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Okay WTF is a MMO? Really?

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  • KyutaSyukoKyutaSyuko Member UncommonPosts: 288
    klash2def said:

    MMO: Raids, Quests, Custom Avatar, Dungeons, Group Content, PVP, Open World, Access to 1000s people, ONLINE ONLY EXPERIENCE (( MMO NEEDS ALL OF THESE AT LEAST ))

    Except that you don't have access to thousands of people in Destiny like you do in an actual MMO.  I can't go anywhere in the world and meet up with people in Destiny and form a party to do a dungeon or raid like I can in an actual MMO.  I have to goto the Hub area and meet them there then go into the mission from the hub area.  At least that was the way it was last I played.  Admittedly it's been a while.
    JamesGoblin
  • MadFrenchieMadFrenchie Member LegendaryPosts: 8,483
    Lol, and yet you still choose willful ignorance because you seem unable to fathom that you might be wrong.

    You fell right back into the "it doesn't need to be massively multiplayer to be a massively multiplayer game!" which has already been exposed as an invalid argument.  By multiple people.

    But hey, you can keep flipping over this if you like.  It won't make you any more right.
    CecropiaTheScavengerMaurgrimJamesGoblin

    image
  • MadFrenchieMadFrenchie Member LegendaryPosts: 8,483
    klash2def said:

    MMO: Raids, Quests, Custom Avatar, Dungeons, Group Content, PVP, Open World, Access to 1000s people, ONLINE ONLY EXPERIENCE (( MMO NEEDS ALL OF THESE AT LEAST ))

    Except that you don't have access to thousands of people in Destiny like you do in an actual MMO.  I can't go anywhere in the world and meet up with people in Destiny and form a party to do a dungeon or raid like I can in an actual MMO.  I have to goto the Hub area and meet them there then go into the mission from the hub area.  At least that was the way it was last I played.  Admittedly it's been a while.
    It doesn't matter.  It appears that including RPG tropes makes you an MMORPG, at least according to the OP.

    So hey, here's to one of the best MMORPGs of 2016: Divinity: Original Sin!
    TheScavengerJamesGoblin

    image
  • ScorchienScorchien Member LegendaryPosts: 6,883
    klash2def said:
    klash2def said:
    klash2def said:
    Destiny has a shared world space. Raids, Loots, Dailies, Heroics in a 100% online experience. Thats a MMO! The old dinosaur people are the real reason the mmo market is stagnant! Let it grow! Stop resisting it and lets embrace it and see what happens. I don't care about all the sub genres.. its a MMORPG at the end of the day. Here's why.

    In Destiny you play a ROLE of a Guardian trying to take back earth and other planets from the vex and cabal. See! That's already a RPG!

    In Destiny you play online with 1000s of other people (Although not at once) to do quests, raids, heroics, that need GROUPS of people to finish and all the normal mmo things you do everyday.. SEE its already a MMO!

    -snip-
    No one is arguing that Destiny is an RPG.  However with your definition of MMO Call of Duty would be an MMO since thousands of other people are playing it online at the same time you are.  What makes an MMO an MMO is that the game world is designed to house thousands of people at the same time.
    .. I literally said You can play with 1000s of people not at the same time but you need GROUPS of people to do raids, heroics and the like to complete. So tell me.. in your favorite MMO.. you ever saw 1000's of people at the same time? Im curious, what's the max number you have seen before on your screen personally?  I'll wait for that answer.. lol man

    Edit: FFS why do people keep saying COD? Its NOTHING LIKE DESTINY. The only thing they have in common is the FPS part. Thats it. Its like saying Fallout is COD just because it has guns. Destiny is nothing like COD.. I repeat. 
    Well seeing as an MMO's game WORLD tends to be pretty massive the chances of seeing thousands of people on screen at once is slim.  Especially since most servers wouldn't be able to handle that many which is why channels are created.  All those people are still in the same game world they may or may not be in the same area you're in.  In CoD there are group events such as capture the flag or the zombie mode, and I'm pretty sure you can play the campaign with a group of people too.  No one is saying Destiny and CoD are the same or even similar.  We're just saying that your definition of MMO is so vague that CoD falls under it.
    LOL Vague! Jesus..you are "pretty sure you can play COD Campaign with a group of people" Nope I'm pretty sure you cant. The most they ever did was adding a 2nd player option to campaign. Not even close to what Destiny is doing. 

    Okay since people are skim reading and trying to twist my words to fit a certain narrative,
    I'm going to say it again. I'm going to make very clear. Pay attention.

    MMO: Raids, Quests, Custom Avatar, Dungeons, Group Content, PVP, Open World, Access to 1000s people, ONLINE ONLY EXPERIENCE (( MMO NEEDS ALL OF THESE AT LEAST ))

    Destiny: Raids, Quests, Custom Avatar, Dungeons, Group Content, PVP, Open World, Access to 1000s of people, ONLINE ONLY EXPERIENCE (( DESTINY HAS ALL OF THESE ))

    COD/BF: Single Player Campaign, Multiplayer Modes, Zombie Mode, Loadout/Skin (not a custom avatar) (( COD/BF HAS THESE ))


    The French man is right ..

     And Destiny is NOT an Open World .. Its very much a Giant Instanced world , those thousands of other people , you have no effect on , no interaction with ,unless they are in your very tiny group ..
      
