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Adding more $10,000 Buy 2 King slots?

Slapshot1188Slapshot1188 Member LegendaryPosts: 17,821
They are currently floating the idea of adding more of the $10,000 king slots (as well as more lower ones) on their elite donor forum...
Not saying it is a done deal but it was floated by Caspien:

Would you prefer more player Kings or Duchies? Assume there were 6 player-run Kingdoms and 12 player-run Duchies within your kingdom.
Note the link will give an error unless you have elite donor forum access.

Good idea or bad idea?


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Comments

  • IceAgeIceAge Member EpicPosts: 3,214
    edited April 2017

    Good idea or bad idea?




    Are you ironic ?

    When a game asks for 10k $ for some .. in-game rewards, there is always one answer ..

    B.A.D
    Post edited by IceAge on

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  • AsheramAsheram Member EpicPosts: 5,078
    A $10k investment should net you some royalties on profits.
  • botrytisbotrytis Member RarePosts: 3,363
    SO - Pay 2 win game, eh?


  • WizardryWizardry Member LegendaryPosts: 19,332
    I hope they are not using the term DONOR because last i checked a donor does not receive anything in return.Point is that NOBODY would just outright donate money ,this is ALWAYS in every single game a "for sale" item,a cash shop sale,you know the idea that everyone was adamantly against at one point then became a "ok we will allow cosmetic" and now is just blown out of portion.

    All i can say is having been around many years,it amazes me how moral standards have dropped in a very short period of time.Just in the last 2 years we have gone from gaming "fun" to gaming buy instant levels,buy castles buy gear,well i guess to be fair SOE and Smedley started all this with EQ2 but he was in it alone until everyone else jumped on the bandwagon.

    Soe has actually always been the ones others copy,even Blizzard copied them,SOE started the $15 sub fee that i remember for a standardize fee but of course older muds were charging some retarded prices but for different reasons.

    Never forget 3 mile Island and never trust a government official or company spokesman.

  • ste2000ste2000 Member EpicPosts: 6,194

    Good idea or bad idea?

    Be honest....... that's a rhetoric question =)

  • Slapshot1188Slapshot1188 Member LegendaryPosts: 17,821
    ste2000 said:

    Good idea or bad idea?

    Be honest....... that's a rhetoric question =)

    Only on the surface...

    If you look deep they seemingly underestimated development time by a HUGE amount. 
    http://forums.mmorpg.com/discussion/460330/coe-to-release-in-2019

    From my viewpoint, based on Caspien's comments, this now looks like it's moving from a Dec 2017 launch (KS ETA) to a 2019 launch.  They need to fund that.  

    All time classic  MY NEW FAVORITE POST!  (Keep laying those bricks)

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  • LokeroLokero Member RarePosts: 1,514
    Asheram said:
    A $10k investment should net you some royalties on profits.
    If you are dumb enough to hand over $10k without any promise of investment returns, then you don't deserve any royalties.
  • Slapshot1188Slapshot1188 Member LegendaryPosts: 17,821
    Lokero said:
    Asheram said:
    A $10k investment should net you some royalties on profits.
    If you are dumb enough to hand over $10k without any promise of investment returns, then you don't deserve any royalties.
    I think their thread was an attempt to get a feeling for any potential backlash.  After all, when one pays for a limited "KING" slot and then more are added, some folks might feel mislead.

    Again, not a done deal yet... but it's a concept being floated.

    All time classic  MY NEW FAVORITE POST!  (Keep laying those bricks)

    "I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator

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    Coined the phrase "Role-Playing a Development Team" January 2018

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  • filmoretfilmoret Member EpicPosts: 4,906
    What exactly are they getting?  It says kingship but if its just a nice head slot item then who cares.
    Are you onto something or just on something?
  • cheyanecheyane Member LegendaryPosts: 9,441
    Are there really that many morons that will contribute that much for a title or an in game nothing?
    Garrus Signature
  • GdemamiGdemami Member EpicPosts: 12,342
    cheyane said:
    Are there really that many morons that will contribute that much for a title or an in game nothing?
    If being wealthy makes you a moron, what does being poor make of you?
  • Slapshot1188Slapshot1188 Member LegendaryPosts: 17,821
    filmoret said:
    What exactly are they getting?  It says kingship but if its just a nice head slot item then who cares.
    Oh no... it's far, far more.  here are some old notes related to titles and land.  Some of this may have changed:

