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Battlerite is important for us all. Not only is it a highly successful early access title, but it’s born from a developer’s continued passion for an idea, without the shackles of publisher constraints. It’s also a game that’s delightfully simple but devilishly addictive.
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yeah same devs i think
So much fun!
It took these guys 6 years to create a lesser remake of their own game, without the slightest hint of experimentation or innovation thrown in. In contrast, BLC was regarded as a game ahead of its' time, with a gameplay that was as of then yet unexplored.
I'd say, if the company is moving at all, it has to be backwards.