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PUBG and Fortnite – The Drama Continues - General Columns

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  • someforumguysomeforumguy Member RarePosts: 4,052
    Please let them clone whatever mechanic/game mode. As player I really don't want game modes' rights being owned by one game developer.
     
    I mean, who cares about shitty clones? Just play the better game of the choices. Also, this is always better then having one shitty original that can't be improved upon by a clone because of exclusive rights.

    Competition leading to better games is what is needed. Not milking mediocre games (/franchises) because of exclusive rights.

    Now, someone please clone GTA5, but without the shark card (or silly grind for the masochist) dependant online multiplayer.
  • LobotomistLobotomist Member RarePosts: 5,828
    Kyleran said:
    I think that everyone is defending Fortnite but Epic made real blatant rippoff.
    Like they practically copied the game in their engine. Every single thing.

    Its very dirty - where did gaming come to when people are simply copying other game to every single detail ?

    Er....WOW clones galore, numerous L2 ripoffs, doom clones, mobas, etc, copying gameplay mechanics and even the UI have been standards in gaming for a very long time.

    As I read through this thread (you did read the thread before posting, right?) there is mention of several differences, including setting, base building and more so while one may borrow very heavily from the other this is certainly not new at all in gaming.


    But isnt rampant cloning just what destroyed MMORPGs ?

    Before WoW every MMO tried to be original, than came the simple wish to do exact same game as WOW.

    And what about endless stream of DOTA games ?



    How is this good for anything ?
    aliven



  • someforumguysomeforumguy Member RarePosts: 4,052
    Kyleran said:
    I think that everyone is defending Fortnite but Epic made real blatant rippoff.
    Like they practically copied the game in their engine. Every single thing.

    Its very dirty - where did gaming come to when people are simply copying other game to every single detail ?

    Er....WOW clones galore, numerous L2 ripoffs, doom clones, mobas, etc, copying gameplay mechanics and even the UI have been standards in gaming for a very long time.

    As I read through this thread (you did read the thread before posting, right?) there is mention of several differences, including setting, base building and more so while one may borrow very heavily from the other this is certainly not new at all in gaming.


    But isnt rampant cloning just what destroyed MMORPGs ?

    Before WoW every MMO tried to be original, than came the simple wish to do exact same game as WOW.

    And what about endless stream of DOTA games ?



    How is this good for anything ?
    WoW's success though was based on cloning popular ideas and improving upon it (whether you like WoW or not).

    But after/because of WoW's financial success, AAA MMORPG's just went typical mainstream. So, instead of developers brainstorming ideas and coming up with original ideas, you get a marketing department having a lead role in game design, which destroys creativity.

    And because MMORPG's are very expensive to develop, the alternative indie developers that actually come up with different concepts rarely make it because they run out of money before they can even start to polish. And not because they have bad ideas.

    In other game genres though, especially in cheaper genres to develop in, the cloning can lead to improvement because competition. This is why some survival games are a lot better then  others, even though they use the same concept.

    Cloning is not always bad. Some mechanics/game modes are simply too good not to reuse. You don't have to always reinvent the wheel just for originality's sake.
    Kyleran
  • OzmodanOzmodan Member EpicPosts: 9,581
    If you fear competition, you should just get out of the game.  The only story here is the idiots at PUBG acting out their foolish fantasies about owning the market.
    ConstantineMerusaliven
  • MadFrenchieMadFrenchie Member LegendaryPosts: 8,483
    Kyleran said:
    I think that everyone is defending Fortnite but Epic made real blatant rippoff.
    Like they practically copied the game in their engine. Every single thing.

    Its very dirty - where did gaming come to when people are simply copying other game to every single detail ?

    Er....WOW clones galore, numerous L2 ripoffs, doom clones, mobas, etc, copying gameplay mechanics and even the UI have been standards in gaming for a very long time.

    As I read through this thread (you did read the thread before posting, right?) there is mention of several differences, including setting, base building and more so while one may borrow very heavily from the other this is certainly not new at all in gaming.


    But isnt rampant cloning just what destroyed MMORPGs ?

    Before WoW every MMO tried to be original, than came the simple wish to do exact same game as WOW.

    And what about endless stream of DOTA games ?



    How is this good for anything ?
    Well, it gave us a 3rd person version of MOBAs (Smite), as well as other titles with unique spins on the genre (HotS for another).  As others have mentioned, that competition can breed innovation in these developers' attempts to carve out a slice of the pie for themselves.

