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Was all ready to pledge after the stream, then I looked at the pledge page...

ragz45ragz45 Member UncommonPosts: 808
I was ready to drop $100 after the stream today, thinking that it was a pretty decent pledge.  Then I look at the pledge page, and it's one of the lowest packages there is.  Packages range from 50, 100, 150, 250, 300, 500, 1k+.  This isn't really unusual among kickstarters, but what got me was what was offered at the different tiers, and then on top of that, what the most popular tier was.  $1,000 being the most popular pledge tier.

For 1 grand or more, you don't even get a lifetime sub, you get 6 months.  Not only can I not help but wonder who's got a grand to drop on a game that's still in alpha, but I'm astounded by the fact that this is the most popular pledge tier.  Maybe I'm just old, but I can remember when you bought a game for $50-60  and then had a $15 sub on top of that, and that was all.  Now we're expected to drop a grand on a game that's still in development, in the hopes that we like the end product?

I mean, assuming $15 a month for a sub, and a $60 box price.  It would take me 5 years to pay a grand in box+ sub fees.  And people are dropping a grand left and right on this game?  I really don't understand what gamer culture has come to if this is the case.  The microtransaction shops that infest games are bad enough (can remember when games supported themselves on subs alone), but this is just crazy.

As much as I really enjoyed the stream, and really admire what Visionary Realms is doing, I would have to be insane to drop a grand on the game instead of putting that money in my child's college fund, or my own retirement fund.  I understand that VR is trying to make the game without having to cow down to suits telling them what to do, and that's why they are seeking crowdfunding, but at this point it just feels like rape.  Maybe if we got to see some dividend returns after the game is released and making money, making the pledges more of an investment in something you believe in.  But as it is now, it just feels like Brad and team are just going to be laughing all the way to the bank once the game is released.  

And, yes I know, "If i don't like it, don't pledge".  But that's the real rub, I do like it, and I wanted to pledge something.  But at this point it feels like if i'm not pledging a grand, I may as well just not pledge at all.
Hellidolmaskedweasel
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Comments

  • Sid_ViciousSid_Vicious Member UncommonPosts: 2,159
    they probably just say that most common is 1k so that you are more likely to do it . ..?
    rojoArcueid

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  • DullahanDullahan Member EpicPosts: 4,534
    edited April 2017
    There is no way $1k pledge is the most popular. That's called marketing, my friend.

    I see no reason why you feel obligated to pledge a grand based on something a tiny image is suggesting. If you like the game, pledge whatever you want. Go the $50 route and grab a copy of the game and a few perks. If you want to test, go a little higher. No reason to feel constrained.


  • SovrathSovrath Member LegendaryPosts: 29,200
    I don't really see what the issue is. Drop your $100 and be done with it if you want to pledge.

    Is it that you "want to pledge" or you want to pledge AND get high level bonuses? Because reading your post it looks like you wanted to spend about $100 and get very high level bonuses and then were shocked that those bonuses were wayyyy above what you wanted to spend.

    As far as people spending $1000, you underestimate how many people don't think $1000 is a lot of money.

    Would "I" spend $1000? No. but if I made well into 6 figures then maybe as it wouldn't really be much but a drop in the bucket provided that I thought the bonuses were worth it to me. I really doubt they would be as all I ever want to do is support the game and get into beta, maybe a name reservation. Anything else isn't worth it to me.
  • NanfoodleNanfoodle Member LegendaryPosts: 9,073
    You do get a 50 pledge gets you a copy of the game and some perks? 100 gets you 2 copies of the game + perks + Beta access? Support or dont :) great part is you don't need to. See you at launch if that's what you want :) 
  • MadFrenchieMadFrenchie Member LegendaryPosts: 8,505
    edited April 2017
    OP, it took less than the first generation of crowdfunded products actually being released for crowdfunding to go from "gamer-friendly alternative" to "a better way to fleece customers for cash."  As others have mentioned, just wait til the game is in a state that you want to play right now, then drop whatever cash you think it is worth for a pledge package (or just buy a copy, if you wait to release).

