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How is it after the patch?

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  • SarreneSarrene Member UncommonPosts: 34
    edited June 2018
    The Repoulation was created and originally developed by Above and Beyond Technologies. They were originally going to switch engines, and they developed another game on the Unreal 4 engine, Fragmented.

    We (Idea Fabrik) purchased the game (The Repopulation IP only, not Fragmented nor the company.) in 2017 and began working on the game in March and brought the servers up for testing for all those that had backed the game prior, moving the game back to Alpha.

    Later in the year we opened basic sales for Steams Early Access, however we have not really done any marketing other than progress and game updates via social media (at this time).

    If you are interested you can check out the news page (https://therepopulation.com/news)for more information about the progress and the direction of the game.

    Love us or hate us, all we can promise is to do our best. :) There are currently two different teams, one for HeroEngine and one for The Repopulation. Two large updates have gone out, and several smaller ones and hotfixes since November 2017.

    We have the next larger update (hopefully before fall) which includes a badly needed combat revamp and a lot of LOD issues fixed (related to both art and combat/targeting).

    :)

  • ManestreamManestream Member UncommonPosts: 924
    I dont go by active player stats during EA stage as alot of peeps will play a little and stop playign and play a little after each big patch update. Only when it comes very close to leaving EA stage do activity of players start to take shape.

    This game has been on my wishlist/watch list for a while. It had very bad reviews BEFORE going to differant developers, since then i dont know much else about it. So only the newer reviews will help (old reviews should be removed and scrapped however in my opinion as they are misleading and came from previous developers.
  • SarreneSarrene Member UncommonPosts: 34
    Thank you Manestream,
    We actually did discuss removing them, as we had the ability when we took over. However, being that this is part of the games history, we also did not want to erase it.

    It is a mixed bag for sure and can be quite confusing for some. However, we did wish to keep all history (Reviews and official forum posts) so players could see the transparency.

    Plus, there are some good reviews even if they are negative, it lets us know what players see, issues they have with the game and where we need to focus on at each step.

    Sadly there was no way to archive them, we had the option of all or none.
    In my mind, "none" was a bit drastic, especially with both the issue of transparency and the history outlining problems with the game.


  • lahnmirlahnmir Member EpicPosts: 2,543
    Tried it before it got killed (backed them twice) and it looked promising. Tried logging into the client again after the "relaunch" and I couldn't get in, no matter what I tried, as if my Kickstarter account was gone. Haven't bothered since, got enough to play as is.

    /Cheers,
    Lahnmir
    'the only way he could nail it any better is if he used a cross.'

    Kyleran on yours sincerely 


    But there are many. You can play them entirely solo, and even offline. Also, you are wrong by default.

    Ikcin in response to yours sincerely debating whether or not single-player offline MMOs exist...
  • SarreneSarrene Member UncommonPosts: 34
    lahnmir said:
    Tried it before it got killed (backed them twice) and it looked promising. Tried logging into the client again after the "relaunch" and I couldn't get in, no matter what I tried, as if my Kickstarter account was gone. Haven't bothered since, got enough to play as is.

    /Cheers,
    Lahnmir
    Good day,
    I apologize, I just saw your comment. If you are having issues getting in, please go ahead and fill out a ticket. We are honouring all accounts and backers. So your account is still there.

    You can go here ( https://therepopulation.com/support/help-desk/ticket-management ) and put in a ticket and someone will get you back in game in short order.

    :)


    blueturtle13
  • ultimateduckultimateduck Member UncommonPosts: 165
    I remember playing this before it launched but I don't remember if it was through a free access key or a paid backer account.  Either way, I liked the concept and am excited it is being brought back to life.  I will have to see if I am able to log in and do a little testing.  Everything I've seen so far looks good.
  • SarreneSarrene Member UncommonPosts: 34
    I remember playing this before it launched but I don't remember if it was through a free access key or a paid backer account.  Either way, I liked the concept and am excited it is being brought back to life.  I will have to see if I am able to log in and do a little testing.  Everything I've seen so far looks good.
    Thanks for the support. If you are unable to log in please head over and fill out a ticket here: https://therepopulation.com/support/help-desk/ticket-management
    Someone will make sure you are up and playing again.

    Please note that we have moved the game back to Alpha, so hoping back in game now is a great time as we are working on performance updates as well as content. This is a great time to join in on the discussions and be part of the development as a player.

    Make sure you check out the news and updates page as well here: https://therepopulation.com/news and please feel free to comment or ask any questions you have!

    :)


  • AsheramAsheram Member RarePosts: 3,685
    This has actually gotten alot better, if you own the game you should consider trying it out again.
    Octagon7711
  • HatefullHatefull Member RarePosts: 2,076
    I might jump in an look around a bit

    If you want a new idea, go read an old book.

  • SarreneSarrene Member UncommonPosts: 34
    Asheram said:
    This has actually gotten alot better, if you own the game you should consider trying it out again.
    Thanks Asheram. We are working hard, but still have a ways to go. Great thing with the community that plays and those on Discord is that they have helped us by giving great feedback and insight.

    All are welcome to join. Come on back in and check out some of the back end work, as well as a few updated areas.  Of course, give feedback from current game play, your favourite features, up coming features as well as current art direction we are going towards.

