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argh ... have to resist the urge to jump back into that time sink. I logged back into my old account a few days ago just to see what changed. It looks like the game grew so complicated since I last played it (cca 2012 ?) that it really stopped being interesting to a solo player ...
I think what SwampDragons is trying to get at is the fact there is so much action without actually any action. I have to agree that I don't see the excitement of hundreds of ships huddled inside of bubbles while firing at each other from stationary positions. Perhaps this is the missing link or void that Star Citizen is trying to fix. It's been stated countless times that the combat approach in Eve Online is akin to Pong arcade.
"The simple is the seal of the true and beauty is the splendor of truth" -Subrahmanyan ChandrasekharAuthored 139 missions in Vendetta Online and 6 tracks in Distance