I saw that, not long ago, the game's launch date was pushed back from 2018 to 2019. Of course, it was less than a year ago that it was pushed back from 2017 to 2018:https://massivelyop.com/2017/11/16/crowfall-delays-soft-launch-until-2018/
And that wasn't the first delay, either. Their Kickstarter ran in 2015 with an expected launch in 2016:https://www.kickstarter.com/projects/crowfall/crowfall-throne-war-pc-mmo/
So while they're saying it's less than two years to launch, that's what they've been saying since they announced the game. As a measure of when the game will actually launch, the official guidance is useless.
On the other hand, while the Kickstarter had six tiers of when backers would be allowed into the game, they've allowed all of them into the game. So players can have a look at the game for themselves and see how it's shaping up, and that can give some idea of how close to launch it is.
So my question is, what is the current state of the game? How far along is it? Yes, yes, pre-alpha, I know. But different developers can use a given word to mean wildly different things. See the fracas over the "soft launch", for example.
Are all of the major features implemented in the game? Or are there major features that are still obvious placeholders or even completely missing? How about features that are implemented, but no one is happy with them and they're getting a major rework? Portions of the game that are in, polished, and ready to go? At what point will they be willing to call it alpha testing rather than pre-alpha? And have they said that that is imminent, or does it still seem far off?
What I'd really like to know is the date of the soft launch. But I know that that's a dumb thing to ask for because it's unknowable. Still, there are surely backers who have had a chance to play the game and know far more than I do. And likely even some fans of the game, which is why I ask.