    :)
  • TheDoctor63TheDoctor63 Newbie CommonPosts: 1
    I dunno, I just happened to stumble upon this thread and thought I would create an account to comment.  
    I have backed the game a time or few and my review of the game remains ever the same. I have gotten my ROI from the game many times over (even considering the number of accounts I have purchased for myself or gifted to others) despite the hiatus that the game suffered. 

    Were there bugs? Are there bugs? Yup and yup.... right along with every other game I have played over the past 20 years.  Did the game take a direction which I didn't (and still don't) care for? Yeppers, but that's why they call it testing. Who knows, the new devs (once they have things a bit more sorted) might jump in a play the game and come around to a proper way of thinking with regard to harvesting of corpses and such. 

    Is there a high player population?  NO...  Care to guess why?  Because people are just talking about it rather than actually trying it.  MMO games, without question, need a decent population in order for them to function as intended. I am as guilty as everyone else along these lines because I have been waiting to see the Actual patch from the new devs (every patch up until this point has been backtracking over old code and putting things to a place to make the game able to accept the newer HERO engine version).   

    This coming patch (Soon™) should be that patch.  Personally; I say try it. 
    The crafting, alone, kicks most people's butts. AND you die.. you actually die to the mobs. That is unheard of in games today. Most MMO games I have played (way too many to list) I find myself at level 30... never having died... and in games like BDO, ESO, or AA I find myself there without having drunk health pots. 

    NOTHING VENTURED.. NOTHING GAINED..   JUST SAYIN.
    Sarrene
  • SarreneSarrene Member UncommonPosts: 34
    ... <snip> ...Who knows, the new devs (once they have things a bit more sorted) might jump in a play the game and come around to a proper way of thinking with regard to harvesting of corpses and such. 

    ... <snip> ...I am as guilty as everyone else along these lines because I have been waiting to see the Actual patch from the new devs (every patch up until this point has been backtracking over old code and putting things to a place to make the game able to accept the newer HERO engine version).  

    ... <snip> ...
    I am as guilty as everyone else along these lines because I have been waiting to see the Actual patch from the new devs (every patch up until this point has been backtracking over old code and putting things to a place to make the game able to accept the newer HERO engine version).
    Read more at https://forums.mmorpg.com/discussion/469549/how-is-it-after-the-patch/p3#rkb8Z1VX12xiBQyZ.99


    This coming patch (Soon™) should be that patch.  Personally; I say try it. 
    The crafting, alone, kicks most people's butts. AND you die.. you actually die to the mobs. That is unheard of in games today. Most MMO games I have played (way too many to list) I find myself at level 30... never having died... and in games like BDO, ESO, or AA I find myself there without having drunk health pots. 

    NOTHING VENTURED.. NOTHING GAINED..   JUST SAYIN.
    I snipped your post a bit to keep it down. But first let me say Thank You!" for your honest reply. I agree with a lot of what you said and it is totally understandable.

    Developer In Game Activity:
    I agree with you 110% about devs actually playing the game they are making. This is something that was taught to me many many years ago and I fully believe it. To know what you are designing and developing it is good to see it in action from a players point of view.

    To let you and others know, we do get into game quite often with the players.

    I generally make a weekly habit of doing so myself once a week (at least) on Sundays. I interact, ask questions, answer a lot of them, and even play right along side the players. The best way to see what needs adjusting or changing while keeping within the games original scope and vision from 2012 and before under ABT.

    This past week I was on almost every night to fill in for a GM, and it gave me more time to meet more players and answer more questions. It also gave me a few nice ideas to help fill in a few systems we are revamping as well.


    Patches and Updates:
    Regarding patches, we actually did release two of our own back to back that focused on combat revamp and fixes and two areas being redone.

    The two areas being redeveloped from scratch due to the inability for players to be able to enter those two areas without massive lag. Since this was a main hub for many missions, it only made sense to redo those two so players could enter and play. A lot of optimizations went into both. Also added in a few of our own bits of art as well.

    The combat got a few nice updates (nothing changed to the "action mode" sorry, that needs to be redesigned from the bottom up once we have the primary 3rd person and 1st person finished, tested and approved by the players. This changed or updated everything from targeting, LoS, auto targeting, and more. No more getting the constant and annoying "Target is out of range" or "Target is not in view" when it is standing right in front of you!

    We have also done many hot patches and fixes as you had hinted towards to help make things a bit easier for players right now. We have, as you also mentioned, been working hard behind the scenes to get to the point to where we can start with regular game updates. The one for this year will be a good foundation for a lot more to come.

    Anyways, if you are interested, please feel free to visit our News page to see what we are doing, working on, difficulties, and updates. We tend to post an update article average of once a month. You can find that here: https://therepopulation.com/news

    We are also very active in Discord as well, so please feel free to stop by for a visit and just say hello. Link to our discord is on the top of menu bar on all of our pages.

    Again, thank you very much for your reply TheDoctor63, it was much appreciated and honest.

    :) Sarrene'


  • ScorchienScorchien Member LegendaryPosts: 6,679
    Ill be checking out the games progress this week
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