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Does any other MMO have a server like Moon Guard?

TheScavengerTheScavenger Member EpicPosts: 3,321
Moon Guard, infamous for many reasons.

Also by far the most active AND lively server in WoW

There is Goldshire, where all the ERPers go. But its more than that.

Every other server, ALL cities except a couple are dead.

On Moon Guard, cities like old Dalaran, that city in Outlands, Exodar, Darnassus...they are filled with life with RPers and ERPers.

There is no server where even the far off cities are filled with people. This makes the server the most lively out of all the servers. The world is filled with life and people, yet every other server, its people standing around waiting for insta ques and nothing else.

The server is crowded, active. It also attracts ALL kinds of people, most which would be banned in any other MMO.

Is this why WoW is the most popular? Because Blizzard lets people from all kinds of lifestyles co-exist in their game? Imagine if Moon Guard was transferred to Guild Wars 2, suddenly 95% of all the people would be banned and go back to WoW. Or any other MMO.

Every other MMO heavily segregates people and ban for any reason, because they are afraid of lawsuits and offending someone. Yet, Blizzard lets 100s of thousands of people play Moon Guard, from BDSM lifestyles, to ERPers, to regular RPers, PvPers, PVErs and even trolls (not the race trolls, but internet trolls). 

There is no other MMO where there is a Moon Guard. And there is no other MMO with the infamous Barrens (before it was split up). And I believe this is why WoW is so successful, because Blizzard is open to ALL kinds of players.

What do you guys think? Is Moon Guard one reason for Blizzard's success? Is Blizzard's less...well...conservative...approach (so they are a LOT more liberal than a lot of other MMO companies) to allowing all kinds of people play, why they are a success? It IS home to 100s of thousands of players with niche lifestyles, and all kinds of types of RPers. All which would be banned in any other MMOs...that is a HUGE group of people that aren't welcome anywhere else.

My Skyrim, Fallout 4, Starbound and WoW + other game mods at MODDB: 

https://www.moddb.com/mods/skyrim-anime-overhaul



Comments

  • ForgrimmForgrimm Member EpicPosts: 3,066
    There are several high-pop servers that are just as bustling as Moon Guard
  • Kunai_VaxKunai_Vax Member RarePosts: 527
    Question : is Moonguard crossrealm? 

  • KyleranKyleran Member LegendaryPosts: 43,831
    See EVE, makes Moonguard look like a kindergarden :)

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon






  • Dagon13Dagon13 Member UncommonPosts: 566
    Nyctelios said:
    I think it goes on its base assets distribution, you know. I never felt WoW had a "bad city" or a "bad place" to RP or spend some time.

    I found, much time ago, a corner of a tavern in SW in which my Guild used to gather and talk about our schedule (even if OOC, on TS or something, our characters were still there, just because it was a charming corner of the world).

    And Blizzard always had that kind of treatment on their scenarios. You find a NPC camping he has a tent and a fire going on. 

    I remember my first dislike to Rift came when an Chef NPC asked my boar meat to cook the dinner for the soldier and he was standing still besides a fallen mining cart on a destroyed mine entrance... Well, that's not... immersive.

    So, I think the success of such thing is due both facts, Blizz allows an friendly experience, non hardcore RP required but at same time the world is so welcoming that the ones who seeks RP don't feel the urge to go "somewhere better".

    At least is how I felt while playing it.
    I notice those disconnects in other games and man, are they jarring. It makes me feel like the dev team put together some arbitrary task/dialogue and assigned it to a random NPC in the world.  I don't know if it's laziness or poor design but it's inexcusable in an RPG.
  • TheScavengerTheScavenger Member EpicPosts: 3,321
    Dagon13 said:
    Nyctelios said:
    I think it goes on its base assets distribution, you know. I never felt WoW had a "bad city" or a "bad place" to RP or spend some time.

    I found, much time ago, a corner of a tavern in SW in which my Guild used to gather and talk about our schedule (even if OOC, on TS or something, our characters were still there, just because it was a charming corner of the world).

    And Blizzard always had that kind of treatment on their scenarios. You find a NPC camping he has a tent and a fire going on. 

    I remember my first dislike to Rift came when an Chef NPC asked my boar meat to cook the dinner for the soldier and he was standing still besides a fallen mining cart on a destroyed mine entrance... Well, that's not... immersive.

    So, I think the success of such thing is due both facts, Blizz allows an friendly experience, non hardcore RP required but at same time the world is so welcoming that the ones who seeks RP don't feel the urge to go "somewhere better".

    At least is how I felt while playing it.
    I notice those disconnects in other games and man, are they jarring. It makes me feel like the dev team put together some arbitrary task/dialogue and assigned it to a random NPC in the world.  I don't know if it's laziness or poor design but it's inexcusable in an RPG.
    yeah, there is a lot of little things like that in MMOs. It really does break immersion.

    As for EVE. yeah, EVE is actually the only other MMO I can think of that is like Moon Guard. With all types of players that are allowed to play because CCP lets them. That is most likely why it too is the most successful sandbox game, like WoW is most successful themepark.

    Of course, a lot of other reasons go into it like the post I quoted above.

    My Skyrim, Fallout 4, Starbound and WoW + other game mods at MODDB: 

    https://www.moddb.com/mods/skyrim-anime-overhaul



  • MMOman101MMOman101 Member UncommonPosts: 1,787
    Kyleran said:
    See EVE, makes Moonguard look like a kindergarden :)
    I don't think characters can get out of their ships in eve and "walk around" cities. 

    “It's unwise to pay too much, but it's worse to pay too little. When you pay too much, you lose a little money - that's all. When you pay too little, you sometimes lose everything, because the thing you bought was incapable of doing the thing it was bought to do. The common law of business balance prohibits paying a little and getting a lot - it can't be done. If you deal with the lowest bidder, it is well to add something for the risk you run, and if you do that you will have enough to pay for something better.”

    --John Ruskin







  • KyleranKyleran Member LegendaryPosts: 43,831
    MMOman101 said:
    Kyleran said:
    See EVE, makes Moonguard look like a kindergarden :)
    I don't think characters can get out of their ships in eve and "walk around" cities. 
    True, our avatars are under "house arrest"

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon






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