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Should Final Fantasy XIV go buy to play now?

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  • TorvalTorval Member LegendaryPosts: 20,286
    The game is already b2p. No way they're dropping the recurring service fee from the game and no way they would drop the cash shop. I could see the game being added to some premium subscription service along with some others but it's not going to get cheaper.
    Viper482
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  • AlbatroesAlbatroes Member LegendaryPosts: 7,343
    Wizardry said:
    The developers argument has always been servers,staff upkeep but i disagree,these developers/publishers have been too greedy and ripping us off.We should NOT be paying up front for the staff to remain and work on the next expansion,that is similar to all these EA games asking for money up front,i don't agree with that.

    The problem however comes down to keeping staff around to work on expansions and upkeep,servers,staff,,overhead etc etc.

    I did the math,it doesn't work out too well for the developer.They can easily survive off of $5 a month instead of the usual 15 but the greedy execs at the top will see little income.The typical 30-50 cost for a quality expansion if taking 6-9 months or even a year is again only offsetting the cost with little profit on top if the sub fees were removed.

    So in essence ,there would be VERY little incentive to keep fully staffed making expansions,quality expansions,you end up with a typical boring linear questing game with very little content ideas.So it really comes down to these businesses removing some of the dead weight at the top that is leeching so much of the revenue,like the Kotick's...Morhaime's making 20+ million a year is ridiculous.If that money goes back into the game and the employees,it is better for everyone,maybe not the revenue leechers but everyone else.

    Bottom line,yeah they can do it and imo very well with a $5 cost per month and 30-50 cost for expansions every 6-9 months.
    I won't disagree that SE always tries to rip people off (FFXIV is a prime example); however, they aren't really the greed getting exec types. I think where a company original comes from reflects their motivations. Square is based from Japan and is very big on the FF franchise name, I mean its been around like 30~ years at this point, so it does hold a lot of weight to it. Their money from other projects has often went into saving failed FF projects, just look at the history of XIII/XIV/XV, all having very rough development periods, with XIII reportedly almost bankrupting the company. Knowing this about the company does 'make sense' to some as to why they are trying to get as much as they can, since it could help XVI's development etc. I dont agree with their approach to monetization, but I wouldn't put them in the same category as EA/Acti-Blizz simply because they do try and constantly develop games, instead of releasing Battlefield/CoD every year with less features than the previous.
  • KrematoryKrematory Member UncommonPosts: 608
    No. No. No. No. No.
    No.
    Buschkatze

    "EVE is likely the best MMORPG that you've never really understood or played" - Kyleran

  • SovrathSovrath Member LegendaryPosts: 28,944
    Wizardry said:
    The developers argument has always been servers,staff upkeep but i disagree,these developers/publishers have been too greedy and ripping us off.We should NOT be paying up front for the staff to remain and work on the next expansion,that is similar to all these EA games asking for money up front,i don't agree with that.

    The problem however comes down to keeping staff around to work on expansions and upkeep,servers,staff,,overhead etc etc.

    I did the math,it doesn't work out too well for the developer.They can easily survive off of $5 a month instead of the usual 15 but the greedy execs at the top will see little income.The typical 30-50 cost for a quality expansion if taking 6-9 months or even a year is again only offsetting the cost with little profit on top if the sub fees were removed.

    So in essence ,there would be VERY little incentive to keep fully staffed making expansions,quality expansions,you end up with a typical boring linear questing game with very little content ideas.So it really comes down to these businesses removing some of the dead weight at the top that is leeching so much of the revenue,like the Kotick's...Morhaime's making 20+ million a year is ridiculous.If that money goes back into the game and the employees,it is better for everyone,maybe not the revenue leechers but everyone else.

