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Fallout 76 is indeed an MMORPG, and it sounds pretty great! - MMORPG.com News

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  • blueturtle13blueturtle13 Member LegendaryPosts: 11,790
    Limnic said:
    Scorchien said:
    Limnic said:
    Limnic said:
    If you want to call taking damage "survival mechanics" then sure, there were plenty of survival games.
    So you never played any of the early survival games then. Like Unreal World? or Stranded? 
    On an honest level, no I have not.

    If you wish to indicate games that had survival mechanics that are older, that's fine and doesn't really break the point either.

    An older survival game exists than Wurm? Ok.
    Was that game one that was corrected as not being a survival game? Nope.

    And the taking damage comment was in relation to your argument that breaking a leg = survival.
    Just admit it. You know little to nothing about the survival genre. Stranded 1 and Stranded 2 offered survival games long before Wurm and were built to be moddable at release. Unreal World is known as the first. Survival games were born from roguelike games and mods of those games.

    Now you know...and knowing is half the battle ;) 
    I was about to add , Survival games roots are in rogue-likes Dwarf Fortress comes to mind as a fully fleshed out Survival game .. Unreal World is a good one as well as Wayward and many many others
    You can scroll back in out conversations to see I actually mentioned survival games having roots in roguelikes.

    Thanks for jumping on the bandwagon though, really displays who here actually knows "little to nothing".
    Actually you said there was 'tinkering' before Wurm yet you are wrong and were proven so. There are a whole slew of survival games created decades ago and many of those are still being played today.
     Just cut your loses and move along ;)

    거북이는 목을 내밀 때 안 움직입니다












  • LimnicLimnic Member RarePosts: 1,116
    Limnic said:
    Limnic said:
    If you want to call taking damage "survival mechanics" then sure, there were plenty of survival games.
    So you never played any of the early survival games then. Like Unreal World? or Stranded? 
    On an honest level, no I have not.

    If you wish to indicate games that had survival mechanics that are older, that's fine and doesn't really break the point either.

    An older survival game exists than Wurm? Ok.
    Was that game one that was corrected as not being a survival game? Nope.

    And the taking damage comment was in relation to your argument that breaking a leg = survival.
    Just admit it. You know little to nothing about the survival genre. Stranded 1 and Stranded 2 offered survival games long before Wurm and were built to be moddable at release. Unreal World is known as the first. Survival games were born from roguelike games and mods of those games.

    Now you know...and knowing is half the battle ;) 
    You do understand all three games you listed were survival games before any modding took place, right?

    This still fails to reaffirm your original "mods" statement and fails to contradict my point regarding Wasteland series or the original Fallout titles.

    Hell, it fails to contradict my original statement you responded to.

    "While there was some tinkering before, Wurm Online and later Minecraft is generally considered the progenitor/popularizer of the survival genre."
    Read more at https://forums.mmorpg.com/discussion/474224/fallout-76-is-indeed-an-mmorpg-and-it-sounds-pretty-great-mmorpg-com-news/p10#h5i0Ta6dyXQfZ01r.99

    They were not the first, but you want to poll a bunch of people and ask how many of them know titles older than those as far as people having an awareness of the genre goes?

    There were platformers before Mario, but how many people can name them?

    You have made a facetious argument here, and it's disappointing for me to see.
    blueturtle13
  • LimnicLimnic Member RarePosts: 1,116
    edited June 2018
    Actually you said there was 'tinkering' before Wurm yet you are wrong and were proven so. There are a whole slew of survival games created decades ago and many of those are still being played today.
     Just cut your loses and move along ;)
    "Limnic said:
    ...extending back into many early roguelikes."

    Read more at https://forums.mmorpg.com/discussion/474224/fallout-76-is-indeed-an-mmorpg-and-it-sounds-pretty-great-mmorpg-com-news/p11#rjrEXtGoTkIvCMek.99

    Please don't try such dishonest stunts. I thought you were less petty than that.
    blueturtle13
  • blueturtle13blueturtle13 Member LegendaryPosts: 11,790
    Limnic said:
    Limnic said:
    Limnic said:
    If you want to call taking damage "survival mechanics" then sure, there were plenty of survival games.
    So you never played any of the early survival games then. Like Unreal World? or Stranded? 
    On an honest level, no I have not.