              In UO for instance

                I can Effect a Global Economy

                 I can help a random Stranger ...

                    I can hinder/kill/loot/or steal from a random stranger

                      I can effect mob spawns
                       
                        I can tame 100 sheep and bring them to your house (which is more sheep than people ,you can play with in Destiny)

                         I can build my house brick by brick and decorate it for all the game World to see anytime they want ..

                         I can cut off your head , and lock down Display it in my yard as a lawn ornament 

                        "The Head of Klash2Def "

                         I can write a book and put it under your head , for all the game world to read ..

                                         Titled "  It was his Destiny 2 be my lawn ornament "  

                     I can advertise/sell fish in town to hundreds of different players at one time ...

                 ETC........... could go on for pages ... but you get the idea .. Destiny is no MMORPG , and there is nothing wrong with that ..

      Its a hub based FPS
    Excession
  • klash2defklash2def Member EpicPosts: 1,549
    Lol, and yet you still choose willful ignorance because you seem unable to fathom that you might be wrong.

    You fell right back into the "it doesn't need to be massively multiplayer to be a massively multiplayer game!" which has already been exposed as an invalid argument.  By multiple people.

    But hey, you can keep flipping over this if you like.  It won't make you any more right.
    Bro please answer the question. You have not answered one question because you realize what I'm saying is right. I ask again good sir. What are these Additional MMO features you speak of that Destiny does not have? 
    ExcessionTheScavengerMaurgrimJamesGoblin
    "PSA: We live in a multicultural world. Nobody is "forcing" diversity. Earth is already Diverse."

    "Everything that happens is a political act, and the only people that get to pretend otherwise are those privileged enough to not have politics impact them at all." ~Taliesin
     
    Currently: Games Audio Engineer
    You've heard what I've heard

  • klash2defklash2def Member EpicPosts: 1,549
    klash2def said:

    MMO: Raids, Quests, Custom Avatar, Dungeons, Group Content, PVP, Open World, Access to 1000s people, ONLINE ONLY EXPERIENCE (( MMO NEEDS ALL OF THESE AT LEAST ))

    Except that you don't have access to thousands of people in Destiny like you do in an actual MMO.  I can't go anywhere in the world and meet up with people in Destiny and form a party to do a dungeon or raid like I can in an actual MMO.  I have to goto the Hub area and meet them there then go into the mission from the hub area.  At least that was the way it was last I played.  Admittedly it's been a while.
    Destiny you can join anyone's Fireteam from anywhere in the game space it was always that way. The hub is just a place in the game world. The function of pressing the start button and clicking "Add To Fire team" was always there man.
    ExcessionTheScavengerJamesGoblin
    "PSA: We live in a multicultural world. Nobody is "forcing" diversity. Earth is already Diverse."

    "Everything that happens is a political act, and the only people that get to pretend otherwise are those privileged enough to not have politics impact them at all." ~Taliesin
     
    Currently: Games Audio Engineer
    You've heard what I've heard

  • MadFrenchieMadFrenchie Member LegendaryPosts: 8,483
    klash2def said:
    Lol, and yet you still choose willful ignorance because you seem unable to fathom that you might be wrong.

    You fell right back into the "it doesn't need to be massively multiplayer to be a massively multiplayer game!" which has already been exposed as an invalid argument.  By multiple people.

    But hey, you can keep flipping over this if you like.  It won't make you any more right.
    Bro please answer the question. You have not answered one question because you realize what I'm saying is right. I ask again good sir. What are these Additional MMO features you speak of that Destiny does not have? 
    The ability to complete game content while interacting with massive amounts of other players simultaneously in the game world.  Y'know, the "massively multiplayer" part.
    ExcessionTheScavengerJamesGoblin

    image
  • KyutaSyukoKyutaSyuko Member UncommonPosts: 288
    klash2def said:
    klash2def said:

    MMO: Raids, Quests, Custom Avatar, Dungeons, Group Content, PVP, Open World, Access to 1000s people, ONLINE ONLY EXPERIENCE (( MMO NEEDS ALL OF THESE AT LEAST ))

    Except that you don't have access to thousands of people in Destiny like you do in an actual MMO.  I can't go anywhere in the world and meet up with people in Destiny and form a party to do a dungeon or raid like I can in an actual MMO.  I have to goto the Hub area and meet them there then go into the mission from the hub area.  At least that was the way it was last I played.  Admittedly it's been a while.
    Destiny you can join anyone's Fireteam from anywhere in the game space it was always that way. The hub is just a place in the game world. The function of pressing the start button and clicking "Add To Fire team" was always there man.
    That was not the point I was trying to make.  The point I was trying to make is that to do anything in Destiny you have to go from the hub into the mission/raid vs them having a fixed location in the world where thousands of people are freely roaming.
    klash2defExcession
  • klash2defklash2def Member EpicPosts: 1,549
    klash2def said:

    MMO: Raids, Quests, Custom Avatar, Dungeons, Group Content, PVP, Open World, Access to 1000s people, ONLINE ONLY EXPERIENCE (( MMO NEEDS ALL OF THESE AT LEAST ))

    Except that you don't have access to thousands of people in Destiny like you do in an actual MMO.  I can't go anywhere in the world and meet up with people in Destiny and form a party to do a dungeon or raid like I can in an actual MMO.  I have to goto the Hub area and meet them there then go into the mission from the hub area.  At least that was the way it was last I played.  Admittedly it's been a while.
    It doesn't matter.  It appears that including RPG tropes makes you an MMORPG, at least according to the OP.

