Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

11 Things That Have Changed In No Man's Sky Since Launch - No Man's Sky Videos - MMORPG.com

SystemSystem Member UncommonPosts: 2,243
edited July 10 in Videos Discussion

image11 Things That Have Changed In No Man's Sky Since Launch - No Man's Sky Videos - MMORPG.com

Hello Games' Sean Murray is ramping up the excitement to the NEXT content update to No Man's Sky that is coming later this month. In a new video, Murray details 11 things that have changed with the game since launch. It is, of course, not an exhaustive list, but it consists of the development team's favorite few.

Read the full story here


«13

Comments

  • Solar_ProphetSolar_Prophet Member RarePosts: 1,873
    Actually looks like a game worth playing, finally.
    Erillion

    AN' DERE AIN'T NO SUCH FING AS ENUFF DAKKA, YA GROT! Enuff'z more than ya got an' less than too much an' there ain't no such fing as too much dakka. Say dere is, and me Squiggoff'z eatin' tonight!


    We are born of the blood. Made men by the blood. Undone by the blood. Our eyes are yet to open. FEAR THE OLD BLOOD. 


    LGBT = Liberty, Guns, Beer, and Trump!


  • MaxBaconMaxBacon Member EpicPosts: 6,146
    NMS evolves into what it should have been when it actually released, the rushed release of the game took priority because as usual companies who dates are more important than the game quality, but the decision to continue working instead of moving on helps it make a comeback from its failed release.
    pantarochocolate42069Rain_DeathravenErillionGdemamiTacticalZombeh
  • HeretiqueHeretique Member RarePosts: 1,462
    Honestly I thought they would of dump'n'run but they've worked pretty hard for these updates. IMO deserves a second look.
    chocolate42069RateroRain_DeathravenErillionTacticalZombehMoonffang

    Originally posted by salsa41
    are you have problem ?

  • MadFrenchieMadFrenchie Member LegendaryPosts: 6,051
    Have they added more robust multiplayer functionality? Seriously asking.

    image
  • FlyByKnightFlyByKnight Member EpicPosts: 2,716


    Have they added more robust multiplayer functionality? Seriously asking.



    Same. I was waiting for it to be "thing 11". That was one of the biggest white lies that was told in public about the game. Fixing that would mean a lot.
  • akiira69akiira69 Member UncommonPosts: 603


    Have they added more robust multiplayer functionality? Seriously asking.



    No Man's Sky NEXT Patch will add in true multiplayer game play.
    Tokkenchocolate42069djnj2000Erillion

    "Possibly we humans can exist without actually having to fight. But many of us have chosen to fight. For what reason? To protect something? Protect what? Ourselves? The future? If we kill people to protect ourselves and this future, then what sort of future is it, and what will we have become? There is no future for those who have died. And what of those who did the killing? Is happiness to be found in a future that is grasped with blood stained hands? Is that the truth?"

  • MadFrenchieMadFrenchie Member LegendaryPosts: 6,051


    Have they added more robust multiplayer functionality? Seriously asking.



    Same. I was waiting for it to be "thing 11". That was one of the biggest white lies that was told in public about the game. Fixing that would mean a lot.
    Yes.  I don't even want MMORPG.  Just shared world drop-in drop-out would have me buying tonight to give it a try.

    image
  • TorvalTorval Member LegendaryPosts: 17,494
    MaxBacon said:
    NMS evolves into what it should have been when it actually released, the rushed release of the game took priority because as usual companies who dates are more important than the game quality, but the decision to continue working instead of moving on helps it make a comeback from its failed release.
    It never felt rushed to me. It was a pretty fun game very early on. The only real issue was the multiplayer fiasco where Sony threw a very naive studio under the bus to sell box copies.

    For me, Elite:Dangerous felt rushed with some key features dropped. Star Citizen is the other end of the spectrum. It should have released a minimum viable product long ago. That is going to be a shit show no matter what they do. I can't see it living up to the hype they've created (even just for Squadron 42).

    I never felt misled by how they described multiplayer and I didn't really care about it then so outside of that the game experience was pretty good for a "sandbox" style space explorer.

    Have they added more robust multiplayer functionality? Seriously asking.
    Interesting. From their front page: "Today we are letting people know that you’ll be able to play No Man’s Sky as a full multiplayer experience with your friends in NEXT.

    natpickblueturtle13
    *INCOMING RADIOACTIVE SUPERCELL*

    ...silent protagonist, Interloper, Traveller...
  • MadFrenchieMadFrenchie Member LegendaryPosts: 6,051
    Torval said:
    MaxBacon said:
    NMS evolves into what it should have been when it actually released, the rushed release of the game took priority because as usual companies who dates are more important than the game quality, but the decision to continue working instead of moving on helps it make a comeback from its failed release.
    It never felt rushed to me. It was a pretty fun game very early on. The only real issue was the multiplayer fiasco where Sony threw a very naive studio under the bus to sell box copies.

