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The Heroes of the Storm forum has been updated with the news that another round of bans has been handed out to those who
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Once again they choose to not tackle the real problems and focus on easy to do ban-wave.
If they didn't intentionally take the easy way out then they need to take a hard look at why people go 'afk, refuse to participate or intentionally die'. The answers are 1. No thinking required in this game due to lack of artifacts and fixed output numbers based on levels makes for boring gameplay because outcomes are predictable. It becomes a math game and who thinks math is fun. 2. Team fights are always the same because of #1. To avoid damage you run around, run away or hide behind something. The 'active' combat isn't really there just distance calculating. Not very exciting IMO 3. No carrying due to the game not having artifacts. 4. Rewards are junk and there's minimal incentive to continue playing your favorite hero cause there are no long term meaningful rewards just a bunch of re-color skins. 5. Some games just go on too long. Not enough reward for 30+ minutes of life. Can play lots of OW matches in the same amount of time.
Good game for a 100% ftp player though. That in itself is IMO another problem cause ftp players usually care less about games they play seeing as they don't have any personal stake($) in the product. Look at Paladins vs Overwatch as an example.
Should never criticise without providing a solution so my solution would be to bite the bullet and add artifacts, add a surrender option, update ancient gfx and maybe just for fun make the camera angle the same as SMITE to see how that changes the game.