    So hey, here's to one of the best MMORPGs of 2016: Divinity: Original Sin!
    Stop twisting my words. Again. I said you need all those things to be an MMO not just RPG tropes. I literally named everything. And you insist on twisting my words to fit a narrative. Also now I really feel like you haven't played Destiny, because instead of telling this person that hey you can actually make a group ANYWHERE in the game space, you say something like this. SMH.. 
    ExcessionTheScavenger
    "PSA: We live in a multicultural world. Nobody is "forcing" diversity. Earth is already Diverse."

    "Everything that happens is a political act, and the only people that get to pretend otherwise are those privileged enough to not have politics impact them at all." ~Taliesin
     
    Currently: Games Audio Engineer
    You've heard what I've heard

  • IselinIselin Member LegendaryPosts: 13,021
    klash2def said:
    Annnnnnddddddd...  You're still arguing a red herring.  Noice!!
    annnnnnnnnnnddddd you are still missing the point. Noicer!!!
    Not at all.  You think forcing multiplayer on players and using dungeon crawling as group content qualifies Destiny to be an MMORPG.  Only, nothing about sharing the game world or dungeon crawling defines an MMORPG.  It qualifies it as multiplayer and RPG, respectively.  Additional features are needed to qualify it as massively multiplayer.
    That's exactly why Kano saying above that Narius is also right shows the root of the ignorance problem: when some online game has features resembling those historically found in MMOs, which is happening more and more these days, some people are quick to jump on the bandwagon and call them an MMO despite the fact that there is nothing massively multiplayer about it. Some MMOs have LFG tools so other games that have LFG lobbies must also be MMOs. Some MMOs have non-persistent instances for 4 or 5 players... therefore other multiplayer games with non persistent instances for 4 or 5 players must also be an MMO. People don't talk much in MMOs and they maybe know 40 people in a given MMO they play... therefore games with 40 people max *like survival games) are also MMOs. Likewise something that IS an MMO doesn't stop being one when the population is low even if it feels that way to you. If you're in a forest and have all your atention focused on one tree, you're still in a fucking forest.

    I can see that some MP games provide an experience that is similar to that of some modern MMOs but that still doesn't make them MMOs. Not that it really makes much difference if you enjoy it: you can call it Bob if that works for you.

    But people like the OP, for some unfathomable reason want to call non-MMOs, MMOs as if that mattered. I guess he must hold the MMO descriptor in high regard and wants whatever he likes to be labeled that way. I can see a site wanting to get more clicks doing it but WhyTF would a player do it?

    If we were actually playing an MMO I see a lot of people in this thread dying from standing in stupid.
    MadFrenchieExcessionTheScavengerMaurgrimJamesGoblin
    “Microtransactions? In a single player role-playing game? Are you nuts?” 
    ― CD PROJEKT RED
  • MadFrenchieMadFrenchie Member LegendaryPosts: 8,483
    klash2def said:
    klash2def said:

    MMO: Raids, Quests, Custom Avatar, Dungeons, Group Content, PVP, Open World, Access to 1000s people, ONLINE ONLY EXPERIENCE (( MMO NEEDS ALL OF THESE AT LEAST ))

    Except that you don't have access to thousands of people in Destiny like you do in an actual MMO.  I can't go anywhere in the world and meet up with people in Destiny and form a party to do a dungeon or raid like I can in an actual MMO.  I have to goto the Hub area and meet them there then go into the mission from the hub area.  At least that was the way it was last I played.  Admittedly it's been a while.
    It doesn't matter.  It appears that including RPG tropes makes you an MMORPG, at least according to the OP.

    So hey, here's to one of the best MMORPGs of 2016: Divinity: Original Sin!
    Stop twisting my words. Again. I said you need all those things to be an MMO not just RPG tropes. I literally named everything. And you insist on twisting my words to fit a narrative. Also now I really feel like you haven't played Destiny, because instead of telling this person that hey you can actually make a group ANYWHERE in the game space, you say something like this. SMH.. 
    I'm not.  Nothing about the features you mentioned qualify Destiny as an MMORPG.
    ExcessionTheScavenger

    image
  • DMKanoDMKano Member LegendaryPosts: 21,533
    Iselin said:
    klash2def said:
    Annnnnnddddddd...  You're still arguing a red herring.  Noice!!
    annnnnnnnnnnddddd you are still missing the point. Noicer!!!
    Not at all.  You think forcing multiplayer on players and using dungeon crawling as group content qualifies Destiny to be an MMORPG.  Only, nothing about sharing the game world or dungeon crawling defines an MMORPG.  It qualifies it as multiplayer and RPG, respectively.  Additional features are needed to qualify it as massively multiplayer.
    That's exactly why Kano saying above that Narius is also right shows the root of the ignorance problem: when some online game has features resembling those historically found in MMOs, which is happening more and more these days, some people are quick to jump on the bandwagon and call them an MMO despite the fact that there is nothing massively multiplayer about it. Some MMOs have LFG tools so other games that have LFG lobbies must also be MMOs. Some MMOs have non-persistent instances for 4 or 5 players... therefore other multiplayer games with non persistent instances for 4 or 5 players must also be an MMO. People don't talk much in MMOs and they maybe know 40 people in a given MMO they play... therefore games with 40 people max *like survival games) are also MMOs. Likewise something that IS an MMO doesn't stop being one when the population is low even if it feels that way to you. If you're in a forest and have all your atention focused on one tree, you're still in a fucking forest.

