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AngryJoe Plays Star Trek Bridge Crew VR Game

Thoth_MosheThoth_Moshe Member UncommonPosts: 240
This VR game has a lot of potential for PvP


Comments

  • Asm0deusAsm0deus Member EpicPosts: 3,251
    Looks fun!

    Brenics ~ Just to point out I do believe Chris Roberts is going down as the man who cheated backers and took down crowdfunding for gaming.





  • GladDogGladDog Member RarePosts: 1,066
    Is this a studio only game?  Or is there a home version that does not require mortgaging the farm to get?


    The world is going to the dogs, which is just how I planned it!


  • metalsmmetalsm Member UncommonPosts: 31
    This is something else. Can't wait to try it.
  • Asm0deusAsm0deus Member EpicPosts: 3,251

    GladDog said:

    Is this a studio only game?  Or is there a home version that does not require mortgaging the farm to get?

    From what I read you can play solo and NPC's will take the place of your real life crew, you can play local coop, like seen in the video, or online coop which means you don't need to mortgage the farm.

    Brenics ~ Just to point out I do believe Chris Roberts is going down as the man who cheated backers and took down crowdfunding for gaming.





  • IselinIselin Member LegendaryPosts: 14,447
    Looks like fun.

    Now I'll wait for Wizardry to tell us why we should hate it. :)
    “Microtransactions? In a single player role-playing game? Are you nuts?” 
    ― CD PROJEKT RED

    "... the "influencers" which is the tech name we call sell outs now..."
    __ Wizardry, 2020
  • ReizlaReizla Member RarePosts: 4,083
    Looks like total crap I'd say. Models are like we're back in the 90s again :(
  • cheyanecheyane Member EpicPosts: 7,263
    I want to watch this badly but he is moving his head too much and I am getting slightly nauseous so I turned it off.
    Martens: "With all due respect, madam, where are you going with this?"
    Avasarala: "Wherever I goddamn like."
  • IselinIselin Member LegendaryPosts: 14,447

    cheyane said:

    I want to watch this badly but he is moving his head too much and I am getting slightly nauseous so I turned it off.


    I didn't get nauseous but all those small constant head movements when watching a user VR helmet capture is annoying to watch.

    Those with more VR experience or selling the tech do seem better at it - they use less and more fluid head movements. Probably have to train themselves over time to do that.
    “Microtransactions? In a single player role-playing game? Are you nuts?” 
    ― CD PROJEKT RED

    "... the "influencers" which is the tech name we call sell outs now..."
    __ Wizardry, 2020
  • SEANMCADSEANMCAD Member EpicPosts: 16,775
    as a side note there is a chance I might be building myself a VR studio room. If i buy property I really should get a storm shelter given my location so I might make it also a gaming basement

    Please do not respond to me, even if I ask you a question, its rhetorical.

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  • cheyanecheyane Member EpicPosts: 7,263

    Iselin said:



    cheyane said:


    I want to watch this badly but he is moving his head too much and I am getting slightly nauseous so I turned it off.




    I didn't get nauseous but all those small constant head movements when watching a user VR helmet capture is annoying to watch.

    Those with more VR experience or selling the tech do seem better at it - they use less and more fluid head movements. Probably have to train themselves over time to do that.


    Unfortunately I'm a little sensitive even Witcher sense in Witcher 3 gave me nausea and headache and I had to limit my play.
    Martens: "With all due respect, madam, where are you going with this?"
    Avasarala: "Wherever I goddamn like."
  • SovrathSovrath Member LegendaryPosts: 28,660
    Looks great, I'm pretty sure that this is what some people wanted (not including the VR aspect) Star Trek online to be.


  • WalkinGlennWalkinGlenn Member RarePosts: 360
    I made it to 20 min in. Just like most other VR "games" there isnt much of a game. Hovernhand here, push VR button on VR control panel and not much else. All they wound up with was an expensive toy to RP Star Trek. Jesus, will all the folks gushing over this also be excited over some VR shaking keyring?
  • SEANMCADSEANMCAD Member EpicPosts: 16,775


    I made it to 20 min in. Just like most other VR "games" there isnt much of a game. Hovernhand here, push VR button on VR control panel and not much else. All they wound up with was an expensive toy to RP Star Trek. Jesus, will all the folks gushing over this also be excited over some VR shaking keyring?


    VR porn yeah

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  • maskedweaselmaskedweasel Member EpicPosts: 10,647
    Definitely for Star Trek fans it would seem.  It doesn't look fun to me at all. Not even a little, and that has nothing to do with the VR aspect of it.



  • DemogorgonDemogorgon Member UncommonPosts: 346
    That game would be a lot better not in VR... It's no different than a small multi player interactive lobby. Sorry but the purpose of VR is immersion and with all the clunkiness still inerrant to this tech, it just fails at what it suppose to do imo. Surely one day we'll have good VR, but not yet.

    And yes, that is what Star Trek fan always wanted, idk why they waited for VR to do it. /sigh

  • SEANMCADSEANMCAD Member EpicPosts: 16,775
    edited April 2017




    That game would be a lot better not in VR... It's no different than a small multi player interactive lobby. Sorry but the purpose of VR is immersion and with all the clunkiness still inerrant to this tech, it just fails at what it suppose to do imo. Surely one day we'll have good VR, but not yet.

    And yes, that is what Star Trek fan always wanted, idk why they waited for VR to do it. /sigh





    picture if you will using a PC to do this:

    Stand up, turn around and walk over to the other players workstation.
    Pace on the commanders deck.

    people not being into VR is one thing, people not seeing how this specific game can take advantage of VR in ways that would painfully clearly would not be 'better' as a PC game is boreline just being intentionally disruptive.

