Which MMO era was best? The pre-WoW era? WoW era? Post-WoW era*? Vote and tell us why in the comments below!
*Yes, I realize post-WoW era is subjective. For me, it was clear things were changing away from MMOs trying to copy WoW after the launch of SWTOR, along with the rise of MMOs with more action centric gameplay.
Michael "MikeB" Bitton
Community Manager
Twitter: @eMikeB
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Sub era vs FTP era...that is where a lot of people break when you talk the "best" era i think.
Michael "MikeB" Bitton
Community Manager
Twitter: @eMikeB
Shame really.
I would dare to say the best MMO Era is yet to come - but is not far.
Current playing: Final Fantasy XIV: A Realm Reborn - Shadowbringers; Genshin Impact
"There is a fine line between consideration and hesitation. The former is wisdom, the latter is fear." Izaro Phrecius, Holy Emperor of the Eternal Empire, Last of Royal Phrecius Family.
Michael "MikeB" Bitton
Community Manager
Twitter: @eMikeB
Epic Music: https://www.youtube.com/watch?v=vAigCvelkhQ&list=PLo9FRw1AkDuQLEz7Gvvaz3ideB2NpFtT1
https://archive.org/details/softwarelibrary_msdos?&sort=-downloads&page=1
Kyleran: "Now there's the real trick, learning to accept and enjoy a game for what it offers rather than pass on what might be a great playing experience because it lacks a few features you prefer."
John Henry Newman: "A man would do nothing if he waited until he could do it so well that no one could find fault."
FreddyNoNose: "A good game needs no defense; a bad game has no defense." "Easily digested content is just as easily forgotten."
LacedOpium: "So the question that begs to be asked is, if you are not interested in the game mechanics that define the MMORPG genre, then why are you playing an MMORPG?"
But the acronym MMMORPG now currently means Microscopic Multiplayer Online Role-Playing Game. Kappa.
IMO, it wasn't that great. I started playing MMOs in 1997. If I based my fun off those games of yesteryear, I would have left this genre long ago. Games are much better now. Finally they are being made for adults with lives instead of kids and social misfits with too much wasted time on their hands.
~~ postlarval ~~
You compare UO, EQ, DAOC, SB, Horizons and Eve from a mechanical standpoint and they are all very distinctive and had their own way of handling each individual game system. Even things as simple as inventory management were wildly different.
Then you look at WoW, Rift, WAR, Archeage, SWTOR and almost any other post WoW MMO and their core game mechanics are the same such that there's no learning curve jumping from one game to the next.
Also good to see some old people! I'm not alone, long live Pre-WoW Era!
Michael "MikeB" Bitton
Community Manager
Twitter: @eMikeB
It will be at least one more generation of VR gear before it is worth to make a MMO for it, maybe more.
I think that is what many of us who are older than 25 miss the most about older MMOs. It's why we honestly can't back to those old outdated things, but still remember them as being better.
The Pre-WoW *Era* was far better. Post is terrible. Everything is all about PvP and soloing. It wouldn't be problem if there were at least a few MMOs that required players to team up virtually all the time. Instead we just have a ton of games that are carbon copies and have the attitude of "you can pop in and out as if you were playing a single player game".
That's what MMOs are now days. Single Player MMOs. The mechanics are better, the combat is better, the visuals are better, the philosophy and communities are garbage.