    I can see that some MP games provide an experience that is similar to that of some modern MMOs but that still doesn't make them MMOs. Not that it really makes much difference if you enjoy it: you can call it Bob if that works for you.

    But people like the OP, for some unfathomable reason want to call non-MMOs, MMOs as if that mattered. I guess he must hold the MMO descriptor in high regard and wants whatever he likes to be labeled that way. I can see a site wanting to get more clicks doing it but WhyTF would a player do it?

    If we were actually playing an MMO I see a lot of people in this thread dying from standing in stupid.


    So is Destiny an MMO?
    IselinExcessionTheScavengerJamesGoblin
  • IselinIselin Member LegendaryPosts: 13,021
    DMKano said:
    Iselin said:
    klash2def said:
    Annnnnnddddddd...  You're still arguing a red herring.  Noice!!
    annnnnnnnnnnddddd you are still missing the point. Noicer!!!
    Not at all.  You think forcing multiplayer on players and using dungeon crawling as group content qualifies Destiny to be an MMORPG.  Only, nothing about sharing the game world or dungeon crawling defines an MMORPG.  It qualifies it as multiplayer and RPG, respectively.  Additional features are needed to qualify it as massively multiplayer.
    That's exactly why Kano saying above that Narius is also right shows the root of the ignorance problem: when some online game has features resembling those historically found in MMOs, which is happening more and more these days, some people are quick to jump on the bandwagon and call them an MMO despite the fact that there is nothing massively multiplayer about it. Some MMOs have LFG tools so other games that have LFG lobbies must also be MMOs. Some MMOs have non-persistent instances for 4 or 5 players... therefore other multiplayer games with non persistent instances for 4 or 5 players must also be an MMO. People don't talk much in MMOs and they maybe know 40 people in a given MMO they play... therefore games with 40 people max *like survival games) are also MMOs. Likewise something that IS an MMO doesn't stop being one when the population is low even if it feels that way to you. If you're in a forest and have all your atention focused on one tree, you're still in a fucking forest.

    I can see that some MP games provide an experience that is similar to that of some modern MMOs but that still doesn't make them MMOs. Not that it really makes much difference if you enjoy it: you can call it Bob if that works for you.

    But people like the OP, for some unfathomable reason want to call non-MMOs, MMOs as if that mattered. I guess he must hold the MMO descriptor in high regard and wants whatever he likes to be labeled that way. I can see a site wanting to get more clicks doing it but WhyTF would a player do it?

    If we were actually playing an MMO I see a lot of people in this thread dying from standing in stupid.


    So is Destiny an MMO?
    It's a game.
    ExcessionTheScavenger
    “Microtransactions? In a single player role-playing game? Are you nuts?” 
    ― CD PROJEKT RED
  • FaunNoeFaunNoe Member UncommonPosts: 56
    klash2def....are you going to drag this bloody thread for miles? I mean....this is the world where youtube and twitch exist. Anytime you want to see the difference between destiny and a true mmo/mmorpg.....just go to one of those.  

    This is one of those things where we all know what the truth is but there are just enough similarities for someone to argue and make things more complicated/annoying than they need to be. 

    Destiny is not an mmo, get over it. 
    ExcessionTheScavengerJamesGoblin
  • DMKanoDMKano Member LegendaryPosts: 21,533
    Iselin said:
    DMKano said:
    Iselin said:
    klash2def said:
    Annnnnnddddddd...  You're still arguing a red herring.  Noice!!
    annnnnnnnnnnddddd you are still missing the point. Noicer!!!
    Not at all.  You think forcing multiplayer on players and using dungeon crawling as group content qualifies Destiny to be an MMORPG.  Only, nothing about sharing the game world or dungeon crawling defines an MMORPG.  It qualifies it as multiplayer and RPG, respectively.  Additional features are needed to qualify it as massively multiplayer.
    That's exactly why Kano saying above that Narius is also right shows the root of the ignorance problem: when some online game has features resembling those historically found in MMOs, which is happening more and more these days, some people are quick to jump on the bandwagon and call them an MMO despite the fact that there is nothing massively multiplayer about it. Some MMOs have LFG tools so other games that have LFG lobbies must also be MMOs. Some MMOs have non-persistent instances for 4 or 5 players... therefore other multiplayer games with non persistent instances for 4 or 5 players must also be an MMO. People don't talk much in MMOs and they maybe know 40 people in a given MMO they play... therefore games with 40 people max *like survival games) are also MMOs. Likewise something that IS an MMO doesn't stop being one when the population is low even if it feels that way to you. If you're in a forest and have all your atention focused on one tree, you're still in a fucking forest.

