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1.122C Live server patch notes

SolicfireSolicfire Member UncommonPosts: 484

1.122C LIVE SERVER PATCH NOTES


World


A Dragon's Curse Campaign



 
  • Prologue:
Albion
There is an un...easy tension stirring in Albion. Commander Selan and her companions, King Constantine’s chosen heroes, have been given authority over this unusual phenomenon. There is quite the uproar occurring near Albion’s grand church. Find Commander Selan and speak to her!
Midgard
Roshak has been assigned to investigate the distrubance in Malmohous by King Eirik and is ruminating on who should lead the expedition. Theso, leader of an unruly band of treasure hunters and scoundrels known as the Frozen Torch, is now leading the forefront to find lost Midgard relics. The only way to stop these treasures from falling into the wrong hands is to find them first, and that’s just what Sigrun of the Shield of Valhalla, a sect of Valkyries and other soldiers loyal to Midgard’s ancestry, plans to do. Visit Roshak in the Assembly Hall and then find Sigrun and Theso arguing near the Burial Grounds in Jordheim.
Hibernia
The Veil has become unstable, and we’ve dispatched Hibernian Magi to try and quell the disruption. On top of that, a Glimmerling has ventured from Sheeroe Hills and has come to Tir Na Nog seeking an alliance in regards to the unstable rift. The Glimmer working with Hibernia is a rare occurrence indeed, and is worth at least hearing out this messenger. Our Tailtiu allies have escorted the Glimmer here, and Supreme Eldritch Cystilla has been assigned to oversee the matter at the rift's entrance.
 
  • The Catacombs are no longer safe for players to venture into.
    • Intrepid adventurers should seek out the NPCs mentioned above to see what might be done about it.
      • Please note that any characters logged out in Catacombs will be moved to their bind point or last safe zone upon login. This process sometimes takes two attempts when logging in from the character selection screen.

General


Changes


  • The /appeal system windows’ text has been updated to better direct players to their best course of action.
  • Enemy realm characters can once again teleport to the ruined keeps of Caer Benowyc, Bledmeer Faste, and Dun Crauchon as long as the requisite towers and keep are captured and the supply line is intact.
  • Players can now use the /realmwar map window to teleport directly to the relic towns.
  • All “slow” spells have been converted to “snare” spells that ignore (and do not grant) immunity.
    • This means that all expected mechanics work (purgeable, does not work on targets under the effects of Speed of Sound, Charge, etc.).
    • Snares function like roots, and as their duration dwindles, so too does the power of the snare.
    • These snares do not break on damage.
    • Magical-based snares are reduced by resistances, Determination, and Stoicism.
    • Some spells that were slows have been removed altogether. See below!
  • All weapons on all realms that once had proccing pets have had their procs changed as follows. The affected weapons are:
    • Traitor’s Dagger
      • Pet proc remains. Duration reduced to 15s. Vampiric Mist damage increased slightly.
    • Astral Blade of Illusions
      • Pet proc remains. Duration reduced from 15s to 8s. Proc can still not be used in Mobile Stance on light tanks.
      • Damage over time proc remains.
    • Astral Mace of Illusions
      • Pet proc remains. Duration reduced from 15s to 8s. Proc can still not be used in Mobile Stance on light tanks.
      • Damage over time proc remains.
    • Astral Hammer of Illusions
      • Pet proc remains. Duration reduced from 15s to 8s. Proc can still not be used in Mobile Stance on light tanks.
      • Damage over time proc remains.
    • Astral Conflagrant Sword/Hatchet
      • Now procs 115 essence direct damage.
      • Damage over time proc remains.
    • Astral Mephitic Fang
      • The essence direct damage proc has been reduced from 150 to 115 damage.
      • Disease proc remains.
    • Astral Voltaic Great Sword
      • Pet proc remains.
        • Damage from the storm proc has been reduced from 95 to 35 essence direct damage.
        • Damage from the storm proc pet has been reduced from 85 to 25 essence direct damage.
      • 150 essence direct damage proc remains.
    • Astral Voltaic Great Hammer
      • Pet proc remains.
        • Damage from the storm proc has been reduced from 95 to 35 essence direct damage.
        • Damage from the storm proc pet has been reduced from 85 to 25 essence direct damage.
      • 150 essence direct damage proc remains.
    • Astral Voltaic War Pick
      • Pet proc remains.
        • Damage from the storm proc has been reduced from 95 to 35 essence direct damage.
        • Damage from the storm proc pet has been reduced from 85 to 25 essence direct damage.
      • 150 essence direct damage proc remains.
    • Astral Voltaic Spear/Polearm
      • Pet proc remains.
        • Damage from the storm proc has been reduced from 95 to 35 essence direct damage.
        • Damage from the storm proc pet has been reduced from 85 to 25 essence direct damage.
      • 150 essence direct damage proc remains.
    • Virge of Forgotten Souls
      • Now procs a debuff that reduces the target’s casting speed by 75% for 25 seconds.
    • Discarded Red Cap Hammer
      • Now procs a debuff that reduces the target’s casting speed by 75% for 25 seconds.
    • Unseelie Harvester
      • Now procs a debuff that reduces the target’s casting speed by 75% for 25 seconds.
    • Nevermore’s Broken Bone
      • Pet proc remains. Duration reduced to 8s.
    • Ice Shard
      • Now directly procs a 3 second snare that ignores root immunity.


