After sleeping on it, here's my overall conclusion,
Pantheon is not near as far along as we believe.
Without being a video game developer, it seems ALL videos so far are about select parts of the world where the group is demonstrating group play. Infact the latest stream was set in the same dungeon as last. Not much about cities, towns npc's or venders. NOTHING YET ABOUT ACTIVITIES. Not too long ago they were showing a video on beginning to build a capitol city. Not too long ago they showed the group starting their journey at a hub, however this hub only showed two buildings and maybe one or two npcs without interaction.
Many seem let down by the latest stream saying combat was lengthy causing it to be boring. Hallways and rooms too generic but high end. However playing this type of combat is much much better being played instead of watching, this is true, yet lengthy none the less. In all videos, this has two problems:
1) Keeping a group of 6 interested without leaving (even for the most hard core).
2) Groups don't move very far across the land or dungeons (not getting anything accomplished).
Disappointing ?............. Not really, it's just not that far along....... It's like they're are experimenting to find balance.
Unique High end graphics are keeping development time slow. Lets hope coding is good and can be played on many computers. Let's hope they don't run out of money. This is my concern.
I don't go by what I read, I go by what I see, and it's only my opinion.