    I can see that some MP games provide an experience that is similar to that of some modern MMOs but that still doesn't make them MMOs. Not that it really makes much difference if you enjoy it: you can call it Bob if that works for you.

    But people like the OP, for some unfathomable reason want to call non-MMOs, MMOs as if that mattered. I guess he must hold the MMO descriptor in high regard and wants whatever he likes to be labeled that way. I can see a site wanting to get more clicks doing it but WhyTF would a player do it?

    If we were actually playing an MMO I see a lot of people in this thread dying from standing in stupid.


    So is Destiny an MMO?
    It's a game.


    It is and if one person calls it an MMO and another doesnt, its still a game right?

    So whats the problem exactly?

    Is it not ok for anyone to stop calling an "MMO by design" no longer an "MMO in gameplay" when the population dips so low that you cant do MMO-content?

    heh
  • klash2defklash2def Member EpicPosts: 1,549
    klash2def said:
    Lol, and yet you still choose willful ignorance because you seem unable to fathom that you might be wrong.

    You fell right back into the "it doesn't need to be massively multiplayer to be a massively multiplayer game!" which has already been exposed as an invalid argument.  By multiple people.

    But hey, you can keep flipping over this if you like.  It won't make you any more right.
    Bro please answer the question. You have not answered one question because you realize what I'm saying is right. I ask again good sir. What are these Additional MMO features you speak of that Destiny does not have? 
    The ability to complete game content while interacting with massive amounts of other players simultaneously in the game world.  Y'know, the "massively multiplayer" part.
    LOL Okay.. so some of my earlier questions that you wouldn't answer.

    Good Sir? Excuse me, would you mind explaining to me how many players at once have you seen on your screen while playing your favorite MMO?

    Sir could you name a raid that requires over 40 people?
    Is there anything in the game that you can do with over 40 people?

    What is the number of players playing in one instance requirement for a game to be considered Massive? 

    What is Massive? 100 People in a instance? That's massive to you? 

    I always thought Massive was knowing that I could run into some of the 1000's of people playing when I'm playing at any given time. I didn't know it was a specific number.. If it is a number whats the number? 
    ExcessionTheScavengerJamesGoblin
    "PSA: We live in a multicultural world. Nobody is "forcing" diversity. Earth is already Diverse."

    "Everything that happens is a political act, and the only people that get to pretend otherwise are those privileged enough to not have politics impact them at all." ~Taliesin
     
    Currently: Games Audio Engineer
    You've heard what I've heard

  • IselinIselin Member LegendaryPosts: 13,021
    DMKano said:
    Iselin said:
    DMKano said:
    Iselin said:
    klash2def said:
    Annnnnnddddddd...  You're still arguing a red herring.  Noice!!
    annnnnnnnnnnddddd you are still missing the point. Noicer!!!
    Not at all.  You think forcing multiplayer on players and using dungeon crawling as group content qualifies Destiny to be an MMORPG.  Only, nothing about sharing the game world or dungeon crawling defines an MMORPG.  It qualifies it as multiplayer and RPG, respectively.  Additional features are needed to qualify it as massively multiplayer.
    That's exactly why Kano saying above that Narius is also right shows the root of the ignorance problem: when some online game has features resembling those historically found in MMOs, which is happening more and more these days, some people are quick to jump on the bandwagon and call them an MMO despite the fact that there is nothing massively multiplayer about it. Some MMOs have LFG tools so other games that have LFG lobbies must also be MMOs. Some MMOs have non-persistent instances for 4 or 5 players... therefore other multiplayer games with non persistent instances for 4 or 5 players must also be an MMO. People don't talk much in MMOs and they maybe know 40 people in a given MMO they play... therefore games with 40 people max *like survival games) are also MMOs. Likewise something that IS an MMO doesn't stop being one when the population is low even if it feels that way to you. If you're in a forest and have all your atention focused on one tree, you're still in a fucking forest.

    I can see that some MP games provide an experience that is similar to that of some modern MMOs but that still doesn't make them MMOs. Not that it really makes much difference if you enjoy it: you can call it Bob if that works for you.

    But people like the OP, for some unfathomable reason want to call non-MMOs, MMOs as if that mattered. I guess he must hold the MMO descriptor in high regard and wants whatever he likes to be labeled that way. I can see a site wanting to get more clicks doing it but WhyTF would a player do it?

    If we were actually playing an MMO I see a lot of people in this thread dying from standing in stupid.


    So is Destiny an MMO?
    It's a game.


    It is and if one person calls it an MMO and another doesnt, its still a game right?

    So whats the problem exactly?

    Is it not ok for anyone to stop calling an "MMO by design" no longer an "MMO in gameplay" when the population dips so low that you cant do MMO-content?

    heh
    If you want to call your car a boulder when it runs out of gas, be my guest. Personally I still think of it as a car and will go get some gas and put some in it... I wouldn't do that with a boulder.
    MadFrenchieCecropiaExcessionTheScavenger
    “Microtransactions? In a single player role-playing game? Are you nuts?” 
    ― CD PROJEKT RED
  • Octagon7711Octagon7711 Member LegendaryPosts: 8,854
    I once watched a person who worked for a major dictionary company give a lecture on definitions and what makes a word a word and what determines what a word means.  Basically she said that words and meanings are a popularity contest.  Whatever a majority of people believe a word to be, it becomes, and the same with it's meaning.  As society changes so do words and there meanings.