    Crowdfunding was gamer-friendly for a New York minute.  It has since become awfully perverted in its purpose, until gamers are paying exponentially more for an unfinished product than they would've ever imagined paying for a finished one.  My advice in general at this point in the game (game meaning the crowdfunding "game" in general) is to avoid pledging like it's the plague.

    image
  • TorvalTorval Member LegendaryPosts: 20,631
    I think it takes $500 (maybe $250) to get testing access immediately. That is probably a bit daunting for most people. I can understand the shock. 

    I would recommend waiting until the beta period gets closer and then see if buying in makes sense. 
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  • IselinIselin Member LegendaryPosts: 14,925

    Torval said:

    I think it takes $500 (maybe $250) to get testing access immediately. That is probably a bit daunting for most people. I can understand the shock. 



    Just a couple of years ago people laughed at Archeage and Landmark charging $150 for that privilege. Apparently they weren't charging enough since the market seems to bear much more than that.
    “Microtransactions? In a single player role-playing game? Are you nuts?” 
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  • psiicpsiic Member RarePosts: 1,635
    I am astounded that anyone would give Brad a single dollar after his history of abuse and misappropriation of development funds. 
    railshot
  • psiicpsiic Member RarePosts: 1,635
    When studios that could obtain a portion of the billions of investor capital available choose to abuse the kickstarter free money they can basically legally steal rather than take on investors and legal contracts that require forward progress and development benchmarks it paints for me exactly what kind of people that are making the decisions.  
  • WizardryWizardry Member LegendaryPosts: 18,364
    Well there could be an agenda behind the claims,doesn't matter one way or another.
    I do not consider any terminology to change the fact devs are simply asking people to pay MORE than a game deserves on a whim it might finish as a quality product.
    The housing industry could be judged as similar,you pay a contractor in hopes he might build your dream home with no problems.The difference of course being ,penalties if it is not done to your satisfaction or of quality effort.
    Game developers want their cake and eat it too,they want TOO much money with no guaranteed promise of a quality product.
    I do not and will NEVER condone asking money for unfinished products and getting around law by claiming they are "PLEDGES" or "Early access" or whatever other terminology to pretend these are not simple UNFAIR sales.

    Never forget 3 mile Island and never trust a government official or company spokesman.

  • Kayo83Kayo83 Member UncommonPosts: 399
    .... so dont pledge $1000? They had alpha for $100+ before, but they had to start cutting it sooner or later. Despite the fact we get something for them these are still pledges not "gimme my moneys worth" pre-orders.
  • MoiraeMoirae Member RarePosts: 3,318
    Yeah, don't bother with those. I'm not doing it anymore. I'm tired of the companies milking me for as much money as they can get and not delivering what they promised. I am NOT going to pay to beta their game for them when they used to pay people to do that and deliver a much more polished game on release. 
  • FuryVFuryV Member UncommonPosts: 467
    LOL, they have a $10,000 pledge.
  • NanfoodleNanfoodle Member LegendaryPosts: 9,073
    edited April 2017


    Torval said:


    I think it takes $500 (maybe $250) to get testing access immediately. That is probably a bit daunting for most people. I can understand the shock. 

    I would recommend waiting until the beta period gets closer and then see if buying in makes sense. 




     VR is not selling beta slots, there is a limited number of them and when they are filled. They will be removed from the pledges. So if you want one get it soon as I'm am sure they won't last long. 
  • DistopiaDistopia Member EpicPosts: 21,182

    Moirae said:

    I am NOT going to pay to beta their game for them when they used to pay people to do that and deliver a much more polished game on release. 


    People talk about that as if it's recent history in gaming, that practice ended damn near 20 years ago. And it wasn't very common.... even then 

    For every minute you are angry , you lose 60 seconds of happiness."-Emerson


  • AmatheAmathe Member LegendaryPosts: 7,630

    FuryV said:

    LOL, they have a $10,000 pledge.