    If you wish to indicate games that had survival mechanics that are older, that's fine and doesn't really break the point either.

    An older survival game exists than Wurm? Ok.
    Was that game one that was corrected as not being a survival game? Nope.

    And the taking damage comment was in relation to your argument that breaking a leg = survival.
    Just admit it. You know little to nothing about the survival genre. Stranded 1 and Stranded 2 offered survival games long before Wurm and were built to be moddable at release. Unreal World is known as the first. Survival games were born from roguelike games and mods of those games.

    Now you know...and knowing is half the battle ;) 
    You do understand all three games you listed were survival games before any modding took place, right?

    This still fails to reaffirm your original "mods" statement and fails to contradict my point regarding Wasteland series or the original Fallout titles.

    Hell, it fails to contradict my original statement you responded to.

    "While there was some tinkering before, Wurm Online and later Minecraft is generally considered the progenitor/popularizer of the survival genre."
    Read more at https://forums.mmorpg.com/discussion/474224/fallout-76-is-indeed-an-mmorpg-and-it-sounds-pretty-great-mmorpg-com-news/p10#h5i0Ta6dyXQfZ01r.99

    They were not the first, but you want to poll a bunch of people and ask how many of them know titles older than those as far as people having an awareness of the genre goes?

    There were platformers before Mario, but how many people can name them?

    You have made a facetious argument here, and it's disappointing for me to see.
    Fail. Stranded was a moddable game from release which allowed us to build all kinds of things into the game that were never even there at retail. I wrote 7 mods for it and 9 for Stranded 2.


    Fail. Wurm online was never a popularizer of anything. Take a poll of non-mmorpg players and ask if they have even heard of it. That is a facetious statement and it is disappointing for me to see. 

    Next? ;)

    거북이는 목을 내밀 때 안 움직입니다












  • LimnicLimnic Member RarePosts: 1,116
    edited June 2018
    Limnic said:
    You do understand all three games you listed were survival games before any modding took place, right?

    This still fails to reaffirm your original "mods" statement and fails to contradict my point regarding Wasteland series or the original Fallout titles.

    Hell, it fails to contradict my original statement you responded to.

    "While there was some tinkering before, Wurm Online and later Minecraft is generally considered the progenitor/popularizer of the survival genre."
    Read more at https://forums.mmorpg.com/discussion/474224/fallout-76-is-indeed-an-mmorpg-and-it-sounds-pretty-great-mmorpg-com-news/p10#h5i0Ta6dyXQfZ01r.99

    They were not the first, but you want to poll a bunch of people and ask how many of them know titles older than those as far as people having an awareness of the genre goes?

    There were platformers before Mario, but how many people can name them?

    You have made a facetious argument here, and it's disappointing for me to see.
    Fail. Stranded was a moddable game from release which allowed us to build all kinds of things into the game that were never even there at retail. I wrote 7 mods for it and 9 for Stranded 2.


    Fail. Wurm online was never a popularizer of anything. Take a poll of non-mmorpg players and ask if they have even heard of it. That is a facetious statement and it is disappointing for me to see. 

    Next? ;)
    "You do understand all three games you listed were survival games before any modding took place, right?"

    "and later Minecraft"

    You're continuing to sink into considerably more petty grounds now. I don't even have to say new things to correct your argument.
  • blueturtle13blueturtle13 Member LegendaryPosts: 11,790
    Limnic said:
    Limnic said:
    You do understand all three games you listed were survival games before any modding took place, right?

    This still fails to reaffirm your original "mods" statement and fails to contradict my point regarding Wasteland series or the original Fallout titles.

    Hell, it fails to contradict my original statement you responded to.