 

SEE REST OF THE PATCH NOTES ON THIS LINK: http://darkageofcamelot.com/content/1122c-live-server-patch-notes

Comments

  • SolicfireSolicfire Member UncommonPosts: 484
    HOTFIX

    If you are currently experiencing any mouse, auto-run, or client-related issues after 1.122C we encourage you to run your patcher to get the newly updated client! Fixes are listed below:

    • Users that have their forward key set to break auto-run in the /keyboard window will once again be able to engage the auto-run key while holding their forward key down.
      • For users who do not see the option to change whether their forward key breaks auto-run in their /keyboard window, they can switch to the default UI to see it or download an update for their custom UI.
    • Users with Mouselook OFF set on the character selection screen's game options will once again only be able to use their mouse to look left and right (and not up and down).
      • Users with Mouselook ON or Mouselook REVERSE set will be able to use their mouse to look up/down and left/right as normal.
    • Clients that use a higher full-screen resolution in-game than the resolution set in their operating system will once again be able to use their mouse across the entire game screen.
    • Mouse sensitivity should be normalized between mouse-pan and mouse-turn.
      • If, after patching, you are still experiencing issues with a very slow or very fast mouse-pan or mouse-turn, please let us know via the feedback form!
  • SolicfireSolicfire Member UncommonPosts: 484

    Live Client Hot Fix

    Posted by John Thornhill | 2017 Mar 27 11:38 -0400 GMT
    Update:  Using the /qbind command will no longer cause issues with the keyboard. If you are currently logged in, please log out and re-patch the client again to fix this.

    The following client changes are now live!

    • The mouse cursor will no longer become "locked" when zoning or exiting the game while mouse look is active.
    • New mouse sensitivity settings have been added to the character selection screen's option window. These settings work as follows:
      • Users can adjust the "Mouselook Sensitivity" on a scale from 1 to 5, with 5 being the highest sensitivity.
        • The value of 3 is whatever the user's current DPI sensitivity is on their mouse, with 2 being 25% slower than that and 1 being 50% slower and 4 being 25% faster and 5 being 50% faster.
      • The value will default to "1" on first login as this is a new option, so be sure to change this to at least 3 to get your existing mouse sensitivity settings when first logging in!
      • For users who decide to adjust their mouse's DPI setting while in mouselook or mousepan mode after logging in, the mouse's DPI setting will supercede this new setting still.
      • Remember, this sensitivity setting only affects mouselook or mousepan; it does not affect normal cursor movement. For normal cursor movement, please use either your operating systems mouse sensitivity settings or your mouse's own software settings.
    • Mouselook lock mode will now only function when the cursor is located over the game's screen. Mouselook lock mode will end when the game window is not the active window and need to be re-engaged when the game window becomes active again.
    • Several changes have been made to the /keyboard window functionality to address some outstanding issues with certain keys and mouse clicks performing multiple, unintended functions for some users. These changes affect the following:
      • Media and browser keys on some keyboards will no longer trigger some bound keys.
      • Users can no longer bind the number keys 1 through 0 or the Esc key on the /keyboard window.
      • The /keyboard window now allows the binding of a valid key after pressing an invalid key first.
      • The Esc key will now cancel the key binding action.
    • Added a borderless full-screen windowed mode option to the character selection screen's options window!
    • The Heretic's uninterruptable focus damage pulse has changed as follows to rebalance the spell for PvE purposes and make it more useful in RvR, with a faster ramping time but lower maximum damage.
      • Level 36 – Glistening Blaze – Starts at 85 heat damage and increases by 35%/tick up to a maximum of 75%, down from a maximum of 350%. Cast time increased to 2.5s on the initial pulse, up from 2s. Subsequent pulse tick times unchanged. Range increased from 1500 to 1600.
      • Level 42 – Whirling Blaze – Starts at 115 heat damage and increases by 45%/tick up to a maximum of 115%, down from a maximum of 400%. Cast time increased to 2.5s on the initial pulse, up from 2s. Subsequent pulse tick times unchanged. Range increased from 1500 to 1600.
      • Level 48 – Torrential Blaze – Starts at 150 heat damage and increases by 50%/tick up to a maximum of 135%, down from a maximum of 450%. Cast time increased to 2.5s on the initial pulse, up from 2s. Subsequent pulse tick times unchanged. Range increased from 1500 to 1600.
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