    It's a double-edged sword, to be sure, but there's an argument to be made that it's a net gain in the end.
    Torval

    image
  • GoldbryanGoldbryan Member UncommonPosts: 6
    edited September 2017
    I love PUBG but if they sue Epic Games for this then let them do it and then Epic Games takes their rights for developing a game on their engine and that's that your move Bluehole.
  • FrodoFraginsFrodoFragins Member RarePosts: 4,303
    Rhoklaw said:
    The Federal government describes copyright and patents as "monopolies" because that is what they are. With the whole Tetris ordeal siding in favor of the originator, then it's safe to say that this should allow DOTA to do the same for every MOBA created since it's conception. Who knows, maybe Sony EverQuest should sue every MMORPG ever made. While we are at it, Minecraft should sue Trove and every other game similar to itself. This could go on and on and on, including the music industry, the auto industry, food industry. In my honest opinion, I hate copyright and patents because they are monopolies, but what I don't understand is, how are "some" able to sue for infringements and not others. Probably because the Supreme Court makes decisions based on minute details and every decision they make ends up opening a whole new can of worms for one party or another to exploit.
    DOTA wasn't the first MOBA map mod on SC, where it originated.  That title belongs to Aeon of Strife

    DOTA was controlled by multiple owners over time and so that also muddies the waters.

    In general the first company to get everything right will get the market share.  That's what LOL did.  Valve was lucky enough to get the DOTA name and have a legion of fanboys behind them to make a big mark as well.  HOTS was poorly designed and so even Blizzard backing them couldn't make them a real factor.
  • FrodoFraginsFrodoFragins Member RarePosts: 4,303
    Kyleran said:
    I think that everyone is defending Fortnite but Epic made real blatant rippoff.
    Like they practically copied the game in their engine. Every single thing.

    Its very dirty - where did gaming come to when people are simply copying other game to every single detail ?

    Er....WOW clones galore, numerous L2 ripoffs, doom clones, mobas, etc, copying gameplay mechanics and even the UI have been standards in gaming for a very long time.

    As I read through this thread (you did read the thread before posting, right?) there is mention of several differences, including setting, base building and more so while one may borrow very heavily from the other this is certainly not new at all in gaming.


    But isnt rampant cloning just what destroyed MMORPGs ?

    Before WoW every MMO tried to be original, than came the simple wish to do exact same game as WOW.

    And what about endless stream of DOTA games ?



    How is this good for anything ?
    no cloning didn't kill MMO's

    endless streams of MOBAs haven't killed MOBAs in the slightest.
  • TheDevilInsideTheDevilInside Member CommonPosts: 1
    So the devs from H1 KOTK can jump ship and basically make THE EXACT SAME GAME and sucker people into it and now THEYRE butthurt over more games cashing in on the Battle Royale game mode? Wow...They cant copyright or lay claim to a game mode unless its something they came up with thats completely original. This is why I never bought the game and never will. I just wish everyone else was smart enough to not throw money at games like this when theyre blatant rehashes.
  • ManestreamManestream Member UncommonPosts: 938
    edited September 2017
    So if they went into legalities with this, then where would it actually leave them against H1Z1-KotK? They could likewise bring up legalities against PUBG themselves. Yes it was teh same coder but he was PAID a salary, then other companies would start up their own till it all leads back to probably the first games to come out of that genre.

    As said, whats been a successful for 1 game triggers loads of wannabe copies (most suck, some though rare will be way better) its been that way for years. Take survival games ARK, Conan, Upcomming Citadel and Dark and Light.

    I dont own either of these 2 games. Will probably get PuBG when it goes on a decent discount (if ever) since i own H1Z1-KotK and both game are just too simular to each. Fortnite is ment to be F2P next year anyways so i can wait till then. If its heavy on the Cash shop then it will flop out, but next year it could have died anyways, only time will tell when that stage comes.
    Torval
  • winghaven1winghaven1 Member RarePosts: 710
    The article needed more investigation instead of grabbing the latest headlines. Amateur work sadly.
  • postlarvalpostlarval Member EpicPosts: 2,003
    So far the drama is better than either game.
    LeFantomealiven
    ______________________________________________________________________
    ~~ postlarval ~~

  • LeFantomeLeFantome Member RarePosts: 603
    So far the drama is better than either game.
    Give that
    man a freaking cookie
    Kyleran

    image
  • dmanditdmandit Member UncommonPosts: 2
    Bluehole and Brendan himself seem to handle their game and success with pure amateurness. From the mess that was stream snipe banning and now this. Before even a response from Epic they speculated intentions by Epic, and released a statement to media outlets that infer a lawsuit, then retweet pc gamers story I assume to garner sympathy from gamers and fans. Me? I find it distasteful and expect it to hurt themselves and gaming in general. But hey, it is their game.
    aliven
  • TorvalTorval Member LegendaryPosts: 19,934
    No one has brought up the irony of BlueHole crying foul for a developer stealing something from them? The execs at NCSoft must be having a cigar and whiskey over this one. :lol:
    KyleranConstantineMerus
    Fedora - A modern, free, and open source Operating System. https://getfedora.org/

    traveller, interloper, anomaly, iteration


  • mrputtsmrputts Member UncommonPosts: 273
    He says it right in the interview. Part of the license is getting assistance from Epic. If Epic assists in creating a feature for Pubg then implements it in their own game. That can be a problem.