    "We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa      "We don't see things as they are, we see them as we are."  SR Covey

  • klash2defklash2def Member EpicPosts: 1,549
    klash2def said:
    klash2def said:

    MMO: Raids, Quests, Custom Avatar, Dungeons, Group Content, PVP, Open World, Access to 1000s people, ONLINE ONLY EXPERIENCE (( MMO NEEDS ALL OF THESE AT LEAST ))

    Except that you don't have access to thousands of people in Destiny like you do in an actual MMO.  I can't go anywhere in the world and meet up with people in Destiny and form a party to do a dungeon or raid like I can in an actual MMO.  I have to goto the Hub area and meet them there then go into the mission from the hub area.  At least that was the way it was last I played.  Admittedly it's been a while.
    Destiny you can join anyone's Fireteam from anywhere in the game space it was always that way. The hub is just a place in the game world. The function of pressing the start button and clicking "Add To Fire team" was always there man.
    That was not the point I was trying to make.  The point I was trying to make is that to do anything in Destiny you have to go from the hub into the mission/raid vs them having a fixed location in the world where thousands of people are freely roaming.
    Bro.. you do realize that in WoW you are being ported into a instance with a small group of people also. Its not 1000s of people running around freely EVER in any mmo at any time. 

    Also the same way you get to a raid or mission in wow is the same way you do in Destiny. You group up and go there and your team is ported to a instance. Its the same exact thing.
    ExcessionTheScavenger
    "PSA: We live in a multicultural world. Nobody is "forcing" diversity. Earth is already Diverse."

    "Everything that happens is a political act, and the only people that get to pretend otherwise are those privileged enough to not have politics impact them at all." ~Taliesin
     
    Currently: Games Audio Engineer
    You've heard what I've heard

  • klash2defklash2def Member EpicPosts: 1,549
    FaunNoe said:
    klash2def....are you going to drag this bloody thread for miles? I mean....this is the world where youtube and twitch exist. Anytime you want to see the difference between destiny and a true mmo/mmorpg.....just go to one of those.  

    This is one of those things where we all know what the truth is but there are just enough similarities for someone to argue and make things more complicated/annoying than they need to be. 

    Destiny is not an mmo, get over it. 
    You people amaze me with how entitled you talk.

    Destiny is a mmo now get over it. See how that works? I can do it too. 

    Sorry that its not your traditional MMO you are used to.. might want to take that up with Bungie not me, I'm only the observer. 
    ExcessionTheScavengerMaurgrim
    "PSA: We live in a multicultural world. Nobody is "forcing" diversity. Earth is already Diverse."

    "Everything that happens is a political act, and the only people that get to pretend otherwise are those privileged enough to not have politics impact them at all." ~Taliesin
     
    Currently: Games Audio Engineer
    You've heard what I've heard

  • MadFrenchieMadFrenchie Member LegendaryPosts: 8,483
    edited September 2017
    klash2def said:
    klash2def said:
    Lol, and yet you still choose willful ignorance because you seem unable to fathom that you might be wrong.

    You fell right back into the "it doesn't need to be massively multiplayer to be a massively multiplayer game!" which has already been exposed as an invalid argument.  By multiple people.

    But hey, you can keep flipping over this if you like.  It won't make you any more right.
    Bro please answer the question. You have not answered one question because you realize what I'm saying is right. I ask again good sir. What are these Additional MMO features you speak of that Destiny does not have? 
    The ability to complete game content while interacting with massive amounts of other players simultaneously in the game world.  Y'know, the "massively multiplayer" part.
    LOL Okay.. so some of my earlier questions that you wouldn't answer.

    Good Sir? Excuse me, would you mind explaining to me how many players at once have you seen on your screen while playing your favorite MMO?

    Sir could you name a raid that requires over 40 people?
    Is there anything in the game that you can do with over 40 people?

    What is the number of players playing in one instance requirement for a game to be considered Massive? 

    What is Massive? 100 People in a instance? That's massive to you? 

    I always thought Massive was knowing that I could run into some of the 1000's of people playing when I'm playing at any given time. I didn't know it was a specific number.. If it is a number whats the number? 
    Yes, there is.  Any of the open world events in GW2 will allow in excess of 40 people.  

    In DAoC, it was not unusual for RvR battles to play out around castles with 100+ players.  I enjoyed that, too.

    Tarren Mill battles commonly involved 40+ players when I played WoW.  You can still enjoy this if you log into a vanilla WoW private server.

    And those are just off the top of my head.  Next?