    For me, Elite:Dangerous felt rushed with some key features dropped. Star Citizen is the other end of the spectrum. It should have released a minimum viable product long ago. That is going to be a shit show no matter what they do. I can't see it living up to the hype they've created (even just for Squadron 42).

    I never felt misled by how they described multiplayer and I didn't really care about it then so outside of that the game experience was pretty good for a "sandbox" style space explorer.

    Have they added more robust multiplayer functionality? Seriously asking.
    Interesting. From their front page: "Today we are letting people know that you’ll be able to play No Man’s Sky as a full multiplayer experience with your friends in NEXT.

    I watched the video, and like Fly, I assumed my answers would come from there.  I haven't done much more on the way of researching the game, but thanks for the snippet!

    image
  • KyleranKyleran Member LegendaryPosts: 30,093

    Torval said:


    MaxBacon said:

    NMS evolves into what it should have been when it actually released, the rushed release of the game took priority because as usual companies who dates are more important than the game quality, but the decision to continue working instead of moving on helps it make a comeback from its failed release.


    It never felt rushed to me. It was a pretty fun game very early on. The only real issue was the multiplayer fiasco where Sony threw a very naive studio under the bus to sell box copies.

    For me, Elite:Dangerous felt rushed with some key features dropped. Star Citizen is the other end of the spectrum. It should have released a minimum viable product long ago. That is going to be a shit show no matter what they do. I can't see it living up to the hype they've created (even just for Squadron 42).

    I never felt misled by how they described multiplayer and I didn't really care about it then so outside of that the game experience was pretty good for a "sandbox" style space explorer.



    Have they added more robust multiplayer functionality? Seriously asking.

    Interesting. From their front page: "Today we are letting people know that
    you’ll be able to play No Man’s Sky as a full multiplayer experience
    with your friends in NEXT.




    From their website, more details about the multi player.

    https://www.nomanssky.com/2018/05/no-mans-sky-next-multiplayer-and-release-date/


    Sounds pretty good, but I'll wait until after launch to see if it is actually delivered.

    They have been long on promises before....

    Ten types of internet trolls - Which one are you?

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, back in EVE until then

    Fools find no pleasure in understanding, but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon





  • MadFrenchieMadFrenchie Member LegendaryPosts: 6,051
    Kyleran said:

    Torval said:


    MaxBacon said:

    NMS evolves into what it should have been when it actually released, the rushed release of the game took priority because as usual companies who dates are more important than the game quality, but the decision to continue working instead of moving on helps it make a comeback from its failed release.


    It never felt rushed to me. It was a pretty fun game very early on. The only real issue was the multiplayer fiasco where Sony threw a very naive studio under the bus to sell box copies.

    For me, Elite:Dangerous felt rushed with some key features dropped. Star Citizen is the other end of the spectrum. It should have released a minimum viable product long ago. That is going to be a shit show no matter what they do. I can't see it living up to the hype they've created (even just for Squadron 42).

    I never felt misled by how they described multiplayer and I didn't really care about it then so outside of that the game experience was pretty good for a "sandbox" style space explorer.



    Have they added more robust multiplayer functionality? Seriously asking.

    Interesting. From their front page: "Today we are letting people know that
    you’ll be able to play No Man’s Sky as a full multiplayer experience
    with your friends in NEXT.




    From their website, more details about the multi player.

    https://www.nomanssky.com/2018/05/no-mans-sky-next-multiplayer-and-release-date/


    Sounds pretty good, but I'll wait until after launch to see if it is actually delivered.

    They have been long on promises before....
    It does make me want to pick it up.  But I wonder if there will be a NEXT release sale?

    image
  • TorvalTorval Member LegendaryPosts: 17,494
    No prob. I haven't kept up either. I was curious about the details.

    This might actually change the game dramatically. Before it was a chill exploration game that could feel massive and overwhelming sometimes. I got lost once and was like, WTF this is huge.

    Here is another quote from the article, "You’ll be able to explore the universe with a small group of friends, or bump into random travelers. You can help friends to stay alive, or prey on others to survive. Tiny shelters or complex colonies that you build as a team are shared for all players. Fight as a pirate or a wingman in epic space battles with friends and enemies. Race exocraft across weird alien terrains, creating race tracks and trails to share online."

    Is it introducing open PvP? I certainly hope not. That would be a radical departure from the current game play loop and design.

