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Producer's Letter Announces Server Consolodation - Bless - MMORPG.com

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Comments

  • DMKanoDMKano Member LegendaryPosts: 21,675
    hyllyh said:
    remind me the tree of savior hype ... or revelation online too.. now they are so near to death!
    please let this game have his last breath before putting it in the hole...
    and if ppl want to throw $$ in this milk machine, it's their $$ (how many player quit after 50 hours? for a mmo, it's a shame
    The thing is it's not even a milk machine - their cash shop is terrible and not worth spending any money on.

    They can't even make a compelling cash shop to spend money on 


    EponyxDamorwingoodJeroKane
  • ray12kray12k Member UncommonPosts: 482
    Lol most mmorpgs fail let's stop making them.... Silly care bears... Pvp is literally the only reason to play a game...
    AeandercraftseekerDakeruAllerleirauhJeroKane
  • DvoraDvora Member UncommonPosts: 495
    Wilkis said:
    A game optimization just suck i now game itself is good but with 0 optimization its just not playable
    Eh optimization is only really a problem for some people.  Maybe alot of people, but not me or the people I know that are playing the game.  The game has other bigger issues imo, poor balance, lame mechanics like the auction house price lock and generally broken economy, tolerable but crappy combat... limited content.

    It has some good stuff too but it has a bad enough new player experience to drive most people off before they are invested in the game, and not enough to hold them long if they get past the first bit.
  • ThaneThane Member RarePosts: 3,463

    Lililune said:

    Open World PVP is great!!!

    Yeah,yeah...

    *laugh like a crazy cat*




    well, it actually is. prob being: it ain't easy to pull off and obviously you produce a niche game when going for pvp (most players are plain and simple pve wuzzs)

    if mark jacobs fails, i might think about that opinion again, but so far, that's it from me.

    give me working. meaningfull pvp and i am in.
    craftseekerAeander

    "I'll never grow up, never grow up, never grow up! Not me!"

  • MadFrenchieMadFrenchie Member LegendaryPosts: 8,483
    edited June 2018
    Thane said:

    Lililune said:

    Open World PVP is great!!!

    Yeah,yeah...

    *laugh like a crazy cat*




    well, it actually is. prob being: it ain't easy to pull off and obviously you produce a niche game when going for pvp (most players are plain and simple pve wuzzs)

    if mark jacobs fails, i might think about that opinion again, but so far, that's it from me.

    give me working. meaningfull pvp and i am in.
    Labels folks with different playstyle preferences derogatory names.

    Doesn't realize that's part and parcel to why PvP games are so niche.
    AeandercheyaneNazloklessInterituscraftseekerAllerleirauhLonestryder

    image
  • KajidourdenKajidourden Member EpicPosts: 2,899
    I don't see the big deal here.  This was always the plan?  

    I mean their numbers are bad no doubt....but this particular action of server consolidation was planned obsolescence.
  • PhryPhry Member LegendaryPosts: 11,004
    Well, at least they have had plenty of practice shutting the game down  ;)
    cheyaneAeanderShaighMadFrenchiecraftseekerJudgeUKwingoodJeroKaneKyleran
  • bcbullybcbully Member EpicPosts: 9,821
    edited June 2018
    thank goodness Everquest Landmark is the pure pve only sandbox pvers all over the world have been waiting for!
    MadFrenchieAeander
  • bcbullybcbully Member EpicPosts: 9,821
    Thane said:

    Lililune said:

    Open World PVP is great!!!

    Yeah,yeah...

    *laugh like a crazy cat*




    well, it actually is. prob being: it ain't easy to pull off and obviously you produce a niche game when going for pvp (most players are plain and simple pve wuzzs)

    if mark jacobs fails, i might think about that opinion again, but so far, that's it from me.

    give me working. meaningfull pvp and i am in.
    Labels folks with different playstyle preferences derogatory names.

    Doesn't realize that's part and parcel to why PvP games are so niche.
    Thane said:

    Lililune said:

    Open World PVP is great!!!

    Yeah,yeah...

    *laugh like a crazy cat*




    well, it actually is. prob being: it ain't easy to pull off and obviously you produce a niche game when going for pvp (most players are plain and simple pve wuzzs)

    if mark jacobs fails, i might think about that opinion again, but so far, that's it from me.

    give me working. meaningfull pvp and i am in.
    Labels folks with different playstyle preferences derogatory names.