    EDIT- oh, the "magic number" that folks making your argument always try to use, quite fallaciously.  There is no magic number per se.  Destiny isn't even close, though.  As was pointed out before, CoD and Battlefield allow as many or more players the ability to interact in the game world created by the developers.

    klash2defExcessionTheScavengerJamesGoblin

    image
  • klash2defklash2def Member EpicPosts: 1,549
    Iselin said:
    DMKano said:
    Iselin said:
    klash2def said:
    Annnnnnddddddd...  You're still arguing a red herring.  Noice!!
    annnnnnnnnnnddddd you are still missing the point. Noicer!!!
    Not at all.  You think forcing multiplayer on players and using dungeon crawling as group content qualifies Destiny to be an MMORPG.  Only, nothing about sharing the game world or dungeon crawling defines an MMORPG.  It qualifies it as multiplayer and RPG, respectively.  Additional features are needed to qualify it as massively multiplayer.
    That's exactly why Kano saying above that Narius is also right shows the root of the ignorance problem: when some online game has features resembling those historically found in MMOs, which is happening more and more these days, some people are quick to jump on the bandwagon and call them an MMO despite the fact that there is nothing massively multiplayer about it. Some MMOs have LFG tools so other games that have LFG lobbies must also be MMOs. Some MMOs have non-persistent instances for 4 or 5 players... therefore other multiplayer games with non persistent instances for 4 or 5 players must also be an MMO. People don't talk much in MMOs and they maybe know 40 people in a given MMO they play... therefore games with 40 people max *like survival games) are also MMOs. Likewise something that IS an MMO doesn't stop being one when the population is low even if it feels that way to you. If you're in a forest and have all your atention focused on one tree, you're still in a fucking forest.

    I can see that some MP games provide an experience that is similar to that of some modern MMOs but that still doesn't make them MMOs. Not that it really makes much difference if you enjoy it: you can call it Bob if that works for you.

    But people like the OP, for some unfathomable reason want to call non-MMOs, MMOs as if that mattered. I guess he must hold the MMO descriptor in high regard and wants whatever he likes to be labeled that way. I can see a site wanting to get more clicks doing it but WhyTF would a player do it?

    If we were actually playing an MMO I see a lot of people in this thread dying from standing in stupid.


    So is Destiny an MMO?
    It's a game.
    Destiny is a MMORPG-FPS game Yes.
    Stop resisting change and you will understand. You old heads kill me.. you cry and whine and bitch about "OH THE MMO IS DEAD!" "IT JUST NOT THE SAME!" "I WANT MY BLOCKY AVATAR BACK!"  The moment something new happens all I hear is More bitching and resisting. You cant please old MMO players and the MMO genre (YES) wont/CANT grow until the current way of thinking dies out.

    EMBRACE CHANGE, its good for you.
    ExcessionTheScavengerMaurgrimJamesGoblin
    "PSA: We live in a multicultural world. Nobody is "forcing" diversity. Earth is already Diverse."

    "Everything that happens is a political act, and the only people that get to pretend otherwise are those privileged enough to not have politics impact them at all." ~Taliesin
     
    Currently: Games Audio Engineer
    You've heard what I've heard

  • DMKanoDMKano Member LegendaryPosts: 21,533
    edited September 2017
    Iselin said:
    DMKano said:
    Iselin said:
    DMKano said:
    Iselin said:
    klash2def said:
    Annnnnnddddddd...  You're still arguing a red herring.  Noice!!
    annnnnnnnnnnddddd you are still missing the point. Noicer!!!
    Not at all.  You think forcing multiplayer on players and using dungeon crawling as group content qualifies Destiny to be an MMORPG.  Only, nothing about sharing the game world or dungeon crawling defines an MMORPG.  It qualifies it as multiplayer and RPG, respectively.  Additional features are needed to qualify it as massively multiplayer.
    That's exactly why Kano saying above that Narius is also right shows the root of the ignorance problem: when some online game has features resembling those historically found in MMOs, which is happening more and more these days, some people are quick to jump on the bandwagon and call them an MMO despite the fact that there is nothing massively multiplayer about it. Some MMOs have LFG tools so other games that have LFG lobbies must also be MMOs. Some MMOs have non-persistent instances for 4 or 5 players... therefore other multiplayer games with non persistent instances for 4 or 5 players must also be an MMO. People don't talk much in MMOs and they maybe know 40 people in a given MMO they play... therefore games with 40 people max *like survival games) are also MMOs. Likewise something that IS an MMO doesn't stop being one when the population is low even if it feels that way to you. If you're in a forest and have all your atention focused on one tree, you're still in a fucking forest.

    I can see that some MP games provide an experience that is similar to that of some modern MMOs but that still doesn't make them MMOs. Not that it really makes much difference if you enjoy it: you can call it Bob if that works for you.

    But people like the OP, for some unfathomable reason want to call non-MMOs, MMOs as if that mattered. I guess he must hold the MMO descriptor in high regard and wants whatever he likes to be labeled that way. I can see a site wanting to get more clicks doing it but WhyTF would a player do it?

    If we were actually playing an MMO I see a lot of people in this thread dying from standing in stupid.


    So is Destiny an MMO?
    It's a game.


    It is and if one person calls it an MMO and another doesnt, its still a game right?

    So whats the problem exactly?

    Is it not ok for anyone to stop calling an "MMO by design" no longer an "MMO in gameplay" when the population dips so low that you cant do MMO-content?

    heh
    If you want to call your car a boulder when it runs out of gas, be my guest. Personally I still think of it as a car and will go get some gas and put some in it... I wouldn't do that with a boulder.


    I get where you are coming from, I do.

    I mean if something is designed to be X - then it should be called X

    I get that.


    I also think that if X loses 99% of what makes it X, people no longer calling it X is to be expected.

