Back in October, on these very forums... Caspien said his team was now back on (the new) track for timeline (July 2017). He even directly stated:"All that aside, the company is making huge progress, the game is coming along nicely, and our Alpha 1 backers will be getting into the game using the VoxElyria client as early as January."
Since that post, they have laid off staff, publicly stated that Store Bought items can be used AFTER launch, stated that they replaced all they needed from SpatialOS and yet STILL have not had Alpha 1 Backers into their pre-alpha VoxElyria game. It's now 9 months after his post.
Publicly, as far as I know... he is still saying that they are pretty much on the timeline below:
- V3 of the Website (Q3 2017)
- ElyriaMUD (Q4 2017)
- Alpha 1 (T1 2018)
- Server Selection (T1 2018)
- Settlement / Domain Selection (T2 2018)
- KoE (T2 2018)
- Design Experiences (T3 2018)
- Alpha 2 (T3 2018)
- Beta 1 (S1 2019)
- Prologue & CoE Adventure Toolkit (S1 2019)
- Exposition (S1 2019)
- Beta 2 (S1/S2 2019)
- Stress Test (Any paid account)(S2 2019)
- Launch (S2 2019)
They should have done ElyriaMud (now Vox Elyria), Alpha 1, Server Selection, Settlement/Domain selection and KoE by now. They should be ramping up for Alpha 2.
Instead, they are still stuck before #2
on the list. I mean, he even skipped the July State of Elyria this year IMHO just to avoid the obvious elephant in the room...
Putting your head in the sand has NEVER been the way that problems get resolved.
I'll go back to my response from October:The problem isn't the MMORPG forums. The problem is that your game was supposed to be in 3 month no wipe Headstart now and full release by the end of the year. Instead you have released nothing except more and more monetization items. Maybe by January (per your post) people will have a client to move their minecraft figures around. If... instead of blaming everyone else... you actually did what you said and had launched your game's Exposition by now.. there wouldn't be a need to blame anyone. But since you're now saying you will be 2 years late. That's on you. Suck it up, stop deflecting, do what you promise and guess what. All the complaints go away.
andI mean... the discussion starts and ends with the fact that they said they would be fully launching the game around now. They were told how unrealistic that was. They actually went and mocked the people who told them this. To date: They have not launched... they haven't had their 3 month Headstart... they haven't had Beta 2... They haven't had Beta 1... They haven't had Alpha 2...They haven't had Alpha 1...They haven't had the PrologueThey haven't had the Kingdoms GameThey haven't had the Mud They haven't actually done ANY of that which was supposed to be doneThey HAVE sold thingsSold more thingsDecided to find new ways to sell the same thingsAnnounced they will sell more thingsPromised to allow people to buy DLC for the PrologueThis all ties into the OP because they wouldn't need such crazy monetization if they had been launching now. Because their timeline more than doubled they need to find the cash to fund it.
Nine months later and that exact quote still applies. When will he just get realistic?
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Starvault's reponse to criticism related to having a handful of players as the official "test" team for a supposed MMO: "We've just have another 10ish folk kind enough to voulenteer added tot the test team" (SIC) This explains much about the state of the game :-)
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018