - DF had good combat but lacked content, lets hope AoC will solve this (althought the combat is a bit too flashy for my taste, but still as far its aim-target then its good for me)








    zimike said:


    The combat looked nice, but I thought it was going to also play on the classic nostalgia of past MMO's. The video makes you think its more of a game like Destiny set in a fantasy setting.








    This is just an combat option to use. The default is the old tabtargetting system



    Want a new MMORPG in your life?
    Try taking a look at Ashes of Creation
    Warning! Referallink!
  • timeraidertimeraider Member UncommonPosts: 769
    Do realise btw people.. ALPHA. Meaning in development for at least a year or 2 more.
    If they made the same progress as they did last 2 years (which was mostly engine-work) with the coming changes... then you could be surprised :P
    Want a new MMORPG in your life?
    Try taking a look at Ashes of Creation
    Warning! Referallink!
  • ScotScot Member EpicPosts: 10,631
    edited September 2018
    I don't think you can surmise what combat will be like from a video, but rather flashy and not sure how meaningful the action combat was. But they are still looking at how combat will work, so hopefully it is fleshed out to be more than a zergfest.

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