    Land:

    • All the land belong to some kingdom or another.
    • There is no unowned land (example, all the land inside the United States belongs to the U.S., even if there is nobody that has a title of ownership to it).
    • A Kingdom is divided in Duchies, and Duchies divided in Counties.
    • Anyone can own land.
    • People will be able to buy or lease land from a Count.
    • Bought land is inherited.
    • Owned land: you can do anything with it. Leased land: you can do anything your landlord say you can, otherwise it's a crime. Unowned land: anything you do with it is a crime but someone has to enforce it.

    Titles:

    • Kings, Duke, Count, Baron. Child titles in between: Prince, Marquis, Viscount, Knights. Baron is the only title not inherited.
    • Count duties: land distribution, tax collection, keeping a standing military.
    • Barons manage castle/strongholds for the Count.
    • Town/villages are managed by a Mayor.

    Note: all this was said by Caspian in IRC.

    https://chroniclesofelyria.com/forum/topic/412/titles-and-lands-what-we-know-so-far#post5843


    All time classic  MY NEW FAVORITE POST!  (Keep laying those bricks)

    "I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator

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    Coined the phrase "Role-Playing a Development Team" January 2018

    "Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018

  • SpottyGekkoSpottyGekko Member EpicPosts: 6,916
    I'm a bit confused about this concept of "selling" titles and land in CoE.

    In RL medieval times, the person who could gather the most support (i.e. military might) was the person who became "king". That king then distributed lands and titles as a reward to all those that supported him and pledged loyalty (vassals). He also had the ability to revoke those titles and grants. Without the support of his vassals, a king was a powerless nobody with big ambitions...

    If CoE is going to be realistic, then the "pre-paid  kings" will have nothing but a pretender's claim on launch day. Once they've won over sufficient support from other players, they will then have the required muscle to proclaim themselves king of a realm and rule it.

    But if they don't muster enough support ingame, their $10K title will mean nothing in game terms.  

    However, I suspect that CoE will have certain mechanisms that overrule the "king by might" process of RL. How else can the devs dispense titles and power to players based purely on their willingness to pay cold hard cash in advance ?
  • AlbatroesAlbatroes Member LegendaryPosts: 7,671
    Are they still using this crowd funding to make a prototype or whatever to pitch to real investors like they said they were in September?
  • filmoretfilmoret Member EpicPosts: 4,906
    Sounds very interresting.  Hope they can get it right.  Then gain might end up being so complex noone wants to touch it.
    Are you onto something or just on something?
  • goboygogoboygo Member RarePosts: 2,141
    Asheram said:
    A $10k investment should net you some royalties on profits.
    They might name a random merchant after you......
  • YashaXYashaX Member EpicPosts: 3,100
    I'll never understand the kind of person that would drop this kind of money on virtual entertainment. Especially so when said virtual entertainment has yet to be proven to exist.

    However, at the same time last time I checked, I'm not in charge of how others decide to spend their money. So if this game dies on the vine and these people foolishly threw away this money on a pipe dream, its not my problem. Then again if these people help this game to be completed and it turns out to be something I actually want to play, then I will have benefited from their risk. So either way I personally lose nothing.

    So frankly for me this can only be a good thing. And if these risk takers actually get rewards in game, well in my not so humble opinion, they deserve it. Either way I win.

    I think the collective faux outrage, click-bait, hashtag warrior, internet moronity needs to take a giant step back and look at the big picture. The money being pumped into crowd funded games, even the insane amount being thrown at games like Star Citizen, are literally a drop in the bucket when compared to the amount being spent daily on virtual shiny bullshit in every genre of game from single player, to shitty little mobile games. This manufactured fear that crowd funding failures will somehow destroy gaming is absolute bullshit. There is far more than enough money to go around and I personally would like to see people spend it on dreams that may become a reality I too can enjoy, than just dump it into carbon copy pieces of shit games whose only innovation are new ways of milking money out of their customers.