    "While there was some tinkering before, Wurm Online and later Minecraft is generally considered the progenitor/popularizer of the survival genre."
    Read more at https://forums.mmorpg.com/discussion/474224/fallout-76-is-indeed-an-mmorpg-and-it-sounds-pretty-great-mmorpg-com-news/p10#h5i0Ta6dyXQfZ01r.99

    They were not the first, but you want to poll a bunch of people and ask how many of them know titles older than those as far as people having an awareness of the genre goes?

    There were platformers before Mario, but how many people can name them?

    You have made a facetious argument here, and it's disappointing for me to see.
    Fail. Stranded was a moddable game from release which allowed us to build all kinds of things into the game that were never even there at retail. I wrote 7 mods for it and 9 for Stranded 2.


    Fail. Wurm online was never a popularizer of anything. Take a poll of non-mmorpg players and ask if they have even heard of it. That is a facetious statement and it is disappointing for me to see. 

    Next? ;)
    "You do understand all three games you listed were survival games before any modding took place, right?"

    "and later Minecraft"

    You're continuing to sink into considerably more petty grounds now. I don't even have to say new things to correct your argument.
    Do you know the history of how Pete wrote Stranded? It came from a german mod of a game before it ;)

    거북이는 목을 내밀 때 안 움직입니다












  • LimnicLimnic Member RarePosts: 1,116
    Limnic said:
    "You do understand all three games you listed were survival games before any modding took place, right?"

    "and later Minecraft"

    You're continuing to sink into considerably more petty grounds now. I don't even have to say new things to correct your argument.
    Do you know the history of how Pete wrote Stranded? It came from a german mod of a game before it ;)
    If that mod ain't older than the roguelikes then that fails to contradict my statements.

    How much longer do you intend to grasp at straws?
  • blueturtle13blueturtle13 Member LegendaryPosts: 11,790
    Limnic said:
    Limnic said:
    "You do understand all three games you listed were survival games before any modding took place, right?"

    "and later Minecraft"

    You're continuing to sink into considerably more petty grounds now. I don't even have to say new things to correct your argument.
    Do you know the history of how Pete wrote Stranded? It came from a german mod of a game before it ;)
    If that mod ain't older than the roguelikes then that fails to contradict my statements.

    How much longer do you intend to grasp at straws?
    The german game came out 3 years before Unreal World it predates all of them. Learn your history..you never know who you are talking to online ;)
    Cecropia

    거북이는 목을 내밀 때 안 움직입니다












  • LimnicLimnic Member RarePosts: 1,116
    Limnic said:
    Limnic said:
    "You do understand all three games you listed were survival games before any modding took place, right?"

    "and later Minecraft"

    You're continuing to sink into considerably more petty grounds now. I don't even have to say new things to correct your argument.
    Do you know the history of how Pete wrote Stranded? It came from a german mod of a game before it ;)
    If that mod ain't older than the roguelikes then that fails to contradict my statements.

    How much longer do you intend to grasp at straws?
    The german game came out 3 years before Unreal World it predates all of them. Learn your history..you never know who you are talking to online ;)
    "the german game"

    aight then buddy
    blueturtle13
  • blueturtle13blueturtle13 Member LegendaryPosts: 11,790
    Limnic said:
    Limnic said:
    Limnic said:
    "You do understand all three games you listed were survival games before any modding took place, right?"

    "and later Minecraft"

    You're continuing to sink into considerably more petty grounds now. I don't even have to say new things to correct your argument.
    Do you know the history of how Pete wrote Stranded? It came from a german mod of a game before it ;)
    If that mod ain't older than the roguelikes then that fails to contradict my statements.

    How much longer do you intend to grasp at straws?
    The german game came out 3 years before Unreal World it predates all of them. Learn your history..you never know who you are talking to online ;)
    "the german game"

    aight then buddy
    Schiffbruch  ;) 

    Next?
    Cecropia

    거북이는 목을 내밀 때 안 움직입니다












  • LimnicLimnic Member RarePosts: 1,116
    edited June 2018
    Limnic said:
    Limnic said:
    Limnic said:
    "You do understand all three games you listed were survival games before any modding took place, right?"