    I can see both sides
  • IselinIselin Member LegendaryPosts: 13,021
    klash2def said:
    Iselin said:
    DMKano said:
    Iselin said:
    klash2def said:
    Annnnnnddddddd...  You're still arguing a red herring.  Noice!!
    annnnnnnnnnnddddd you are still missing the point. Noicer!!!
    Not at all.  You think forcing multiplayer on players and using dungeon crawling as group content qualifies Destiny to be an MMORPG.  Only, nothing about sharing the game world or dungeon crawling defines an MMORPG.  It qualifies it as multiplayer and RPG, respectively.  Additional features are needed to qualify it as massively multiplayer.
    That's exactly why Kano saying above that Narius is also right shows the root of the ignorance problem: when some online game has features resembling those historically found in MMOs, which is happening more and more these days, some people are quick to jump on the bandwagon and call them an MMO despite the fact that there is nothing massively multiplayer about it. Some MMOs have LFG tools so other games that have LFG lobbies must also be MMOs. Some MMOs have non-persistent instances for 4 or 5 players... therefore other multiplayer games with non persistent instances for 4 or 5 players must also be an MMO. People don't talk much in MMOs and they maybe know 40 people in a given MMO they play... therefore games with 40 people max *like survival games) are also MMOs. Likewise something that IS an MMO doesn't stop being one when the population is low even if it feels that way to you. If you're in a forest and have all your atention focused on one tree, you're still in a fucking forest.

    I can see that some MP games provide an experience that is similar to that of some modern MMOs but that still doesn't make them MMOs. Not that it really makes much difference if you enjoy it: you can call it Bob if that works for you.

    But people like the OP, for some unfathomable reason want to call non-MMOs, MMOs as if that mattered. I guess he must hold the MMO descriptor in high regard and wants whatever he likes to be labeled that way. I can see a site wanting to get more clicks doing it but WhyTF would a player do it?

    If we were actually playing an MMO I see a lot of people in this thread dying from standing in stupid.


    So is Destiny an MMO?
    It's a game.
    Destiny is a MMORPG-FPS game Yes.
    Stop resisting change and you will understand. You old heads kill me.. you cry and whine and bitch about "OH THE MMO IS DEAD!" "IT JUST NOT THE SAME!" "I WANT MY BLOCKY AVATAR BACK!"  The moment something new happens all I hear is More bitching and resisting. You cant please old MMO players and the MMO genre (YES) wont/CANT grow until the current way of thinking dies out.

    EMBRACE CHANGE, its good for you.
    Like I said, standing in stupid
    ExcessionTheScavenger
    “Microtransactions? In a single player role-playing game? Are you nuts?” 
    ― CD PROJEKT RED
  • MadFrenchieMadFrenchie Member LegendaryPosts: 8,483
    Iselin said:
    klash2def said:
    Iselin said:
    DMKano said:
    Iselin said:
    klash2def said:
    Annnnnnddddddd...  You're still arguing a red herring.  Noice!!
    annnnnnnnnnnddddd you are still missing the point. Noicer!!!
    Not at all.  You think forcing multiplayer on players and using dungeon crawling as group content qualifies Destiny to be an MMORPG.  Only, nothing about sharing the game world or dungeon crawling defines an MMORPG.  It qualifies it as multiplayer and RPG, respectively.  Additional features are needed to qualify it as massively multiplayer.
    That's exactly why Kano saying above that Narius is also right shows the root of the ignorance problem: when some online game has features resembling those historically found in MMOs, which is happening more and more these days, some people are quick to jump on the bandwagon and call them an MMO despite the fact that there is nothing massively multiplayer about it. Some MMOs have LFG tools so other games that have LFG lobbies must also be MMOs. Some MMOs have non-persistent instances for 4 or 5 players... therefore other multiplayer games with non persistent instances for 4 or 5 players must also be an MMO. People don't talk much in MMOs and they maybe know 40 people in a given MMO they play... therefore games with 40 people max *like survival games) are also MMOs. Likewise something that IS an MMO doesn't stop being one when the population is low even if it feels that way to you. If you're in a forest and have all your atention focused on one tree, you're still in a fucking forest.

    I can see that some MP games provide an experience that is similar to that of some modern MMOs but that still doesn't make them MMOs. Not that it really makes much difference if you enjoy it: you can call it Bob if that works for you.

    But people like the OP, for some unfathomable reason want to call non-MMOs, MMOs as if that mattered. I guess he must hold the MMO descriptor in high regard and wants whatever he likes to be labeled that way. I can see a site wanting to get more clicks doing it but WhyTF would a player do it?

    If we were actually playing an MMO I see a lot of people in this thread dying from standing in stupid.


    So is Destiny an MMO?
    It's a game.
    Destiny is a MMORPG-FPS game Yes.
    Stop resisting change and you will understand. You old heads kill me.. you cry and whine and bitch about "OH THE MMO IS DEAD!" "IT JUST NOT THE SAME!" "I WANT MY BLOCKY AVATAR BACK!"  The moment something new happens all I hear is More bitching and resisting. You cant please old MMO players and the MMO genre (YES) wont/CANT grow until the current way of thinking dies out.

    EMBRACE CHANGE, its good for you.
    Like I said, standing in stupid
    Standing?  I imagine he'll be drowning in it any second.
    ExcessionTheScavengerJamesGoblin

    image
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