    Doesn't realize that's part and parcel to why PvP games are so niche.
    This is 2018. Not 2004. Your niche argument is from 2004. PvP, let’s talk about PUBG, since there was a recent article. In one year it’s sold 50 million, more than all pve centric games combined over the last 5 years. Let’s add in fortenight. Those two together have out sold in one year the entire over centic genre over the past 10.

    PvP is where it’s at my friend. Devs know it. That’s why the last few remain dungeon quest guys are getting bless instead of a new western AAA. The pve population world wide is too small or should I say niche to support even 1 AAA. What till pantheon drops. 100k players after 3 months tops. 

    The gaming world has changed my friend. 
    Aeander
  • TogneyTogney Member UncommonPosts: 5
    So F2P next month?
  • ChaserzChaserz Member UncommonPosts: 232
    Now Suzie needs to consolidate her spell checkers. ;-)
  • XiaokiXiaoki Member RarePosts: 3,309
    bcbully said:
    This is 2018. Not 2004. Your niche argument is from 2004. PvP, let’s talk about PUBG, since there was a recent article. In one year it’s sold 50 million, more than all pve centric games combined over the last 5 years. Let’s add in fortenight. Those two together have out sold in one year the entire over centic genre over the past 10.

    PvP is where it’s at my friend. Devs know it. That’s why the last few remain dungeon quest guys are getting bless instead of a new western AAA. The pve population world wide is too small or should I say niche to support even 1 AAA. What till pantheon drops. 100k players after 3 months tops. 

    The gaming world has changed my friend. 
    Why is it that EVERY time some one is talking about PvP in MMOs some one always brings up some popular shooter as an example of how much everyone loves PvP so freaking much.

    MMO PvP and shooter PvP isnt comparable in any way. In PUBG or Fortnite you load into a match, you shoot some people, you die or win, then you move to the next match.
    In MMO PvP you level up your character through the most boring PvE grind possible, you get the best gear that RNG affords you and then you get ganked while trying to decipher which sword has the best stats based on a spreadsheet.

    PUBG and Fortnite are so popular because the PvP people dont want any of the boring, awful crap that makes an MMO an MMO. They just want to get into a game and start shooting people in the face as fast as possible.

    This argument just as tired and predictable as PvP in MMOs.
    craftseekerAeander
  • MadFrenchieMadFrenchie Member LegendaryPosts: 8,483
    edited June 2018
    Xiaoki said:
    bcbully said:
    This is 2018. Not 2004. Your niche argument is from 2004. PvP, let’s talk about PUBG, since there was a recent article. In one year it’s sold 50 million, more than all pve centric games combined over the last 5 years. Let’s add in fortenight. Those two together have out sold in one year the entire over centic genre over the past 10.

    PvP is where it’s at my friend. Devs know it. That’s why the last few remain dungeon quest guys are getting bless instead of a new western AAA. The pve population world wide is too small or should I say niche to support even 1 AAA. What till pantheon drops. 100k players after 3 months tops. 

    The gaming world has changed my friend. 
    Why is it that EVERY time some one is talking about PvP in MMOs some one always brings up some popular shooter as an example of how much everyone loves PvP so freaking much.

    MMO PvP and shooter PvP isnt comparable in any way. In PUBG or Fortnite you load into a match, you shoot some people, you die or win, then you move to the next match.
    In MMO PvP you level up your character through the most boring PvE grind possible, you get the best gear that RNG affords you and then you get ganked while trying to decipher which sword has the best stats based on a spreadsheet.

    PUBG and Fortnite are so popular because the PvP people dont want any of the boring, awful crap that makes an MMO an MMO. They just want to get into a game and start shooting people in the face as fast as possible.

    This argument just as tired and predictable as PvP in MMOs.
    Yea, I get my PvP fix in games that are laser-focused on it because small-team or free-for-all PvP will always be vastly superior in titles focused exclusively on it than they are in an MMORPG.

    Using a game that's wholly PvP as an example of how MMORPGs can only be successful focused on the same doesn't really follow.  In fact, I would go so far as to say the availability of titles like PUBG and Overwatch ensure that PvP-focused MMORPGs will remain niche.  The ones we do have in the hopper are all focused on large-scale PvP for a reason.  That's an experience you can't get in a game like Overwatch or a MOBA.  And all of this is ignoring another reason PvP has become popular: it's much cheaper to create an arena and let the players themselves be the content than it is to hand-craft PvE content.
    Aeander

    image
  • ceratop001ceratop001 Member RarePosts: 1,590
    The game is playable if you're heavily medicated while wearing a helmet.
    UngoodDakeruJeroKane
     
  • Viper482Viper482 Member EpicPosts: 2,788

    Leiloni said:

    I'm not sure why all the hate. They originally only planned on 3 NA servers and 2 EU at EA launch and that's what they initially came out with. But due to all the player generated hype, far more people bought the game than they had expected, so they opened up a few temporary servers to handle the influx. Most players knew it wouldn't last and now they're going to go down to what they had originally planned.



