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Lets get real regarding the graphics in Pantheon

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  • MaxBaconMaxBacon Member LegendaryPosts: 7,612
    In terms of the shown bits, the graphics do look dated and it's unfortunate because on today's engine there's much more that could be done on environment, effects and the overall detail/texturing of the world that seems to be where the game seems more cut comparing to other recent titles around / in-dev.
  • CrazKanukCrazKanuk Member EpicPosts: 6,130
    Honestly, I think that what it boils down to here is priorities. If graphics are a deal-breaker for you then MMOs are probably not for you. That's not commentary on Pantheon, but on the whole. 
    Kyleran[Deleted User]Distopia

    Crazkanuk

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  • SovrathSovrath Member LegendaryPosts: 30,648
    ragz45 said:
    I'm curious why the graphics in pantheon look as dated as they do. 
    I hate to say it but you probably aren't the demographic for this game.

    And hear me out ...

    While I'm a huge proponent for good art design (and then graphics thereafter) one has to understand that this game is an indy game and an indy game on a tighter budget.

    Regardless of how Ashes of Creation looks in their presentation not only do they have a different art design but it is a much higher budgeted game.

    So anyone who is interested in Pantheon is probably going to play it already knowing that it's never going to have "amazing graphics". They play it more because it hearkens back to older games.

    Would they like cutting edge graphics? Well, all things considered "looking good" is great. But This is not a $30 million game which Ashes of Creation will require according to their people.




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  • DullahanDullahan Member EpicPosts: 4,536
    People are acting like what we see in Pantheon today is somehow a reflection of what the game will be like at launch. What we saw in the last stream didn't even look like the stream from 4 months prior. What we saw in December looked nothing like what we saw 6 months before that.

    Just as a reminder, let's consider that earliest development looked like this:



    Now it looks like this:



    By launch, you can assume it will be more than acceptable to all but the most snobby graphics whores.
    KyleranGdemamiKilsin[Deleted User]SlyLoK


  • Gyva02Gyva02 Member RarePosts: 499
    Recore said:
    The graphics are not the problem. 

    Its the bland gameplay.
    This game is not for you princess, why waste your time here? 
  • KyleranKyleran Member LegendaryPosts: 40,769
    Gyva02 said:
    Recore said:
    The graphics are not the problem. 

    Its the bland gameplay.
    This game is not for you princess, why waste your time here? 
    Up the post count of course, maybe collect a few LOL or WTF points towards a higher status.

    Not that I've ever done so. B)

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  • TheScavengerTheScavenger Member EpicPosts: 3,321
    edited May 2017
    Alpha graphics mean shit.

    Look at Mass Effect Andromeda, or many other alpha games.

    For ME:A, alpha looked actually 100 times better than the crap release

    Then look at many other alpha games. Another example is Witcher 3.

    While Witcher 3 still looked pretty good at release...



    alpha looked so much better.

    Its just a way for them to sell you the game with amazing graphics then bait and switch at release with nerfed graphics. Alpha graphics don't mean anything.
    Gdemami

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  • ragz45ragz45 Member UncommonPosts: 810
    genaknosc said:
    Even though I'm not interested in this game, I am saavy enough to recognize that the customer-base it is being marketed to will be just fine with what the current graphics look like. The fact that the majority of the MMO custom based won't like said graphics does not really matter because the majority of the MMO customer will never have any interest in Pantheon regardless.
    Untrue, several friends and myself have been waiting for an oldschool throwback to our 1999 EQ1 days.  Pantheon is marketed directly at us.  We like everything about the game's core systems.  We don't even mind the dated combat.  But none of us can stand the graphics, so your statement is false.

    Scorchien said:
    game is in alpha .................whats the point here
    Both games are in pre-alpha


  • rojoArcueidrojoArcueid Member EpicPosts: 10,719
    edited May 2017
    Rhoklaw said:
    The best graphics engine is your brain. Try using your imagination instead of depending on eye candy.
    Can i also imagine i paid them and still play the game?  I didnt pay anything, just talking from a customer standpoint.




  • ragz45ragz45 Member UncommonPosts: 810
    Xodic said:
    You just compared a screenshot generator that was used to take your money to an actual MMORPG.

    Other than that, yeah... You have to consider a few things. I'm sure the Pantheon team is using metrics to determine the desired scalability of graphical settings to accommodate a wide range of systems. This is something AoC won't have to do, because by the time it launches we'll all be using multi dimensional quantum computers. I'm kidding of course... but you're mistaken if you think that's what the game will look like.