    MadFrenchieTacticalZombeh
    *INCOMING RADIOACTIVE SUPERCELL*

    ...silent protagonist, Interloper, Traveller...
  • TheocritusTheocritus Member EpicPosts: 6,221
    Open PVP would take my interest to zero...It ruins exploration.
    NyghthowlerTacticalZombeh
  • MadFrenchieMadFrenchie Member LegendaryPosts: 6,051
    edited July 11
    Torval said:
    No prob. I haven't kept up either. I was curious about the details.

    This might actually change the game dramatically. Before it was a chill exploration game that could feel massive and overwhelming sometimes. I got lost once and was like, WTF this is huge.

    Here is another quote from the article, "You’ll be able to explore the universe with a small group of friends, or bump into random travelers. You can help friends to stay alive, or prey on others to survive. Tiny shelters or complex colonies that you build as a team are shared for all players. Fight as a pirate or a wingman in epic space battles with friends and enemies. Race exocraft across weird alien terrains, creating race tracks and trails to share online."

    Is it introducing open PvP? I certainly hope not. That would be a radical departure from the current game play loop and design.

    Yes, that's light on specific system details and heavy on the marketing speak.  Guess that's not unexpected, but with release so close, I'd like a little more meat to the "About" section, if you will.

    If it acts like Destiny in that it's shared world, and we have the option to opt into or out of sharing the universe for strictly PvE or for both PvE and PvP freely, I'll likely take the dive.
    Post edited by MadFrenchie on

    image
  • GutlardGutlard Member UncommonPosts: 257
    I pre-ordered this game, and played it for 30 hours at launch, and loved every minute of it. I lucked out by not having all the crash issues others were having. It was just a chill game of exploration, and I was having fun cataloging everything I could, naming stuff, and upgrading gear.

    I've been fighting not to go back and lose myself in it again as I'm playing other things right now, but I won't be able to help it now with Next, especially if I can play with a few friends now!

    I think them joining up with Sony kind of hurt them in the long run. Leading up to the release of the game, I think flooding destroyed their offices and a lot of work on the game. Had they had more time to recoup stuff, the game they released would've been different, but I don't think they had the freedom to do that.

    HG has been killing themselves on this game since release. I enjoyed the initial game for what it was at the time, and it sounds like they've done nothing but add more things to the game for free since then.

    Gut Out!
    MadFrenchieTorvalSBFord

    What, me worry?

  • TheScavengerTheScavenger Member EpicPosts: 3,076
    edited July 11
    This was the modern day of SPORE of gaming.

    However, unlike Maxis with SPORE, they kept working on the game to make it better and its been a long time now and they are still working on it. Spore was abandoned pretty fast, despite having some DLC stuff that still didn't fix the game unlike No Man's Sky. Maxis deserved being shut down, especially cause of the stupid "cute team" faction inside Maxis that destroyed spore. People blame EA, but its really the brain dead intelligence of the cute team at Maxis that destroyed Maxis. I'm glad the cute team lost their jobs, I hope they had a hard time finding a new one of how incompetent they were to destroy SPORE with "cuteness".

    But Sony is amazing to keep the company of No Man's Sky alive and give them a chance since they deserve it.
    Post edited by TheScavenger on
    rkip

    My Skyrim, Fallout 4, Starbound and WoW + other game mods at MODDB: 

    https://www.moddb.com/mods/skyrim-anime-overhaul



  • blueturtle13blueturtle13 Member LegendaryPosts: 10,713
    I had a blast with this game. I never cared about the bandwagon hate and just played it for what it was instead of what it wasn't. Glad to read that others are finding themselves open to perhaps playing the game now that it is becoming feature complete.
    ShadowStyleBTorvalKilraneSBFordSlyLoKTacticalZombeh

    거북이는 목을 내밀 때 안 움직입니다












  • TheScavengerTheScavenger Member EpicPosts: 3,076
    I wonder though...how will mods will work in NMS Next. Will mods just not work? Will multiplayer not work? Will it be like GTA 5 where singleplayer is an option with mods, and multiplayer is separate? 

    Cause the mods really make NMS amazing and an even more amazing game than it already is. 

    My Skyrim, Fallout 4, Starbound and WoW + other game mods at MODDB: 

    https://www.moddb.com/mods/skyrim-anime-overhaul



  • KyleranKyleran Member LegendaryPosts: 30,093
    I had a blast with this game. I never cared about the bandwagon hate and just played it for what it was instead of what it wasn't. Glad to read that others are finding themselves open to perhaps playing the game now that it is becoming feature complete.
    Yeah,  I'm funny like that. For some strange reason I prefer to play feature complete games.

