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MxM closing already =[

mcrippinsmcrippins Member RarePosts: 1,642
Received via email:

MXM CLOSURE ANNOUNCEMENT

There is no easy way to say this, but regretfully, we will be discontinuing our service for MXM, with the final day of the game’s life to be January 31. Deciding to close the game is not a decision we come to lightly, but ultimately it came down to a matter of business—we explored several options, but none of them were sustainable. We truly believe that MXM is special, and offered a lot of new ideas to change up the MOBA genre, but in trying to carve out a niche for itself, we failed to connect with players.

For the remainder of the game’s service, we’re going to do everything we can to honor the community and show thanks for your support. We know this news is difficult to hear for remaining players—trust that we are as heartbroken as you are that we have to say goodbye to it. To that end, in recognition of all of you who love playing the game, here are our plans from now until the servers close:

  • All players will receive 500,000 X-Coin to unlock all content
  • The community-developed Lua skin will be made available to all players for 1 X-Coin
  • Real money purchases on the MXM Store will be permanently disabled
  • All game modes will be turned on, and available at all times
  • Refunds in full on purchases made between Aug. 30 and Nov. 16. This will happen automatically within the next 7-14 days, and will be refunded via the same method the purchase was made, if possible. For additional refund specifics please refer to our FAQ.

We are truly grateful for the community that grew around MXM, and for your support of the game. We saw MXM as a challenge to the status quo—a change-up of mechanics that would revitalize the MOBA genre and attract players who wanted to test the upper limits of their skills—but in the end, it wasn’t enough to take on the established juggernauts. It truly is awe-inspiring to have been a part of the community’s creativity and passion—the art, videos, and guides, the emergent gameplay and meta as new Masters were introduced, the high-level online competitions, and more—truly, thank you.

We again want to extend our sincere gratitude to the MXM community, and hope you all can enjoy the remaining time with the game. We’ll be continuing to provide updates on the official forumsTwitter, and Facebook until January 31.



Comments

  • mcrippinsmcrippins Member RarePosts: 1,642
    I actually kinda liked this game, but had a hard time playing it since they wouldn't let you rebind the 'F' key. Decent game though.
  • WoeToTheVanquishedWoeToTheVanquished Member UncommonPosts: 276
    that was posted on mmorpg.com a while ago. even though it's closing, I probably still won't try it.
  • mcrippinsmcrippins Member RarePosts: 1,642
    Oh guess I missed it. Woops!
  • KajidourdenKajidourden Member EpicPosts: 3,030
    No surprise.  It was an unoriginal idea in an over-saturated market.  Makes me worry about Wildstar >.<
  • zerocountzerocount Member UncommonPosts: 200
    No surprise.  It was an unoriginal idea in an over-saturated market.  Makes me worry about Wildstar >.<

    Plus ncsoft... 
  • IrkenEliteIrkenElite Member UncommonPosts: 17
    GOOD. They made us wait for a City of Heroes/Villains reboot or successor because they wanted to produce this trash. And, go figure, in classic States style it fell apart in spectacular fashion. 

    I feel bad for the loss of jobs, but maybe now they'll listen to their actual fanbase and produce something we actually want. 

    From a bitter CoX vet, good riddance to bad rubbish. An oversaturated MoBA market or a Supers game people have been calling for since they abruptly closed the last good one? They done goofed, and now they get to pay for it.

  • JunglecharlyJunglecharly Member UncommonPosts: 167
    I had already assembled a pro team and we were going to compete in e-sports. What now?
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