    As for Unity being weak... that's the dumbest shit I have heard so far today - though it's still pretty early. There aren't many noticeable differences between Unity and Unreal when it comes to graphical fidelity. Who ever told you so lied.
    How about 






  • ste2000ste2000 Member EpicPosts: 6,194
    ragz45 said:

    Both games are in pre-alpha

    Are you serious?
    There is not AoC game yet, that's a pre-rendered demo made with Unreal assets.
    When we will see actual in-game footage of AoC we can make comparisons with the two games, but AoC has nothing to show have they?
    Pantheon is in Pre-Alpha, AoC is still on the drawing board, big difference.
    GdemamiScorchien

  • KajidourdenKajidourden Member EpicPosts: 3,030
    AoC is another CoE anyway....
  • DullahanDullahan Member EpicPosts: 4,536
    The above videos had considerably lower graphical fidelity than the on in the OP. Also, the animations and effects looked stiff and generic.

    Overall, other than the movement of the cloaks and some higher res textures and higher quality lighting effects, it was on par with Pantheon. You can guarantee they were also running it on a beast rig, and they still had poor frames.
    Gdemami


  • genaknoscgenaknosc Member UncommonPosts: 112
    I don't know why anybody bothers to post anything remotely critical here. The Pantheon backers are like cultists lol
    PottedPlant22MendelTheocritus[Deleted User]
  • PottedPlant22PottedPlant22 Member RarePosts: 800
    Well one is a game with actual features and the other is a concept to pitch for more funding?

    Also Pantheon uses Unity and Ashes uses Unreal.  So there's that.
  • coretex666coretex666 Member EpicPosts: 4,159
    Rhoklaw said:
    The best graphics engine is your brain. Try using your imagination instead of depending on eye candy.
    While it may sound funny, it actually is sort of true for me. I still play games from 90's (xcom, might & magic 6,..) and I do not mind the graphic at all. I think it is because they leave some space for imagination.
    SovrathGdemamilahnmir
  • SovrathSovrath Member LegendaryPosts: 30,648
    genaknosc said:
    I don't know why anybody bothers to post anything remotely critical here. The Pantheon backers are like cultists lol
    It's a discussion forum, I don't really believe anyone has done anything but "discuss" and bring up points.

    So if someone posts something, whether it's positive or negative it's ok to have opposing viewpoints as long as they've given those viewpoints clearly.

    Sounds to me you just want to have a bitch session where someone posts something negative and then everyone just piles on.

    If you don't like what someone says you can debate their point.


    AmatheMendelKyleran[Deleted User]dcutbi001
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  • PottedPlant22PottedPlant22 Member RarePosts: 800

    genaknosc said:
    I don't know why anybody bothers to post anything remotely critical here. The Pantheon backers are like cultists lol
    You honestly think the OP has even an ounce of legitimate complaint?  LOL.  k.  When Ashes is a game that actually exists, then people can talk about comparisons.

    The truth is better graphics = less rigs that can run it and lower performance across the board.  But Ashes is going to have 'background coding' to take care of all that so hundreds of players can be on the screen at once with high fidelity and terrain exploding.  They're going to be able to do this without any issues of server performance because... reasons.

    When it's an actual game streaming like Pantheon is doing, then let's compare.  
    And it could very well be better.  Heck there are games out now that look better than Pantheon already.  ESO is probably the best example I can think of, but those interested in Pantheon aren't interested in that much.  As long as it doesn't look like EQ graphics (which is doesn't,) I think most into the game will be alright with it.  That has absolutely nothing to do with being a 'cultist' or following blind loyalty.  It's about priorities.  

    At this moment there's a massive chance that those backing Pantheon will actually have a game vs. the Ashes backers. That's a fact.
  • PottedPlant22PottedPlant22 Member RarePosts: 800
    Torval said:
    Well one is a game with actual features and the other is a concept to pitch for more funding?

    Also Pantheon uses Unity and Ashes uses Unreal.  So there's that.
    Neither one is a game yet. Both have system features under development. Comparing development projects on this level, especially at different stages in their life cycle is silly.
    No.  Pantheon is a game.  It's in Pre-Alpha in heavy development.  It's a game that has features in place and itemizations and abilities being currently tested.  It's been featured and discussed about at great length in livestreams and blogs.  A streamer has actually gotten to 'play it' with others live.  Not a recorded demo of walking around an environment.