    Go figure.

    ;)

    Ten types of internet trolls - Which one are you?

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, back in EVE until then

    Fools find no pleasure in understanding, but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon





  • lahnmirlahnmir Member EpicPosts: 1,624
    I loved NMS when released and it felt complete to me. However, NMS has expanded greatly and has been improved a lot. It has become an amazing game on a scale other space games can only dream of. So many new features, building, a harder/survival mode etc.

    /Cheers,
    Lahnmir
    SBFord
    'the only way he could nail it any better is if he used a cross.'

    Kyleran on yours sincerely 


    But there are many. You can play them entirely solo, and even offline. Also, you are wrong by default.

    Ikcin in response to yours sincerely debating whether or not single-player offline MMOs exist...
  • TorvalTorval Member LegendaryPosts: 17,494
    edited July 11
    Kyleran said:
    I had a blast with this game. I never cared about the bandwagon hate and just played it for what it was instead of what it wasn't. Glad to read that others are finding themselves open to perhaps playing the game now that it is becoming feature complete.
    Yeah,  I'm funny like that. For some strange reason I prefer to play feature complete games.

    Go figure.

    ;)
    Wait, I thought you were a huge EVE fan. How's the avatars coming along, even if all they do is walk around in 3D like every other modern MMO on the market?  At least in NMS you can actually do crazy things like land on a planet and get the hell out of your ship.
    Post edited by Torval on
    Gdemami
    *INCOMING RADIOACTIVE SUPERCELL*

    ...silent protagonist, Interloper, Traveller...
  • FrodoFraginsFrodoFragins Member RarePosts: 4,303
    They deserve recognition for not cashing out.  But Sean Murray never took public accountability by apologizing for his massive blunders and false advertising
  • TheScavengerTheScavenger Member EpicPosts: 3,076
    edited July 11
    Torval said:
    Kyleran said:
    I had a blast with this game. I never cared about the bandwagon hate and just played it for what it was instead of what it wasn't. Glad to read that others are finding themselves open to perhaps playing the game now that it is becoming feature complete.
    Yeah,  I'm funny like that. For some strange reason I prefer to play feature complete games.

    Go figure.

    ;)
    Wait, I thought you were a huge EVE fan. How's the avatars coming along, even if all they do is walk around in 3D like every other modern MMO on the market?  At least in NMS you can actually do crazy things like land on a planet and get the hell out of your ship.
    they actually abandoned it cause of the backlash of the community that thought it was taking away from space

    Hypocritically enough, most of those same people are excited for star citizen because...you can do more than just spaceships

    Not saying Kyleran is one of those obviously, I dunno his stance on that.

    But I remember walking in station "disaster" for EVE and vast majority hated it (wow was there so much hate for it on reddit and the official forums and MMORPG.com) cause they only wanted spaceships. But makes me laugh they then get excited for star citizen cause you can do more than spaceships rofl
    Post edited by TheScavenger on
    GdemamiTorval

    My Skyrim, Fallout 4, Starbound and WoW + other game mods at MODDB: 

    https://www.moddb.com/mods/skyrim-anime-overhaul



  • aRtFuLThinGaRtFuLThinG Member UncommonPosts: 1,323

    Torval said:


    MaxBacon said:

    NMS evolves into what it should have been when it actually released, the rushed release of the game took priority because as usual companies who dates are more important than the game quality, but the decision to continue working instead of moving on helps it make a comeback from its failed release.


    It never felt rushed to me. It was a pretty fun game very early on. The only real issue was the multiplayer fiasco where Sony threw a very naive studio under the bus to sell box copies.

    For me, Elite:Dangerous felt rushed with some key features dropped. Star Citizen is the other end of the spectrum. It should have released a minimum viable product long ago. That is going to be a shit show no matter what they do. I can't see it living up to the hype they've created (even just for Squadron 42).

    I never felt misled by how they described multiplayer and I didn't really care about it then so outside of that the game experience was pretty good for a "sandbox" style space explorer.



    Have they added more robust multiplayer functionality? Seriously asking.

    Interesting. From their front page: "Today we are letting people know that
    you’ll be able to play No Man’s Sky as a full multiplayer experience
    with your friends in NEXT.




    I don't think E:D was rushed - it seems to be it was intentionally aim low to make sure it gets to launch first and add things later (because I think out of the 3 E:D is pretty much the only one with no major financial backing).
    Torval
  • Butch808Butch808 Member UncommonPosts: 353


    Open PVP would take my interest to zero...It ruins exploration.



    *hates on pvp, cos it ruins exploration, doesn't read/count the 18 quintillion ways to avoid pvp.*
Sign In or Register to comment.