    The issue is not people donating money to fund games. What is problematic is the trend of selling outright power to fund the development of multiplayer games. 
    ....
  • IselinIselin Member LegendaryPosts: 18,719
    edited January 2017
    YashaX said:

    The issue is not people donating money to fund games. What is problematic is the trend of selling outright power to fund the development of multiplayer games. 
    Amen to that.

    I also find it amazing that people with enough basic intelligence to operate a keyboard and find their way onto the internet try to whitewash that fact with the canned "yeah but you can lose it" or "yeah but you can earn it in game."

    It's as if games didn't already exist with cash shop conveniences that have in-game grind counterparts, and we haven't already experienced what those in-game grinds are like when they're in direct competition with the cash shop.

    And if someone has shown himself willing to drop $10 K on this game and they get something substantial for it, how far do you really think a developer will be willing to go with game mechanics that take it away from him? Last I heard, pissing off your high rollers and whales is not smart business.
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  • GdemamiGdemami Member EpicPosts: 12,342
    YashaX said:

    The issue is not people donating money to fund games. What is problematic is the trend of selling outright power to fund the development of multiplayer games. 
    Just because you disagree with it or dislike it does not make it an issue.

    Selling power is all fine as long as people are paying for it.
  • Slapshot1188Slapshot1188 Member LegendaryPosts: 17,821
    Gdemami said:


    Selling power is all fine as long as people are paying for it.
    Only if you believe P2W is fine.

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  • IceAgeIceAge Member EpicPosts: 3,214
    filmoret said:
    What exactly are they getting?  It says kingship but if its just a nice head slot item then who cares.
    Ships .. of course !



    Wait , wrong thread ...

    Reporter: What's behind Blizzard success, and how do you make your gamers happy?
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  • seeyouspacec0wboyseeyouspacec0wboy Member UncommonPosts: 714
    If a player can purchase things in the game with real money that affect their position in any way I'm out. ESPECIALLY when it's at a price point that most people playing the game could never match.

    Why cant games just come out without gimmicks anymore? Purchasing superior placement in the game, p2w cash shop stuff, paying to get into the game early, buying actual pixels for games that haven't come out yet. The list goes on.

    Why cant a game just...come out? 

    Originally posted by Scagweed22
    is it the graphics? the repetativenesses? i mean what is the point? you could be so much more productive in real life
    Real life brings repetition and pointlessness too. The only thing real life offers is Great graphics. Its kinda expensive too and way to dependent on the cash shop. Totally pay to win as well. No thank you. Ill stick to my games.

  • KyleranKyleran Member LegendaryPosts: 44,298
    Gdemami said:


    Selling power is all fine as long as people are paying for it.
    Only if you believe P2W is fine.
    Or have little impact on your personal game play.

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  • danwest58danwest58 Member RarePosts: 2,012
    But you all find that paying for each of your lives acceptable why not allow more P2W instead of a fair everyone pays sub just like if you want to go to the Gym.  Either have a Gym Membership or you dont get to use the equipment.  

    This is exactly why I will not play SOTA because this business model is unacceptable.  Yes why would someone invest 10K for nothing true but you could just say HEY invest 10K and you get your 10K paid back plus interest when the game launches.  Its a win win and does not cause a in game Wallet war.  Yea you might get an in game title as Donor, or Master Donor.  99.99999% of the player base will give 2 shits about a title for Donors of the 10K ilk and getting a return on investment.

    They care more about the game being a Wallet War.  
  • GdemamiGdemami Member EpicPosts: 12,342
    edited January 2017
    Slapshot1188 said:
    Only if you believe P2W is fine.
    It does not matter what I believe in, that is how this world works - people always pay for getting better, getting power and there is nothing wrong with that.

    If they haven't we would be still living on trees...
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