    So one is a game.  The other is not.  yet.
    Gdemami[Deleted User]KyleranKumapon
  • ragz45ragz45 Member UncommonPosts: 810
    ste2000 said:
    ragz45 said:

    Both games are in pre-alpha

    Are you serious?
    There is not AoC game yet, that's a pre-rendered demo made with Unreal assets.
    When we will see actual in-game footage of AoC we can make comparisons with the two games, but AoC has nothing to show have they?
    Pantheon is in Pre-Alpha, AoC is still on the drawing board, big difference.
    Actually AoC has been in development for a bit now, the kickstarter was for additional funding.  They have been developing prior to this on Steven's bank roll and a private investor.  So yes, both games are in pre-alpha.  
    PottedPlant22
  • PottedPlant22PottedPlant22 Member RarePosts: 800
    ragz45 said:
    ste2000 said:
    ragz45 said:

    Both games are in pre-alpha

    Are you serious?
    There is not AoC game yet, that's a pre-rendered demo made with Unreal assets.
    When we will see actual in-game footage of AoC we can make comparisons with the two games, but AoC has nothing to show have they?
    Pantheon is in Pre-Alpha, AoC is still on the drawing board, big difference.
    Actually AoC has been in development for a bit now, the kickstarter was for additional funding.  They have been developing prior to this on Steven's bank roll and a private investor.  So yes, both games are in pre-alpha.  
    It's been in development for about 18 months and Ashes of Creation is not a game yet.  It's a concept.  
  • DistopiaDistopia Member EpicPosts: 21,183
    ragz45 said:
    ste2000 said:
    ragz45 said:

    Both games are in pre-alpha

    Are you serious?
    There is not AoC game yet, that's a pre-rendered demo made with Unreal assets.
    When we will see actual in-game footage of AoC we can make comparisons with the two games, but AoC has nothing to show have they?
    Pantheon is in Pre-Alpha, AoC is still on the drawing board, big difference.
    Actually AoC has been in development for a bit now, the kickstarter was for additional funding.  They have been developing prior to this on Steven's bank roll and a private investor.  So yes, both games are in pre-alpha.  
    It's been in development for about 18 months and Ashes of Creation is not a game yet.  It's a concept.  
    What is the qualifier that determines one from the other that you're applying here?
    [Deleted User]

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  • svannsvann Member RarePosts: 2,229
    [quote]
    I've been trying to get a few old EQ era friends excited about pantheon, and all of them have said no.  It looks too dated, and they can't play a game with those graphics.
    [/quote]

    The graphics are much better than even modern day eq.  Comparing it to old era eq is just trolling.
  • PottedPlant22PottedPlant22 Member RarePosts: 800
    Distopia said:
    ragz45 said:
    ste2000 said:
    ragz45 said:

    Both games are in pre-alpha

    Are you serious?
    There is not AoC game yet, that's a pre-rendered demo made with Unreal assets.
    When we will see actual in-game footage of AoC we can make comparisons with the two games, but AoC has nothing to show have they?
    Pantheon is in Pre-Alpha, AoC is still on the drawing board, big difference.
    Actually AoC has been in development for a bit now, the kickstarter was for additional funding.  They have been developing prior to this on Steven's bank roll and a private investor.  So yes, both games are in pre-alpha.  
    It's been in development for about 18 months and Ashes of Creation is not a game yet.  It's a concept.  
    What is the qualifier that determines one from the other that you're applying here?
    If you are running around and there's no actual game features/design elements implemented, it's not a game.  There's no objective.  No goal to obtain.

    GAME (noun)
    "a form of play or sport, especially a competitive one played according to rules and decided by skill, strength, or luck."

    Does Ashes have rules that are decided by skill, strength, or luck?  No.

    Does Pantheon have rules that are decided by skill, strength or luck? Yes.

    Dullahan
  • ste2000ste2000 Member EpicPosts: 6,194
    edited May 2017
    ragz45 said:
    ste2000 said:
    ragz45 said:

    Both games are in pre-alpha

    Are you serious?
    There is not AoC game yet, that's a pre-rendered demo made with Unreal assets.
    When we will see actual in-game footage of AoC we can make comparisons with the two games, but AoC has nothing to show have they?
    Pantheon is in Pre-Alpha, AoC is still on the drawing board, big difference.
    Actually AoC has been in development for a bit now, the kickstarter was for additional funding.  They have been developing prior to this on Steven's bank roll and a private investor.  So yes, both games are in pre-alpha.  
    If that's the case they have very little to show then, not a good sign.
    The videos you posted aren't actually game-play but Tech Demos which is what Unreal 4 is really good at.
    Just browse Youtube a bit for "Unreal 4 Design Scene" and you will understand how easy is to produce something similar to what AoC did in just few hours.
    I am sure AoC devs spent a little more than few hours to make those videos but I am pretty sure there is no actual game as yet.
    In fact I recognize some of the Unreal 4 Stock assets in the AoC footage which is not a good sign either.

    I give AoC the benefit of the doubt of course but comparing a game in actual full development with a Tech Demo is non sense.

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