If you can build Vanilla World of Warcraft how would you do it ?
We all have our opinions, but this is my own: - Don't even try to please everyone - Introduce Monk class - Fix all the bugs, that's a given - Huge graphics update - Balance a few classes in the background ( depending on version ). Druids were too weak Priest and Mage need more early mana. Subjective, if you knew how to play then no Rogues needed more love early, then less at mid and high levels Hunters were too strong after they get their pet - Up difficulty 10% more than it was - Fix crafting Less materials needed, too much grinding No matter how Guild dependent, players were always behind on level of crafted gear. - Faster mount at level 30 and 15 gold.... Lets not irritate players
New and modern features: - Modify the Social panel for LFG..... It's an absolute must that players are aware of this. It already worked, but NO ONE USES IT ! - Dual Speculation ONLY for Tanks and Healers so they can solo... More incentive to play. - Really fix the summoning stones for dungeons, only one or two players needed, no more 30 second cast for drama. - ALL caster classes get summoning players, no more 30 second cast for drama. - Warlocks and Mage get "Soulstone" to be given to resurrect classes to revive themselves.....Let's not irritate groups (remember, 10% harder).
Long range goals: - Have a full expansion ready to go. YOU STAY LEVEL 60 ( perks not worked out yet ) - Advertise expansion on day 30, execute it at day 60.... Why?.... Don't over crowed servers, more will jump in knowing this information. Timing must be perfect to catch the power levelers. - Keep expansion secret for shock value and double release.