We often talk about the time investment various games "require," be it a lot or a little. But what games had low experiential time? I know when I logged into Everquest, time melted away. I would log in at 7.30 p.m., look up and it would be 2 a.m. I think a part of that was I did not have a definite to do list of objectives for each night's play. I just took up whatever adventure presented.
With many other games I was very aware of the passage of time. Guild Wars 2, for example. A decent game, for sure, but it had so many little micro tasks and so many micro rewards that I couldn't help but notice time passing.
I am hoping Pantheon will be the type of game where I log on and totally forget how long my play session is.
EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests