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"I'll never grow up, never grow up, never grow up! Not me!"
playing: Dragon AgeWaiting: for FF14, Mass EffectWant to try: Fallen Earth
I would have unconditionally agreed that P2P subscription games were not viable were it not for FFXIV. Though that is an enigma in that it failed once, got as much info as it could from players who stated what they wanted, and then had the brand, the connections and the money to remake it from the ground up. To date its budget has been increased several times with Heavensward getting doubled and Stormblood getting triple that. With new data centers opening twice and new servers planned for Europe even after all these years (and that ever elusive lore book that keeps on selling out for the past year... one day!). They're even physically moving all the NA servers to a new location in NA to accommodate growth and future potential.Though I think MMOs just hit a wall with what they could do with current technology and formulas; with the console market continuing to show several successes in the MMO department -- and FFXI being remade for iOS -- I think we are about to break through that wall. Whether the term "MMO" survives is definitely up for debate in that regard. Once technology catches up further, we may have fully fledged virtual reality words similar to Star Trek or some popular animes that people are into.Those who have established themselves are pretty set for a while. New titles will invoke interest due the top dogs being around so long. Personally still interested in waiting for Lost Ark, Peria Chronicles and some nearly impossible believe releases like Ashes of Creation and Star Citizen. As consoles have caught up with the online features, we've seen more and more games with online features and popularity to the point some companies felt you had to have online play to compete in the market, depending on the genre.
I'll wait to the day's end when the moon is highAnd then I'll rise with the tide with a lust for life, I'llAmass an army, and we'll harness a hordeAnd then we'll limp across the land until we stand at the shore
IMHO, SWTOR had no significant impact on the industry.
OP - confirmation biasPeople see what they want to see in the world, mostly they see things that support and confirm their beliefs and preconcieved notions
Ten types of internet trolls - Which one are you?
"I need to finish" - Christian Wolff: The Accountant
On hiatus from EVE Online since Dec 2016 - CCP continues to wander aimlessly
In my day MMORPG's were so hard we fought our way through dungeons in the snow, uphill both ways.
Don't just play games, inhabit virtual worlds™ "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
It is a matter of degrees. MMORPGs took up most of my youth, but they were all bad games. "The success of WoW" is a benighted phrase. MMORPGs always courted the young and simple. Their story is of two companies debasing themselves for profits. The lowest wins. Boys play with blocks, or with Transformers, in collectible sets. The first is more prudent, but the snake will always win.