    Also remember the game is still in development, so it's expected at this stage of the game that you'd have less players. Not many players, myself included, enjoy games with expected bugs, imbalances, and lack of content. It's of course to be expected, but most will wait for official launch.



    So this is just status quo news I think. I know for those on the less populated servers it's going to be a welcome change.



    Let me help you understand all the hate.....the game is a cash grabbing piece of shit.
    Make MMORPG's Great Again!
  • UngoodUngood Member EpicPosts: 2,757
    The game is playable if you're heavily medicated while wearing a helmet.
    What if I just like to beat myself in the head with a hammer.. is it still playable, or do I need to head back to Trove?
  • RhoklawRhoklaw Member EpicPosts: 6,606
    Mikeha said:
    Rhoklaw said:
    Mikeha said:
    Rhoklaw said:
    Mikeha said:
    Albatroes said:
    Mikeha said:
    Tokken said:
    Mikeha said:
    Black Desert has open world pvp and is a highly successful recently released mmo.

    Open World PVP is not the problem so stop trying to blame it you Care Bears!
    BDO has open pvp once you hit a certain level I believe..... the care bears are safe until then.

    Same with Bless. Open world pvp does not begin until level 35 from what I understand. Really I can not remember the last game that had open world pvp from the start. 
    BDO's open world pvp is 'successful' because of the karma system which makes it pointless and even a hinderance to people who partake in OW Pvp, so its like comparing apples to oranges.


    I am not comparing anything, 

    What I am saying is that Open World PVP is not a bad feature to have in a game. People think any game with Open World PVP will fail because it has Open World PVP. I will always disagree with that. Its all about how Open World PVP is done.  Black Desert is a true example of a recently released Open World PVP game thats successful regardless of how anybody believes why. 


    Black Desert's open world pvp is a success because it is a part of a really good game. 


    As someone already pointed out to you, BDO is not really as OWPvP as you think. At first, it was level 45 and now it's level 50 that one is able to PvP. I'm sure you knew this though before claiming BDO as being truly an OWPvP game. Even Bless Online isn't truly an OWPvP game, because it isn't until level 30-35+ before you are forced into PvP zones to continue leveling. However, during my leveling experience, all I encountered were higher level players ganking me while I was questing. That pretty much sums up the extent of what OWPvP entails. People with higher level characters preying on those trying to enjoy the PvE aspects of the game.

    You want to know why they are consolidating the servers? Because anyone that got the game to enjoy the PvE aspects has left, or at least a majority of them. Which means the majority of people left playing are the ones who enjoy PvP and guess what, PvP players can't stand other PvP players because they present fair fights. Eventually, the weaker or less skilled PvPers will leave until the only ones left playing are card swiping whales and the 1% of elitists who are actually good at PvP.


    Open World PVP means you can get attacked by another player in the Open World. Bless Online's pvp does not start until level 35 and that still does not change that fact that it is an Open World PVP game. 

    Your opinion about why anything happens in Black Desert does not matter. 

    Also I have been playing Black Desert since beta and have an Awakened Musa. I know what Black Desert is. 
    If you know everything, then you should also note that Bless Online is NOT OWPvP as there are low level zones specifically turned off to PvP unless the home faction initiates the attack. That is not open world, now is it?

    As for BDO, congrats on your Awakened Musa. I have a level 60 Wizard with mostly TRI gear and I also have a level 60 Kunoichi. Here's the stickler though and I'm not the only one who did / does this. My ranger is level 49.99 which is what I use to train horses, compete in horse races, craft on, fish on and so on. Basically, my Ranger was my PvE toon as no one could attack me. So no, BDO is also not OWPvP as you could avoid it entirely by not leveling up to what was 45 but is now 50.

    Ok, if you want to say that Black Desert is not an open world pvp mmo then have at. LMAO

    Not going to even attempt to argue this. :# 




    I apologize, you are correct, I was thinking OWFFAPvP, like Darkfall and Mortal Online. So I guess this means LOTRO has OWPvP, lol. Man I love this genre and it's ridiculous use of definitions.

  • RhoklawRhoklaw Member EpicPosts: 6,606
    Thane said:

    Lililune said:

    Open World PVP is great!!!

    Yeah,yeah...

