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(updated!) Authorities looking at regulating RNG as gambling

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Comments

  • GdemamiGdemami Member EpicPosts: 12,060
    Distopia said:
    You're an odd duck Gdem... Can't even see when someone is actually agreeing with you...LMAO...
    /sigh

    On these boards, I would thought that is actually good thing...
  • VrikaVrika Member EpicPosts: 6,283
    edited November 2017
    kitarad said:
    If it walks like a duck , quacks like a duck .....
    We're liable to spend 16 pages arguing on whether it's a cow.
     
  • HeraseHerase Member RarePosts: 993
    heerobya said:
    Let's be real here.

    Gaming is cheaper than ever relative to inflation, and games COST more to make then ever.

    DLC, loot boxes... industry does what industry needs to.

    Want to see DLC and micro transactions go away? Expect to pay $80-90+ (US) for a now $60 game.

    "I’ve made the argument over the last few years that games are essentially cheaper than they’ve ever been. An NES game in 1990 cost, on average, about $50. That’s $89 in 2013 money. Your $70 N64 cartridges in 1998 would require the equivalent of $100 today. Heck, the $50 PlayStation 2 game you bought in 2005 is worth $60, the exact price of a typical retail game in 2013. This isn't to say that salaries (or hourly pay) have kept up with inflation and the cost-of-living -- it decidedly hasn't -- but it is to say that, dollar-to-dollar over the past 35 years, gaming hardware and software is generally cheaper than ever."

    http://www.ign.com/articles/2013/10/15/the-real-cost-of-gaming-inflation-time-and-purchasing-power
    Read more at https://forums.mmorpg.com/discussion/469862/hawaiian-legislators-call-ea-loot-boxes-a-predatory-practice-star-wars-battlefront-ii-mmorpg/p3#2UyJTeeZYjhyUPxM.99
    EA already said removing the lootboxes would have no effect on them making the money back. So the mictotransactions, in this case and a few others, aren't a need, it's a WANT


    Gdemami
  • MadFrenchieMadFrenchie Member LegendaryPosts: 8,505
    Gdemami said:
    Your post that ignited this series of responses had no point; it was simply your misinterpretation of an EU regulation that you (most erroneously) thought had some application to the overall topic at hand.

    You would've retained the image of a better understanding of both topics had you stuck with the LOL trolling.
    ...you say all that after you repeatedly demonstrated a lack of understanding the point you are so fiercely try to attack.

    Your lack of comprehension and reasoning ability does not make other people 'dim witted'.

    Honestly, if one wants to look smart, they can just remain silent and let you do the talking....
    Keep trying that deflection technique, bud.

    It's funny to watch you squirming to reframe your own post. :D
    GdemamiVengeSunsoar

    image
  • nariusseldonnariusseldon Member EpicPosts: 27,774
    Now dev has to find new ways to have the whales spend lots of money. Or may be just go back to sell virtual sword + 10.


  • GeezerGamerGeezerGamer Member EpicPosts: 8,814
    Now dev has to find new ways to have the whales spend lots of money. Or may be just go back to sell virtual sword + 10.


    They'll still build gambling in, but it will be more indirect. Like potions or some one time use thing that increases the RNG factor for success on some attempt to upgrade something.
    Gdemami
  • GdemamiGdemami Member EpicPosts: 12,060
    edited November 2017
    Or may be just go back to sell virtual sword + 10.
    That doesn't help with the spending cap, it just move it a bit higher.

    A new monetization method with is no ceiling would be needed.
  • AAAMEOWAAAMEOW Member RarePosts: 1,332
    Now dev has to find new ways to have the whales spend lots of money. Or may be just go back to sell virtual sword + 10.


    They'll still build gambling in, but it will be more indirect. Like potions or some one time use thing that increases the RNG factor for success on some attempt to upgrade something.
    Wiki says Japan actually banned that.  But says company find way around it.  Not sure what they mean.
  • GeezerGamerGeezerGamer Member EpicPosts: 8,814
    AAAMEOW said:
    Now dev has to find new ways to have the whales spend lots of money. Or may be just go back to sell virtual sword + 10.


    They'll still build gambling in, but it will be more indirect. Like potions or some one time use thing that increases the RNG factor for success on some attempt to upgrade something.
    Wiki says Japan actually banned that.  But says company find way around it.  Not sure what they mean.
    I would bet we'll see some increased need for purchased consumables.
    LeFantome
  • nariusseldonnariusseldon Member EpicPosts: 27,774
    Now dev has to find new ways to have the whales spend lots of money. Or may be just go back to sell virtual sword + 10.


    They'll still build gambling in, but it will be more indirect. Like potions or some one time use thing that increases the RNG factor for success on some attempt to upgrade something.
    That will work too. 

    I am sure with so much $$$ on the line, companies will find ways to fleece whales. 
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