Well we entered Alpha phase and have done a UI overhaul. Today players got a taste of the new client, UI, and a preview of the permadeath ruleset. Nothing but chaos online today.
Lots of polish these last two months, content balance, skill tweaking and balancing and utility. Awesome round table last week which is saved on twitch with most of the new stuff so I wont go into too much here.
Just checking in to say we're alive and kicking.
We'll likely be going dark for a few weeks right before steam release to concentrate on bugfixes and further polish.
New celador shaping up nicely (Yes its freaking huge!)
Thats it for now, till I get cleared on what spoilers I can put up.