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The developers argument has always been servers,staff upkeep but i disagree,these developers/publishers have been too greedy and ripping us off.We should NOT be paying up front for the staff to remain and work on the next expansion,that is similar to all these EA games asking for money up front,i don't agree with that.The problem however comes down to keeping staff around to work on expansions and upkeep,servers,staff,,overhead etc etc.I did the math,it doesn't work out too well for the developer.They can easily survive off of $5 a month instead of the usual 15 but the greedy execs at the top will see little income.The typical 30-50 cost for a quality expansion if taking 6-9 months or even a year is again only offsetting the cost with little profit on top if the sub fees were removed.So in essence ,there would be VERY little incentive to keep fully staffed making expansions,quality expansions,you end up with a typical boring linear questing game with very little content ideas.So it really comes down to these businesses removing some of the dead weight at the top that is leeching so much of the revenue,like the Kotick's...Morhaime's making 20+ million a year is ridiculous.If that money goes back into the game and the employees,it is better for everyone,maybe not the revenue leechers but everyone else.Bottom line,yeah they can do it and imo very well with a $5 cost per month and 30-50 cost for expansions every 6-9 months.
"EVE is likely the best MMORPG that you've never really understood or played" - Kyleran
Would I get to play? I bought the full game way back when it was a dumpster fire and never came back