    "and later Minecraft"

    You're continuing to sink into considerably more petty grounds now. I don't even have to say new things to correct your argument.
    Do you know the history of how Pete wrote Stranded? It came from a german mod of a game before it ;)
    If that mod ain't older than the roguelikes then that fails to contradict my statements.

    How much longer do you intend to grasp at straws?
    The german game came out 3 years before Unreal World it predates all of them. Learn your history..you never know who you are talking to online ;)
    "the german game"

    aight then buddy
    Schiffbruch  ;) 

    Next?
    So a game released in 2000 is older than a game released in 1992?
    Interesting chronology you have there.

    Also of note, that's another survival game, no mods required for it to be a survival.
  • MisterZebubMisterZebub Member LegendaryPosts: 3,584
    Nyctelios said:
    DMKano said:
    Not sure why people are so hung on the stupid definition - who  cares? MMO, not mmo, survival - whatever

    Will it have fun gameplay - all that matters to me.
    Definitions are important for many people. If you dont need them, then great for you, but I do not think caring about definitions is something so strange that you should not be able to get it.

    I prefer being able to identify and classify things based on their definition. If we do not stick to them, then what is the point of them existing in the first place.

    If someone tells me they like to listen to metal music, I know what they mean exactly because it is defined.

    Just like metal defines a music genre, MMORPG defines a game genre. One that many of us care about and one we do not appreciate being violated by calling games from other genres MMORPGs. This goes beyond whether a game is fun or not. 


    Really? So when they say they like metal music you can instantly discern which category of metal music they're into?


    Those are sub-genres and genre fusions for a reason. And yes, she was broad on her explanation, but you understand what she means, don't be a prick.

    You are just making her point even more valid: As we evolve, the need for better understanding of something makes we define even more, to restrict even more, what stays in which group and why.

    And if we'll start to measure dicks I can increase your list, and I'm sure there are people here that, if you want trouble, can make it double ;)
    Ahem, no. Those Super genres, and sub genres, exist for a very specific reason. The entire music industry uses them to catalogue, define, classify, tabulate, litigate, market, and merchandise their products. Just because the video game industry is in its infancy compared to the aforementioned music industry doesn't mean they will treat their genre classifications with any less diligence. What She, or you, or I decide to call these various types of games, it is the industry itself that will ultimately decide the outcome. Whether we like it or not. An that was exactly my post's point. We happy few bastards here on these forums may have a vast difference to what terms we ascribe to what type of game, but in the end, it is not our choice to make.

    blueturtle13

    "People worry about kids playing with guns, or watching violent videos...
    That some sort of culture of violence will take them over.
    Nobody worries about kids listening to thousands - literally, thousands of songs
    About heartbreak, rejection...pain, misery and loss. Did I listen to pop music
    Because I was miserable... or was I miserable because I listened to pop music?"

  • blueturtle13blueturtle13 Member LegendaryPosts: 11,790
    Limnic said:
    Limnic said:
    Limnic said:
    Limnic said:
    "You do understand all three games you listed were survival games before any modding took place, right?"

    "and later Minecraft"

    You're continuing to sink into considerably more petty grounds now. I don't even have to say new things to correct your argument.
    Do you know the history of how Pete wrote Stranded? It came from a german mod of a game before it ;)
    If that mod ain't older than the roguelikes then that fails to contradict my statements.

    How much longer do you intend to grasp at straws?
    The german game came out 3 years before Unreal World it predates all of them. Learn your history..you never know who you are talking to online ;)
    "the german game"

    aight then buddy
    Schiffbruch  ;) 

    Next?
    So a game released in 2000 is older than a game released in 1992?
    Interesting chronology you have there.

