Just a note... looks like CoE could actually be a 2019 launch based on the info below. They still have to launch the Kingdoms Game and the Mud Game. Then after that it's 12-15 months. Then Exposition runs for 3 months. Then finally, if all goes well... launch.
Assume best case scenarios. Domain selection in March. Kingdoms in April. Mud in May. Then 12 months development (minimum listed). Then 3 months Exposition puts us at Aug/Sep 2018. Given their inability to hit ANY date so far... from my perspective CoE now looks like its 2 years away and a 2019 possible release

Does anyone have newer information that can update/change the timeline above?
Maybe Tim can get some feedback from Caspien for his next CoE article. I think most folks are under the impression that they were still targeting Sep/Oct this year for the Exposition(3 month no wipe head start). As far as I can tell the delay from the Kickstarter ETA was only leaked out in this random forum post. If there is a Dev Journal or some other official update please link!
On one hand that's good because its a MUCH more reasonable timeline... but they really should have made an official announcement if they are not going to hit their Kickstarter ETA (especially if it's such a huge delay). No wonder they are looking for added funding. An extra year+ of development is expensive!
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
Comments
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
I don't think CoE will go that route. I have high hopes and confidence in them.
We'll see.
"My Fantasy is having two men at once...
One Cooking and One Cleaning!"
---------------------------
"A good man can make you feel sexy,
strong and able to take on the whole world...
oh sorry...that's wine...wine does that..."
I said it many times before though....You cannot properly make a game based on a phantom income,you just cannot.Trying to wing it as money comes in,well you get a sloppy game.
Dev: "OK to make this work we need to build these features.....Oh wait we don't know if we can afford to build those features ...ok next idea".
Never forget 3 mile Island and never trust a government official or company spokesman.
"Don't read too much into the 12-15 month statement. That was a number I threw out to indicate there's a large lapse in time between KoE and Exposition and isn't based on a specific calculation."
Source:
https://chroniclesofelyria.com/forum/topic/12132/ip-spending-your-plans?page=2#post125770
I'm not saying I think you're wrong @Slapshot1188 about them not meeting the original KS date. However, to jump to that conclusion based off of this post and then ask them to make an official announcement of the new date, I don't think is fair.
I think it is too early for them to talk anymore about release dates. Every time they do announce a date (even just the website updates) it gets them into trouble.
Like I said, maybe Tim can get a clarification for his next column.
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
So what? I don't care about the time they need. I hope for a fresh wind in the MMO-Sandbox-genre and I hope they can develop what they plan in their design journals. Well worth the wait if we'll see some new innovative MMO!
-----------------------------------
Life is too short to play bad games.
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
I dont think it ever releases or if it does it will be some generic mini map like every other game comes up with just to release something as not to get sued.
Caspian has stated they are continuing to pursue funding and have already been reached out to by some major as-of-yet undisclosed investor, so my take on it is they know they will need to extend the release date and are taking the appropriate measures to make that happen.
All but the most naive of us already knew that a 2017 release was not going to happen even before Kickstarter, so this isn't all too alarming a conclusion in any case.
1. Their credibility with gamers matters with how release goes. Their credibility with potential investors matters based on everything they do up until that point. Making terrible estimates on milestone dates is an indication they don't know what they are doing, which is a bad sign to investors, and if investors do sign up they will probably exert a lot of influence in exchange for their capital in order to protect said investment.
2. Continuing to pursue funding? See #1, and also realize that the Pathfinder Online team said all the same shit about pursuing funding and undisclosed investors being very close to deals - they went on about that s$%^ for almost 2 years, turned into absolutely nothing.
3. All but the most naive knew 2017 wasn't going to happen? Then why did Caspian use that? Either he is a f$%^& moron and his fans know more about software development, or he knows a lot of about software development but s$% about fundraising and managing expectations.
3.a. Both skill sets are necessary for somebody who is trying to lead a successful MMORPG development project.
So far all we have seen from this game is pretty much the same...nothing.Just some pictures and concepts,so yeah i could believe the notion that this was simply to build a tech demo to try and sell it to an investor as well as show some promising interest via web clicks.
Never forget 3 mile Island and never trust a government official or company spokesman.
I noticed an early poster who showed a lot of interest who seemed odd because i had never seen that poster before has completely disappeared since.Maybe i or we scared the poster off idk but now seems like perhaps was only here for the initial sell job.Might have even been an employee sent here to fake some interest in the game..idk just seemed odd.
Never forget 3 mile Island and never trust a government official or company spokesman.
Not very clear on that point. It's funny how you phrase that so that it doesn't appear to be what it actually was, which is a "bait and switch". Also funny is it is exactly the same thing Pathfinder Online did, they had a kickstarter but it was "only for the tech demo" they said later, and so did another kickstarter again for the "real" game because they ran out of money. And then they ran out of money again and the game is now dead.
Dungeon speed run: Published on Mar 7, 2017
Speed Run: PAX East 2017 Demo (Pre-Alpha Build)
"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey
Logic, my dear, merely enables one to be wrong with great authority.