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"Continuous Delivery" is a developmental method that aims to maintain overall code integrity while developing new features. Each team will be responsible for a small batch of features, while everyone works on the same developmental pipeline.
Rare compares the complexity of a "traditional" development cycle to its own linear pipeline, where features are built and merged in parallel to the main code, rather than separated and merged later. Rare says this reduces code conflicts and costs, making the game more sustainable over time. Additionally, it should lead to implementing feedback from players much faster.