    Please do not respond to me, even if I ask you a question, its rhetorical.

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  • Loke666Loke666 Member EpicPosts: 21,441
    Wow, a Star trek game that actually simulate the show pretty good, awesome.

    Yeah, the graphics look somewhat dated and I think it will be a few years before the average VR game start to look good but this is a huge step forward.

    Now, if they just can allow a bunch of player run ships in a persistent world and we are getting somewhere. :)
  • SEANMCADSEANMCAD Member EpicPosts: 16,775

    Loke666 said:

    Wow, a Star trek game that actually simulate the show pretty good, awesome.

    Yeah, the graphics look somewhat dated and I think it will be a few years before the average VR game start to look good but this is a huge step forward.

    Now, if they just can allow a bunch of player run ships in a persistent world and we are getting somewhere. :)


    yeah it basically took the gaming industry about 22 years before it then slowly started to introduce crafting to games. However I do hope that transition happens faster.
    Why do I say this random thing? because for me I am waiting for content of the 'deeper' kind and I estimate that is still about 2-3 years away

    Please do not respond to me, even if I ask you a question, its rhetorical.

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  • MMOman101MMOman101 Member UncommonPosts: 1,706
    The movement did not bother me. I think watching people play video games is boring so I skipped a head a many times just trying to get the just of each scenario. the hand movement looked really bad, but my guess is someone will figure that out at some point.

    It looked like it might be fun. I still am not sold (I am not planning on buying) on VR devices and the landscape of gaming changing with VR.

    “It's unwise to pay too much, but it's worse to pay too little. When you pay too much, you lose a little money - that's all. When you pay too little, you sometimes lose everything, because the thing you bought was incapable of doing the thing it was bought to do. The common law of business balance prohibits paying a little and getting a lot - it can't be done. If you deal with the lowest bidder, it is well to add something for the risk you run, and if you do that you will have enough to pay for something better.”

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  • KyleranKyleran Member LegendaryPosts: 36,382

    SEANMCAD said:







    That game would be a lot better not in VR... It's no different than a small multi player interactive lobby. Sorry but the purpose of VR is immersion and with all the clunkiness still inerrant to this tech, it just fails at what it suppose to do imo. Surely one day we'll have good VR, but not yet.

    And yes, that is what Star Trek fan always wanted, idk why they waited for VR to do it. /sigh







    picture if you will using a PC to do this:

    Stand up, turn around and walk over to the other players workstation.
    Pace on the commanders deck.

    people not being into VR is one thing, people not seeing how this specific game can take advantage of VR in ways that would painfully clearly would not be 'better' as a PC game is boreline just being intentionally disruptive.



    Except everyone just sat in their chairs, both in real life and in the game, worked their "stations" and literally watched their avatar stare at a screen in the game.

    If you can't see there was no advantage from the VR setting perhaps its you being intentionally obtuse.  (maybe your VR glasses blind you?)

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  • NycteliosNyctelios Member EpicPosts: 3,818
    Please, it needs VR to works as intended. You can't emulate "3 stick" command scheme with any input device we have to date.

    How will you turn your vision and use left and right hand separately without having 3 motions based control input?

    The fun aspect is to manually click and press buttons. The game would lose the whole mood completely if you just use mouse to look around and keybinds to access the mechanics and interact. 
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  • Solar_ProphetSolar_Prophet Member EpicPosts: 1,956
    Oh look, a VR game that isn't just glorified shovelware! Too bad the game doesn't make as much use of the medium as it could. This game would be just as fun and immersive without two iPhone screens strapped to your face. There certainly isn't anything here to justify spending $500+ in hardware just to play it. 

    Until the technology is affordable enough to proliferate itself throughout the gaming community to the point where more than a token few developers start taking it seriously, it will remain as nothing more than an expensive gimmick. 

    AN' DERE AIN'T NO SUCH FING AS ENUFF DAKKA, YA GROT! Enuff'z more than ya got an' less than too much an' there ain't no such fing as too much dakka. Say dere is, and me Squiggoff'z eatin' tonight!

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  • kitaradkitarad Member EpicPosts: 5,976
    I can understand the excitement being a Star Trek fan myself to get this opportunity to play and imagine you're on a Holodeck for real. Unfortunately there is nothing much to do though it was running on the fumes of the novelty of the setting rather than the scope of VR.

  • SEANMCADSEANMCAD Member EpicPosts: 16,775

    Kyleran said:



    SEANMCAD said:










    That game would be a lot better not in VR... It's no different than a small multi player interactive lobby. Sorry but the purpose of VR is immersion and with all the clunkiness still inerrant to this tech, it just fails at what it suppose to do imo. Surely one day we'll have good VR, but not yet.

    And yes, that is what Star Trek fan always wanted, idk why they waited for VR to do it. /sigh









    picture if you will using a PC to do this:

    Stand up, turn around and walk over to the other players workstation.
    Pace on the commanders deck.

    people not being into VR is one thing, people not seeing how this specific game can take advantage of VR in ways that would painfully clearly would not be 'better' as a PC game is boreline just being intentionally disruptive.





    Except everyone just sat in their chairs, both in real life and in the game, worked their "stations" and literally watched their avatar stare at a screen in the game.

    If you can't see there was no advantage from the VR setting perhaps its you being intentionally obtuse.  (maybe your VR glasses blind you?)


    because they didnt do it doesnt mean it cant be done

    Please do not respond to me, even if I ask you a question, its rhetorical.

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