    *laugh like a crazy cat*




    well, it actually is. prob being: it ain't easy to pull off and obviously you produce a niche game when going for pvp (most players are plain and simple pve wuzzs)

    if mark jacobs fails, i might think about that opinion again, but so far, that's it from me.

    give me working. meaningfull pvp and i am in.
    Labels folks with different playstyle preferences derogatory names.

    Doesn't realize that's part and parcel to why PvP games are so niche.
    Actually, being called a carebear doesn't really affect my decision to try or play PvP games. Of course, I'm an adult that knows sticks and stones may break my bones, but names will never hurt me. PvP is niche because of game design and toxicity of the community surrounding it, but it's mostly game design.

    When I play an FPS game, which are generally one of the few PvP games that actually offer fair engagements with the enemy, it doesn't bother me if someone teabags me after killing me. Simply because they got the kill in what I consider a fair fight. Now, playing in Bless or any other MMORPG that has a level based and gear based progression system, along with a stupid cash shop and I'm out doing a quest and killing a mob and someone 10-20 levels higher decides to kill me. To me, that isn't PvP, it's a reason to uninstall a very poorly designed PvP system.

  • ShaighShaigh Member RarePosts: 2,013
    bcbully said:
    Thane said:

    Lililune said:

    Open World PVP is great!!!

    Yeah,yeah...

    *laugh like a crazy cat*




    well, it actually is. prob being: it ain't easy to pull off and obviously you produce a niche game when going for pvp (most players are plain and simple pve wuzzs)

    if mark jacobs fails, i might think about that opinion again, but so far, that's it from me.

    give me working. meaningfull pvp and i am in.
    Labels folks with different playstyle preferences derogatory names.

    Doesn't realize that's part and parcel to why PvP games are so niche.
    Thane said:

    Lililune said:

    Open World PVP is great!!!

    Yeah,yeah...

    *laugh like a crazy cat*




    well, it actually is. prob being: it ain't easy to pull off and obviously you produce a niche game when going for pvp (most players are plain and simple pve wuzzs)

    if mark jacobs fails, i might think about that opinion again, but so far, that's it from me.

    give me working. meaningfull pvp and i am in.
    Labels folks with different playstyle preferences derogatory names.

    Doesn't realize that's part and parcel to why PvP games are so niche.
    This is 2018. Not 2004. Your niche argument is from 2004. PvP, let’s talk about PUBG, since there was a recent article. In one year it’s sold 50 million, more than all pve centric games combined over the last 5 years. Let’s add in fortenight. Those two together have out sold in one year the entire over centic genre over the past 10.

    PvP is where it’s at my friend. Devs know it. That’s why the last few remain dungeon quest guys are getting bless instead of a new western AAA. The pve population world wide is too small or should I say niche to support even 1 AAA. What till pantheon drops. 100k players after 3 months tops. 

    The gaming world has changed my friend. 
    Your argument is that people love instanced PvP and its definitely true. When instanced PvP came to mmorpg players immediately began ignoring OWPvP.
    Rhoklaw
    The cynic knows the price of everything and the value of nothing.
  • RhoklawRhoklaw Member EpicPosts: 6,606
    Shaigh said:
    bcbully said:
    Thane said:

    Lililune said:

    Open World PVP is great!!!

    Yeah,yeah...

    *laugh like a crazy cat*




    well, it actually is. prob being: it ain't easy to pull off and obviously you produce a niche game when going for pvp (most players are plain and simple pve wuzzs)

    if mark jacobs fails, i might think about that opinion again, but so far, that's it from me.

    give me working. meaningfull pvp and i am in.
    Labels folks with different playstyle preferences derogatory names.

    Doesn't realize that's part and parcel to why PvP games are so niche.
    Thane said:

    Lililune said:

    Open World PVP is great!!!

    Yeah,yeah...

    *laugh like a crazy cat*




    well, it actually is. prob being: it ain't easy to pull off and obviously you produce a niche game when going for pvp (most players are plain and simple pve wuzzs)

    if mark jacobs fails, i might think about that opinion again, but so far, that's it from me.

    give me working. meaningfull pvp and i am in.
    Labels folks with different playstyle preferences derogatory names.

    Doesn't realize that's part and parcel to why PvP games are so niche.
    This is 2018. Not 2004. Your niche argument is from 2004. PvP, let’s talk about PUBG, since there was a recent article. In one year it’s sold 50 million, more than all pve centric games combined over the last 5 years. Let’s add in fortenight. Those two together have out sold in one year the entire over centic genre over the past 10.

    PvP is where it’s at my friend. Devs know it. That’s why the last few remain dungeon quest guys are getting bless instead of a new western AAA. The pve population world wide is too small or should I say niche to support even 1 AAA. What till pantheon drops. 100k players after 3 months tops. 

    The gaming world has changed my friend. 
    Your argument is that people love instanced PvP and its definitely true. When instanced PvP came to mmorpg players immediately began ignoring OWPvP.
    Funny, I always compare FPS games to PvP focused MMOs, because FPS games are notorious for their persistent worlds, level progression, gear progression, quest system, character creation, story driven content and last but not least, their player driven economy.

    I guess I could argue that Minecraft which most would say looks like shit, sold to Microsoft for $2.5 billion pretty much trumps all PvP excuses for why PvE players still consider it a niche market.

  • kitaradkitarad Member EpicPosts: 5,270
    edited June 2018
    Bringing in examples of PUBG will not help to prove a point. There is a very big difference from a game where you create a character and spends hours and hours collecting resources or running dungeons to get equipment and levelling from where you hop in and kill people with very little time spent on actually developing your character. You don't actually live in the world as you do in games like Everquest or World of Warcraft or even Lord of the Rings Online. 

    Games where you have sunk inordinate amount of time to get gear will not generally appreciate PvP that allows people to kill and loot your corpse. However popular open PvP may be in a game where you can just log on and immediately set about killing other players it cannot be used as a base from which to judge that MMORPGs will have similar success with that gameplay.


    You have to allow for gear to be easily obtained and not having spent a better part of 6 months or parting with an arm and leg in game terms to obtain. Gear like that if lost will not endear a game to the player base instead people will quit in frustration. The quitting in frustration is what you normally see on servers with open PvP rulesets in a game where obtaining upgrades is hard and time consuming, the remaining population enjoy and understand the pitfalls and are comfortable with those losses. Don't expect many players to feel similarly.


     I really cannot understand or perhaps it is just deliberate obfuscation that would equate the PvP in games like League of Legends or PUBG to what playing under those rules are like in a typical MMORPG with huge time sinks and gear grinds.
    JeroKane

  • AeanderAeander Member LegendaryPosts: 4,963
    Xiaoki said:
    bcbully said:
    This is 2018. Not 2004. Your niche argument is from 2004. PvP, let’s talk about PUBG, since there was a recent article. In one year it’s sold 50 million, more than all pve centric games combined over the last 5 years. Let’s add in fortenight. Those two together have out sold in one year the entire over centic genre over the past 10.

    PvP is where it’s at my friend. Devs know it. That’s why the last few remain dungeon quest guys are getting bless instead of a new western AAA. The pve population world wide is too small or should I say niche to support even 1 AAA. What till pantheon drops. 100k players after 3 months tops. 

    The gaming world has changed my friend. 
    Why is it that EVERY time some one is talking about PvP in MMOs some one always brings up some popular shooter as an example of how much everyone loves PvP so freaking much.

    MMO PvP and shooter PvP isnt comparable in any way. In PUBG or Fortnite you load into a match, you shoot some people, you die or win, then you move to the next match.
    In MMO PvP you level up your character through the most boring PvE grind possible, you get the best gear that RNG affords you and then you get ganked while trying to decipher which sword has the best stats based on a spreadsheet.

    PUBG and Fortnite are so popular because the PvP people dont want any of the boring, awful crap that makes an MMO an MMO. They just want to get into a game and start shooting people in the face as fast as possible.

    This argument just as tired and predictable as PvP in MMOs.
    Right. The only real experiences that PVP MMOs have left to offer that can't/haven't been done better and more accessibly in non-MMOs are Realm vs. Realm and Guild vs. Guild/Castle Sieges. 

    That's why for all of the talk of Black Desert being a successful OWPvP MMO, the only real pulls the game offers are its territory wars and castle sieges. Barely anyone bothers with open world ganking in Black Desert - because it's boring, meaningless, and comes with high penalties. 

    Unfortunately, MMOs lost sight of the RvR and GvG mechanics which made their PvP experience worthwhile in the first place. Having factions and/or guilds to identify with is the bread and butter of competition in a social genre like this.
  • GeezerGamerGeezerGamer Member EpicPosts: 8,781
    edited June 2018
    Is this game really that bad?
    Haven't played it.....probably won't

  • TheocritusTheocritus Member EpicPosts: 7,099
    Players are so desperate for a decent MMO that they will try anything.
    Lonestryder
  • MensurMensur Member RarePosts: 859
    shame!

    Proud MMORPG.com member since 2009! 




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