What's your view on this,
In an mmo where the game focuses on community interaction and grouping, do you think the amount of guilds should be limited ?
The reason I'm asking is often mmos have hundred's of small guilds, everyone and their brother seem to make a guild. Hell, This spreads the community thin. People out of desperation for their guild to be popular make up numbers only to find they only have 7 true active members. How many people have witnessed this in their mmo life span ?
I don't buy this !...... " It's your fault, you should research good guilds on the internet "
Well yes somewhat BUT, because of freedom to make guilds on a whim this shouldn't have to be !
What's the harm in having the freedom of hundreds of guilds ?...........Lot's ! Players can't organize to the games full potential, simply spread too thin !.......How often have you had problems filling a group at say level 24. When you have guilds with only 21 members, the answer is clear, you can't. So what's your options ? Guild bounce ! Good players are left un-noticed because of lack of research external to the game !
Developers have all the control, it's a flaw in all mmo's.
Limit the number of guilds, what do you think ?