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Entropia Universe wants you to be able to upload your consciousness into its MMO world

Octagon7711Octagon7711 Member LegendaryPosts: 9,000

Everyday appears to bring us closer to the matrix.  

the matrix - How does seeing the code help Neo

The transfer and cloning of ones consciousness has been theorized in video features such as 'Black Mirror' on Netflix.

Black Mirror Creator Charlie Brooker On Season 4 Comedy Jodie Foster  Potential Animated

Swedish developer MindArk, creators of the long-running MMO Entropia Universe, have begun working with AI researchers from several universities on a process for uploading human consciousness to their game.

MindArk are working with researchers from Princeton University, Oxford University, and The Centre for Intelligent Games and Game Intelligence on the mind-uploading concept, which essentially is the plot from The Lawnmower Man, in which a gardener uses a combination of virtual reality and nootropic drugs to move his mind out of his body and into a computer. It doesn’t go particularly well, but that was way back in 1992, and we’ve come a long way since then, right?

If you were going to live forever in a game, you'd want it to be in one of the best MMOs available on PC.

Regardless of cautionary cyberpunk tales, MindArk says the idea of consciousness uploading has “life after death implications,” allowing digital avatars to carry users’ consciousness on indefinitely.

"Everyone dreams of life after death, and our team at MindArk is using the research being done by leading scientists from around the globe to take the first steps towards allowing loved ones to remain around in some form even after they are gone," MindArk CEO Henrik Nel said in a press release.

MindArk concede that full consciousness uploading is still pretty far off in the future, but they say their work on artificial intelligence to date can serve as a solid basis for researchers to build on. And certain futurists have suggested that melding human and computer intelligences is a matter of inevitability. In “The Singularity Is Near” (2005), Ray Kurzweil wrote “there will be no distinction, post-Singuliarity, between human and machine.”

"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa      "We don't see things as they are, we see them as we are."  SR Covey


  • TheScavengerTheScavenger Member EpicPosts: 3,321
    And then the servers close down
    KyleranJeffSpicolicheeba[Deleted User]

    My Skyrim, Fallout 4, Starbound and WoW + other game mods at MODDB:

  • ScorchienScorchien Member LegendaryPosts: 8,914
    They dont want my conscious , they cant handle my conscious
  • DrunkWolfDrunkWolf Member RarePosts: 1,701
    what if i have multiple personalities? does that mean i get a character for each one?

    Kyleran[Deleted User]
  • Octagon7711Octagon7711 Member LegendaryPosts: 9,000
    And then the servers close down
    That's almost like saying, no one knows the hour of their death.  Nuclear war, natural catastrophe, crossing the street without looking, anything can happen.  It would probably be on the same level as the government, credit agencies, or hospitals having a disruption that caused all your data to be lost.

    "We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa      "We don't see things as they are, we see them as we are."  SR Covey

  • MaxBaconMaxBacon Member LegendaryPosts: 7,677
    I do think that something like that is the future anyway, if what we are is within our brain, we no reason as tech developers as of why we would not be able to replicate ourselves into either machine or a digital format.

    "Immortality" made easy! \o/
  • AmatheAmathe Member LegendaryPosts: 7,630
    Also see movie Brainstorm (1983), which deals with recording memories that can then be experienced by others. And yes, they thought of sexual memories. It's in there. 

    EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests

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