    Also of note, that's another survival game, no mods required for it to be a survival.
    I will put you on ignore now and leave you in your need to be right even when proven wrong. I wish you well and happy history hunting  ;)





    Cecropia

    거북이는 목을 내밀 때 안 움직입니다












  • LimnicLimnic Member RarePosts: 1,116
    edited June 2018
    Limnic said:
    Schiffbruch  ;) 

    Next?
    So a game released in 2000 is older than a game released in 1992?
    Interesting chronology you have there.

    Also of note, that's another survival game, no mods required for it to be a survival.
    I will put you on ignore now and leave you in your need to be right even when proven wrong. I wish you well and happy history hunting  ;)
    You started this argument dude. If you want to start an argument you shouldn't throw a hissy-fit when you lose it. You can't prove something wrong by rambling on a tangent that doesn't relate to it either.

    This was a remarkably petty chain of posts from you. I expected better of you.
  • blueturtle13blueturtle13 Member LegendaryPosts: 11,790
    Nyctelios said:
    DMKano said:
    Not sure why people are so hung on the stupid definition - who  cares? MMO, not mmo, survival - whatever

    Will it have fun gameplay - all that matters to me.
    Definitions are important for many people. If you dont need them, then great for you, but I do not think caring about definitions is something so strange that you should not be able to get it.

    I prefer being able to identify and classify things based on their definition. If we do not stick to them, then what is the point of them existing in the first place.

    If someone tells me they like to listen to metal music, I know what they mean exactly because it is defined.

    Just like metal defines a music genre, MMORPG defines a game genre. One that many of us care about and one we do not appreciate being violated by calling games from other genres MMORPGs. This goes beyond whether a game is fun or not. 


    Really? So when they say they like metal music you can instantly discern which category of metal music they're into?


    Those are sub-genres and genre fusions for a reason. And yes, she was broad on her explanation, but you understand what she means, don't be a prick.

    You are just making her point even more valid: As we evolve, the need for better understanding of something makes we define even more, to restrict even more, what stays in which group and why.

    And if we'll start to measure dicks I can increase your list, and I'm sure there are people here that, if you want trouble, can make it double ;)
    Ahem, no. Those Super genres, and sub genres, exist for a very specific reason. The entire music industry uses them to catalogue, define, classify, tabulate, litigate, market, and merchandise their products. Just because the video game industry is in its infancy compared to the aforementioned music industry doesn't mean they will treat their genre classifications with any less diligence. What She, or you, or I decide to call these various types of games, it is the industry itself that will ultimately decide the outcome. Whether we like it or not. An that was exactly my post's point. We happy few bastards here on these forums may have a vast difference to what terms we ascribe to what type of game, but in the end, it is not our choice to make.

    That is fair. I mean I like Progressive Metal (Fates Warning, Queensryche) yet don't like Death Metal or Black Metal. So the subgenre labels are very helpful. 
    Which is why I think many had/have issues with the mmorpg label being used.  

    거북이는 목을 내밀 때 안 움직입니다












  • MadFrenchieMadFrenchie Member LegendaryPosts: 8,483
    edited June 2018
    Nyctelios said:
    DMKano said:
    Not sure why people are so hung on the stupid definition - who  cares? MMO, not mmo, survival - whatever

    Will it have fun gameplay - all that matters to me.
    Definitions are important for many people. If you dont need them, then great for you, but I do not think caring about definitions is something so strange that you should not be able to get it.

    I prefer being able to identify and classify things based on their definition. If we do not stick to them, then what is the point of them existing in the first place.

    If someone tells me they like to listen to metal music, I know what they mean exactly because it is defined.

    Just like metal defines a music genre, MMORPG defines a game genre. One that many of us care about and one we do not appreciate being violated by calling games from other genres MMORPGs. This goes beyond whether a game is fun or not. 


    Really? So when they say they like metal music you can instantly discern which category of metal music they're into?


    Those are sub-genres and genre fusions for a reason. And yes, she was broad on her explanation, but you understand what she means, don't be a prick.

    You are just making her point even more valid: As we evolve, the need for better understanding of something makes we define even more, to restrict even more, what stays in which group and why.