    Bottom line,yeah they can do it and imo very well with a $5 cost per month and 30-50 cost for expansions every 6-9 months.
    Show me a breakdown of actual costs as well as income and you will have a leg to stand on with your argument. 

    easily survive off $5 per month? How is it you have access to all of their financial info?
    Buschkatze
  • HarikenHariken Member EpicPosts: 2,524
    Yeah, that will never happen. The IP has a very loyal fanbase.
  • falkynorrfalkynorr Newbie CommonPosts: 2
    i've subbed for about 1200 days. i dont think i'll resub this time and i plan to stay off for at least a while. theres no privacy. you're always being watched. the devs consistently try to mindfck you - they know too much, they assume too much. you are subject to a lot of manipulation outside of your control. consent is not very much respected.

    r.
    Buschkatze
  • ArteriusArterius Member EpicPosts: 2,849
    My answer would be no. The game is still very healthy and active with a sub and because they have that money coming in, their expansions are some of the best I have played in the MMO genre. If they go B2P then I feel like content would not come out as regular and expansions would be way smaller.

    Its all a moot point anyway. FFXIV will never go F2P even when the next FF MMO comes out. FFXI is still a game you have to sub too all these years later. After getting hooked on FFXIV I decided to give XI a spin but put it off after seeing you still need a sub. Not the content wouldn't be worth it but the player base is no longer there and that is a group focused MMO
    Buschkatze
    Currently playing: Outer Worlds (Xbox One X)

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    Currently Writing: Champions of Legend Book 1 (3rd Draft)

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  • berserkerc50berserkerc50 Member UncommonPosts: 4
    edited June 18
    They just could make a Square-Enix-FF-MMO Subscription, and let the player choose what game to play FFXI or FFXIV.

    Maybe they could pull more players, to play FFXI and FFXIV.

    I know would be a impact, without the sub on the 2 games, but... keep the buy to play :) :p :p B)
    Buschkatze
  • grndzrogrndzro Member UncommonPosts: 1,158
    Would I get to play? I bought the full game way back when it was a dumpster fire and never came back
    Buschkatze
  • skeaserskeaser Member RarePosts: 4,097
    grndzro said:
    Would I get to play? I bought the full game way back when it was a dumpster fire and never came back

    That was a different game. They literally cancelled that one and remade it and launched FFXIV ARR. For those, like me, who played 1.0, we do get a discount on the sub. I only pay $9.99 for access.
    Sig so that badges don't eat my posts.


  • CelciusCelcius Member RarePosts: 1,679
    edited July 18
    No way. FF14 is probably the most honest / straight forward MMO in terms of updates, expansions, and MTX. Changing the monetization to B2P would ruin that completely since the cash shop would likely be pushed HARD with a ton of new crap in it as well as game design changes due to said new crap. Not to mention that they don't need to, as the game is doing absolutely gangbusters and is always filled with players. If people don't feel like they have enough to do, they can stop their sub for a couple of months and come back later.

    As for GW2 comparisons: GW2 cash shop is actually really bad for the game, not because of the items in it necessarily, but simply because it exists. Due to the conversion of gold > gems it means that literally everything in the game is calculated by "how much gold do i get from it?" in terms of rewards. Farming gold is not an exciting reward to earn. Cosmetics absolutely are, but most of the cosmetics in the game are purchased via the cash shop. The other cosmetics, the ones you earn in game...notice how there is always some sort of gold cost attached to earning the item? That is because gold is essentially money for them....since you can convert gems > gold. With all this in mind, this is why the design of the game is fundamentally flawed when it comes to rewards. Getting rewards is not fun when you can just buy all of them with real money. Yes. this includes stuff like legendary armor that you TECHNICALLY need to clear raid bosses for since you still need tons of gold for that as well. This is why GW2 never feels rewarding even though they fill up 100+ slots in your inventory with crap after an hour of farming some events. This is why it won't EVER feel rewarding as well and they will constantly be chasing around their own tail unable to grab it because that magical rewarding place might sometimes get within their grasp...but it is always going the other way because of the cash shop.
    GregorMcgregor
  • TillerTiller Member EpicPosts: 8,977
    lol this is a pretty old thread from a few years ago and not really relevant and worth the necro at this point. Obviously I've been playing for a few years now. This is one of the few games on the market I consider worth the sub fee.
    SWG Bloodfin vet
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  • DeadSpockDeadSpock Member UncommonPosts: 403
    Why change to buy to play when ALL servers( I tried them all) have queue cause of high pop every night. I tried them all cause I hate queue but it's quick usually less than a minute. Every game that went buy to play or free to play I quit right away cause it also becomes pay to win example: Rift I was avid subscriber until free to play and Lotro same subscriber until pay to win.
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