So I'm recovering from a surgery and these pain pills have me thinking about that one hobby project I always told myself I would make if I ever somehow got the time and money. A space game where you control a spaceship instead of a person and WASD controls your maneuvering thrusters, rotating your ship instead of moving it. QE does the rolling thing and Z and C set the overall level of thrust to the main engines. X counters your rotation automatically with different maneuvering thrusters so you aren't spinning anymore. Basically flying a spaceship in a way that doesn't blatantly violate the laws of physics.
Then blatantly violating the laws of physics with cool things like shields and railguns and other abilities. The shields would have emitters around the ship and get worn out and weakened by local damage. The railguns would use consumable ammo and different abilities with them might increase ammo consumption or wear on the guns. Other abilities might temporarily strengthen the shields, mark a target for more damage, etc.
Anyways, I was curious if other people also have a pet game idea they'd like to see made at some point. Feel free to say "No" because I would get a kick out of that but also feel free to expound at length on your own ideal pet project. Or if you're worried someone will steal it then make a demo, get it on kickstarter, and then publish it so I can play it already. I mean drugs can be great and all but I like games better.