    And if we'll start to measure dicks I can increase your list, and I'm sure there are people here that, if you want trouble, can make it double ;)
    Ahem, no. Those Super genres, and sub genres, exist for a very specific reason. The entire music industry uses them to catalogue, define, classify, tabulate, litigate, market, and merchandise their products. Just because the video game industry is in its infancy compared to the aforementioned music industry doesn't mean they will treat their genre classifications with any less diligence. What She, or you, or I decide to call these various types of games, it is the industry itself that will ultimately decide the outcome. Whether we like it or not. An that was exactly my post's point. We happy few bastards here on these forums may have a vast difference to what terms we ascribe to what type of game, but in the end, it is not our choice to make.

    And it seems, in this instance, the industry has made that choice.  Shared world. ;)

    I think many just want a little more understanding of MMORPG.com's obstinence in this case.  It also makes me wonder about past cases.

    I've said many times I couldn't give two shits if MMORPG.com expands their coverage.  Just don't be intellectually dishonest with us gamers, because it's insulting to my (and others') intelligence.  I'm finding it hard to see an alternate explanation for the assertion here by the site that Fallout 76 is anything other than a shared world survival 
    RPG (all jokes aside about the exhaustive genre descriptors).

    EDIT- grammatical errors.
    Limnicblueturtle13TacticalZombeh

    image
  • blueturtle13blueturtle13 Member LegendaryPosts: 11,790
    Nyctelios said:
    DMKano said:
    Not sure why people are so hung on the stupid definition - who  cares? MMO, not mmo, survival - whatever

    Will it have fun gameplay - all that matters to me.
    Definitions are important for many people. If you dont need them, then great for you, but I do not think caring about definitions is something so strange that you should not be able to get it.

    I prefer being able to identify and classify things based on their definition. If we do not stick to them, then what is the point of them existing in the first place.

    If someone tells me they like to listen to metal music, I know what they mean exactly because it is defined.

    Just like metal defines a music genre, MMORPG defines a game genre. One that many of us care about and one we do not appreciate being violated by calling games from other genres MMORPGs. This goes beyond whether a game is fun or not. 


    Really? So when they say they like metal music you can instantly discern which category of metal music they're into?


    Those are sub-genres and genre fusions for a reason. And yes, she was broad on her explanation, but you understand what she means, don't be a prick.

    You are just making her point even more valid: As we evolve, the need for better understanding of something makes we define even more, to restrict even more, what stays in which group and why.

    And if we'll start to measure dicks I can increase your list, and I'm sure there are people here that, if you want trouble, can make it double ;)
    Ahem, no. Those Super genres, and sub genres, exist for a very specific reason. The entire music industry uses them to catalogue, define, classify, tabulate, litigate, market, and merchandise their products. Just because the video game industry is in its infancy compared to the aforementioned music industry doesn't mean they will treat their genre classifications with any less diligence. What She, or you, or I decide to call these various types of games, it is the industry itself that will ultimately decide the outcome. Whether we like it or not. An that was exactly my post's point. We happy few bastards here on these forums may have a vast difference to what terms we ascribe to what type of game, but in the end, it is not our choice to make.

    And it seems, in this instance, the industry has made that choice.  Shared world. ;)

    I think many just want a little more understanding of MMORPG.com's obstinence in this case.  It also makes me wonder about past cases.

    I've said many times I couldn't give two shits if MMORPG.com expands their coverage.  Just don't be intellectually dishonest with us gamers, because it's insulting to my (and others') intelligence.  I'm finding a hard alternate explanation for the assertion here by the site that Fallout 76 is anything other than a shared world survival 
    RPG (all jokes aside about the exhaustive genre descriptors).
    Yeah agreed Frenchie. Shared World RPG is really what this game seems to be. Which is fine I am sure for all of us. Yet an actual full fledged real MMORPG? Not so much. 
    MadFrenchie

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  • OG_ZorvanOG_Zorvan Member EpicPosts: 1,830
    Thanks to Fallout 76, Fallout: Brotherhood of Steel will no longer be known as "the only Fallout that flopped".