    And also what does it say to other developers. Use Unreal and when your game is a success we will copy that shit and compete with you. But keep paying us for the engine use.

    Ea is like a poo fingered midas ~ShakyMo

  • KyleranKyleran Member LegendaryPosts: 34,882
    mrputts said:
    He says it right in the interview. Part of the license is getting assistance from Epic. If Epic assists in creating a feature for Pubg then implements it in their own game. That can be a problem.

    And also what does it say to other developers. Use Unreal and when your game is a success we will copy that shit and compete with you. But keep paying us for the engine use.
    It says to me, consider using a different engine.


    mrputtsCecropiaMadFrenchie

    "See normal people, I'm not one of them" | G-Easy & Big Sean

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing POE at the moment.

    Fools find no pleasure in understanding, but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon






  • Leon1eLeon1e Member UncommonPosts: 791
    edited September 2017
    That's usually what happens when it takes you forever to get out of fucking Alpha. Someone beats you to the punch. Free market and shit.
  • DakeruDakeru Member EpicPosts: 3,744
    Well I see a lot of posts here saying you can't copyright a genre and I agree.

    However watching that video does give you a deeper insight.
    Fortnite randomly added a battle royal mode which is a carbon copy of PUBG.

    Taking into account that PUBG is paying royalties to them just to get blatantly copied... yeah I would try my luck with a lawyer too.
    Torval
    Harbinger of Fools
  • AshanorAshanor Member UncommonPosts: 109
    edited September 2017
    "One of the biggest recent observations on this trend is the public event system in Destiny 2, which was founded in Warhammer Online by Mythic."

    Warhammer invented that system, but it was also used to an extent in Rift and also to a larger extent in GW2, long before the original Destiny much less Destiny 2 was even a concept.
    Torval
  • MaxBaconMaxBacon Member EpicPosts: 7,239
    Dakeru said:
    Taking into account that PUBG is paying royalties to them just to get blatantly copied... yeah I would try my luck with a lawyer too.
    Unlikely to turn into anything, much of a stretch.

    It gives Epic is bad publicity for Unreal Engine.
  • TorvalTorval Member LegendaryPosts: 19,934
    Kyleran said:
    mrputts said:
    He says it right in the interview. Part of the license is getting assistance from Epic. If Epic assists in creating a feature for Pubg then implements it in their own game. That can be a problem.

    And also what does it say to other developers. Use Unreal and when your game is a success we will copy that shit and compete with you. But keep paying us for the engine use.
    It says to me, consider using a different engine.


    Our company licenses an engine from a company that competes directly with some of our services. We could use another engine but nearly every other developer that licenses an engine also competes in that area (custom data interfaces).

    In my opinion development studios license engines because they have to. You don't see Blizz renting that thing out to any old noob that wants it right? On the other hand people like us license engines because we don't have the resources to staff up and build it ourselves.
    laxieMadFrenchie
    Fedora - A modern, free, and open source Operating System. https://getfedora.org/

    traveller, interloper, anomaly, iteration


  • TorvalTorval Member LegendaryPosts: 19,934
    Dakeru said:
    Well I see a lot of posts here saying you can't copyright a genre and I agree.

    However watching that video does give you a deeper insight.
    Fortnite randomly added a battle royal mode which is a carbon copy of PUBG.

    Taking into account that PUBG is paying royalties to them just to get blatantly copied... yeah I would try my luck with a lawyer too.

    If you're not a developer you'd think that is how it works, or should. If you're a developer you're either not being honest or you live in some crazy utopian dev ecosystem inside Area 51. :smirk:
    Fedora - A modern, free, and open source Operating System. https://getfedora.org/

    traveller, interloper, anomaly, iteration


  • laxielaxie Member RarePosts: 1,052
    After watching actual gameplay of Fortnite, it does show some similarity.

    Especially the opening sequence, with waiting for the game to start. Then flying in on a plane and parachuting down - it looks very similar to PUBG. I think Epic could have been a bit more original. You could have people beam down from space or something of that sort. I would not be comfortable releasing a product that similar to something out there.

    On the other hand, Fortnite has building, gathering and item crafting. It also has a completely different art style. The game would handle very differently, the combat would be quite different.

    You probably can't make a solid case, even if the opening sequence is quite similar.


  • XasapisXasapis Member RarePosts: 6,337
    I don't see how anyone can claim ownership of a genre. The mere notion is ludicrous and if Bluehole is actually claiming such a thing, they are delusional.

    In fact, I'm pretty sure I could make an identical replica of their game and as long as they didn't share the same code, they could do nothing to prevent me from selling it. After all, it's not like it hasn't been done before, over and over again.
    Torval
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