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The CCP website has been updated with a job listing for a lead designer for a "new and highly ambitious MMORPG" that will be part of a team in the company's London studio. "We are looking to grow a relatively small, tight-knit team, capable of delivering big ideas through experience, smart process, and world class tools".
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Is hope alive again?
EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests
So no, this isn't WoD related. This is something else.
My SWTOR referral link for those wanting to give the game a try. (Newbies get a welcome package while returning players get a few account upgrades to help with their preferred status.)
https://www.ashesofcreation.com/ref/Callaron/
MAGA
AN' DERE AIN'T NO SUCH FING AS ENUFF DAKKA, YA GROT! Enuff'z more than ya got an' less than too much an' there ain't no such fing as too much dakka. Say dere is, and me Squiggoff'z eatin' tonight!
We are born of the blood. Made men by the blood. Undone by the blood. Our eyes are yet to open. FEAR THE OLD BLOOD.
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Seems anyone can attach the title mmorpg now a days so i wouldn't take much notice of that.
My guess figuring a low budget game,yet another take on a PUBG/H1Z1/survival using ARPG type combat and calling it a mmorpg.
After losing all that money last time with WOD as well a fail,i doubt they will ever again risk much money.A developer that thinks putting check marks in a skill tree box is a good idea,no thanks to anything they make.
Never forget 3 mile Island and never trust a government official or company spokesman.
"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey
However, I do see where you're coming from, though, from the potential customer base being larger.
21 year MMO veteran
PvP Raid Leader
Lover of The Witcher & CD Projekt Red
We should all realize that a game like that would be heavily micro transactions,selling cool housing items and clothing.Then everyone likes pets for their house so tons of pets for sale.I have a VERY good inclination to believe CCP sees a big money ticket and not doing it for love of game design.
Never forget 3 mile Island and never trust a government official or company spokesman.
Paradox owns the license now.
https://www.geek.com/games/white-wolfs-monsters-are-coming-back-to-video-games-in-a-big-way-1721533/
https://www.rockpapershotgun.com/2017/02/10/white-wolf-world-of-darkness-rebirth/
RPS: Because it’s been so long since we’ve had a White Wolf game, could you talk about why it’s taken so long? And what does going back to digital games let you do, in a storytelling sense, that you can’t do on tabletop?
Ericsson: The first question is pretty easy. It’s because at CCP, I was one of the content designers on the MMO World of Darkness, and the strategy we took there was to put all our eggs in one basket. We wanted to make the most awesome, content-heavy MMO, and then content-heavy MMOs went BAM, into the sink. We saw Knights of the Old Republic fail and Warhammer Online crash.
We were in the middle of MMO death, so we tried to rescope, and we tried to do that by doing something in CCP’s style, which is emergent player-based stories. But we were a bit too late, and we maybe tried to bite off a bit more than we could chew.
The answer to that question makes me Q.Q
My SWTOR referral link for those wanting to give the game a try. (Newbies get a welcome package while returning players get a few account upgrades to help with their preferred status.)
https://www.ashesofcreation.com/ref/Callaron/
I do think that with a new game they have a better chance at delivering something friendly to new players.
Try to be excellent to everyone you meet. You never know what someone else has seen or endured.
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(EDIT: Found an old image of a space unicorn. This was back when it was a weird Sci-Fi/Fantasy mash up with space bards and bullet-shooting harps/lutes. Waaay before the final iteration of TR that we actually received.)
I remember them working on a "new and highly-ambitious MMORPG" (the vampire one), but it got cancelled. I was really looking forward to that one. Now, I don't care about anything CCP is "working on" until it's released.
They really have no business working on ANY new MMORPG after cancelling the last one. They should stick with what they already have, EVE, and leave the rest to other developer studios.
lol @ console mmos being anywhere close to logic
thx for the laugh dude
"I'll never grow up, never grow up, never grow up! Not me!"
They have pretty much ash canned all development efforts outside of EVE. As it slowly winds down, they need to get something new going that has a possibility of a quicker turnaround than a traditional MMORPG.
I don't see them creating anything which would compete against their flagship title, but they've not exactly shown the greatest ability at gauging market trends correctly. (In all fairness, neither did I or many others for that matter)
Hard to say what they have in mind, but it has to work if they are to remain viable as a long term development studio.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
/Cheers,
Lahnmir
Kyleran on yours sincerely
'But there are many. You can play them entirely solo, and even offline. Also, you are wrong by default.'
Ikcin in response to yours sincerely debating whether or not single-player offline MMOs exist...
'This does not apply just to ED but SC or any other game. What they will get is Rebirth/X4, likely prettier but equally underwhelming and pointless.
It is incredibly difficult to design some meaningfull leg content that would fit a space ship game - simply because it is not a leg game.
It is just huge resource waste....'
Gdemami absolutely not being an armchair developer