    For that I would need Firiona Vie as my mail order bride. 
    Roin

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  • LIOKILIOKI Member UncommonPosts: 421
    When you pay a company to test a product for them... dark times, dark times indeed.
    Octagon7711Blaze_Rocker
  • MadFrenchieMadFrenchie Member LegendaryPosts: 8,505

    LIOKI said:

    When you pay a company to test a product for them... dark times, dark times indeed.


    Ssshhh!  We're in the digital world, here, the rules are different!  For....  reasons.

    image
  • delete5230delete5230 Member EpicPosts: 6,574
    It's to be a donation to help them make the game !


    The OP wants all his money back..... Let me ask, when you go to Church and they pass the basket, do you put money in or take money out ?
  • IselinIselin Member LegendaryPosts: 14,925
    edited April 2017


    Kayo83 said:


    .... so dont pledge $1000? They had alpha for $100+ before, but they had to start cutting it sooner or later. Despite the fact we get something for them these are still pledges not "gimme my moneys worth" pre-orders.




    Ah yes it's a pledge. Where gamers go fund developers in order to make a better world. It's just like the Make a Wish Foundation except for healthy adults with 6 figures + jobs. Nothing as crass as sales happening here :)
    “Microtransactions? In a single player role-playing game? Are you nuts?” 
    ― CD PROJEKT RED

    "... the "influencers" which is the tech name we call sell outs now..."
    __ Wizardry, 2020
  • Tiamat64Tiamat64 Member RarePosts: 1,538
    edited April 2017


    Nanfoodle said:






    Torval said:




    I think it takes $500 (maybe $250) to get testing access immediately. That is probably a bit daunting for most people. I can understand the shock. 

    I would recommend waiting until the beta period gets closer and then see if buying in makes sense. 








     VR is not selling beta slots, there is a limited number of them and when they are filled. They will be removed from the pledges. So if you want one get it soon as I'm am sure they won't last long. 



    You heard him.  You can't stand the large pledges but there are only limited slots, so you gotta buy now, don't delay!
  • NildenNilden Member EpicPosts: 3,174

    Distopia said:



    Moirae said:


    I am NOT going to pay to beta their game for them when they used to pay people to do that and deliver a much more polished game on release. 




    People talk about that as if it's recent history in gaming, that practice ended damn near 20 years ago. And it wasn't very common.... even then 


    Not only that we are way past pay to beta, we have pay to pre-pre-alpha now.

    "You CAN'T buy ships for RL money." - MaxBacon

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  • KyleranKyleran Member LegendaryPosts: 37,012

    Nilden said:



    Distopia said:





    Moirae said:



    I am NOT going to pay to beta their game for them when they used to pay people to do that and deliver a much more polished game on release. 






    People talk about that as if it's recent history in gaming, that practice ended damn near 20 years ago. And it wasn't very common.... even then 




    Not only that we are way past pay to beta, we have pay to pre-pre-alpha now.


    That's nothing, now we have pay to be "King"

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  • DistopiaDistopia Member EpicPosts: 21,182
    edited April 2017


    Nilden said:



    Not only that we are way past pay to beta, we have pay to pre-pre-alpha now.




    It's actually worse, now we pay to talk about the game that we may get to test at some point. 

    For every minute you are angry , you lose 60 seconds of happiness."-Emerson


  • RhoklawRhoklaw Member LegendaryPosts: 7,431
    OP has the misconception of a lot of people of our veteran status. These crowdfunded games, the pledge tiers are not the same as buying the game at a store or on steam. When you pledge you are basically investing in a game that you WANT to succeed. A lot of us are tired of the corporate destruction of the MMO genre. The regurgitated crap of F2P and cash shops coupled with hollow content and anti social mechanics.

    I'm not pledging a $1000 to buy a game. I'm pledging a $1000 to hopefully have access to an MMO that makes sense. That is how sick and tired I am of this genre. This doesn't mean everyone has to pledge a $1000 to play this game, but enough of us do in order for the game to become a finished product. So don't feel obligated or left out. There is nothing stopping you or anyone else from waiting till the game launches and buying it for $50-60. All that matters is that it does launch, so we can all sit back at the tavern, sipping our ale and thank the gods their isn't a Night Elf hooker upstairs role playing in public chat.

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