Wow... you KNOW you are doing something wrong when the guy who has literally given you tens of thousands of dollars is saying things like the below excerpts: The selling of rare / legendary / etc things in the EP store for lots of money, then claiming that specifically the research and buildings are research and buildings that a normal non-paying player would not be able to build / reach for a year - two years is turning a surmountable advantage into an insurmountable advantage.
With the latest plans for the EP store we flipped that on its head and said that not only will the people with the most money have the most influence / assets available to them when they get in game, but now they will have further access to rare / high quality materials, buildings, research and the like that make them completely insurmountable for a year possibly two years.
If the EP store stays as it is, I can not blame anyone for not wanting to be on the same server as Vornair or Ghettomaster. We have all of the potential to grab up the majority of these high quality / rarity cash grabs from the EP store (sorry Caspian I can't see it as anything other than that at this current moment), and snowball all of those insurmountable advantages to be head and shoulders above any other community on our server.
How many people did we just kick in the arse away from this game because they now feel like they cant afford to be competitive and achieve their dreams / win condition for this game simply because they didnt have enough money. From a marketing standpoint to do anything else is to absolutely invite people to look at your game as hugely P2W, which it always has been to an extent but it was surmountable so I accepted the explanation of the studio. Pushing that scale of P2W to insurmountable will not bode well for this game in the current market.Additionally the marketing folly that comes back into play is that with limited time rare / high quality items on the store and the ability to gift them, you just asked for a grey market RMT to be set up. We have dealt with fall out regarding this multiple times now, the answer from the devs was that we would create mechanics in the game that deter any point or any gains to be made by RMT, then upon the announcement of what will be available in the EP store the studio literally made the biggest, easiest case for someone to set up a RMT site and make great gains on it.Again, rant over, but these are legitimate concerns that can no longer be answered with a simple "But they can be taken from you." My answer to that is, if things stay this way, good luck trying to take any of the advantages away from a group like mine. I can confidently say that these advantages in the hands of my group will equate to a completely insurmountable Kingdom in literally any and every aspect that we choose to go with. If that is a problem with me, it should be a problem with you too.https://chroniclesofelyria.com/forum/topic/19362/new-ep-store-policies
When we said this over and over some of the hardcore fans reflexively had to defend. Now that arguably the biggest CoE supporter in the world is calling these essentially gamebreaking P2W maybe the arrogant developers will listen.
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Starvault's reponse to criticism related to having a handful of players as the official "test" team for a supposed MMO: "We've just have another 10ish folk kind enough to voulenteer added tot the test team" (SIC) This explains much about the state of the game :-)
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Coined the phrase "Role-Playing a Development Team" January 2018