    MMORPG.COM took away my swinging cheerleader butt .gif.

  • blueturtle13blueturtle13 Member LegendaryPosts: 11,790
    OG_Zorvan said:
    Thanks to Fallout 76, Fallout: Brotherhood of Steel will no longer be known as "the only Fallout that flopped".
    I have a hard time thinking this will flop. 

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  • OG_ZorvanOG_Zorvan Member EpicPosts: 1,830
    OG_Zorvan said:
    Thanks to Fallout 76, Fallout: Brotherhood of Steel will no longer be known as "the only Fallout that flopped".
    I have a hard time thinking this will flop. 
    Well, hey. Even Daikatana still has fans.
    blueturtle13


    MMORPG.COM took away my swinging cheerleader butt .gif.

  • blueturtle13blueturtle13 Member LegendaryPosts: 11,790
    OG_Zorvan said:
    OG_Zorvan said:
    Thanks to Fallout 76, Fallout: Brotherhood of Steel will no longer be known as "the only Fallout that flopped".
    I have a hard time thinking this will flop. 
    Well, hey. Even Daikatana still has fans.
    lol good point. 

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  • rojoArcueidrojoArcueid Member EpicPosts: 9,994
    edited June 2018
    Regardless of what online mode the game has, my interest increased tenfold when Tod Howard said the game has a single player Story. If that story can be played with friends online then that will make this game much more complete than Ark, Rust, etc, which have no in depth story to go through.
    MisterZebub




  • MisterZebubMisterZebub Member LegendaryPosts: 3,584
    OG_Zorvan said:
    OG_Zorvan said:
    Thanks to Fallout 76, Fallout: Brotherhood of Steel will no longer be known as "the only Fallout that flopped".
    I have a hard time thinking this will flop. 
    Well, hey. Even Daikatana still has fans.
    . . . . . you bastard   .... >:)
    OG_Zorvanblueturtle13

    "People worry about kids playing with guns, or watching violent videos...
    That some sort of culture of violence will take them over.
    Nobody worries about kids listening to thousands - literally, thousands of songs
    About heartbreak, rejection...pain, misery and loss. Did I listen to pop music
    Because I was miserable... or was I miserable because I listened to pop music?"

  • LimnicLimnic Member RarePosts: 1,116
    Regardless of what online mode the game has, my interest increased tenfold when Tod Howard said the game has a single player Story. If that story can be played with friends online then that will make this game much more complete than Ark, Rust, etc, which have no in depth story to go through.
    Don't jump the gun too much. There is a "single player" campaign, but it's handled largely through their radiant quest system and they seed most of it through interaction with terminals and world objects, as they removed non-player humans from the game world for Fallout 76. 

    That said, there is a story campaign regardless of that distinction of it's implementation, and it can be played solo or cooperatively. Only factor to consider after that is that while Todd has said they are looking at how to implement controls to prevent griefing, or simply allowing people to opt-out of PvP entirely, it's launching as Beth-hosted online world with player hosted worlds only coming post-launch. Meaning even if you play it "solo" at launch, there will usually still be other people in the game world. 
    rojoArcueid
  • TorvalTorval Member LegendaryPosts: 19,537
    edited June 2018
    Limnic said:
    Limnic said:
    ...extending back into many early roguelikes.
    Man, when people dogpile without knowing what they are jumping into it gets really sad.
    Right the point is for people to stop crediting wurm and a low budget arma mod for creating the genre and then acting like Fallout is hopping on a bandwagon. I merely pointed out that with the FO and Wasteland comment. It's like saying WoW created MMOs. It didn't. It may have defined themeparks, like ARK has done with current survival titles, but it didn't invent the genre. 
    take back the hobby: https://www.reddit.com/r/patientgamers/

    traveller, interloper, anomaly
    ༼ つ ◕◕ ༽つ

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