MMOFPS was a cool concept with Planetside 2, but I would like more large scale FPS games to go along side that rather than to replace it all together.
64 player FPS were some what of a thing last gen, and provided population balance unlike the MMOFPS counterpart genre.
But I want to see this subgenre of FPS games advanced and improved.
Whats some ideas and suggestions to make 64 Player FPS games more fun and interesting, especially for good replay value?
Whats some do's and dont's for making a great 64 player FPS game?
Philosophy of MMO Game Design
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Philosophy of MMO Game Design
for games with no respawn per match, it's important to setup objectives and ways to diminish camping like a match timer.