Quantcast

Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Revenue Model Shifts in China - Now Subscription-Based

13»

Comments

  • KilrainKilrain Member RarePosts: 1,178
    If every game started off with hourly rates they would all see an increase when switching to subs.. such a terrible comparison imo.
  • gervaise1gervaise1 Member EpicPosts: 6,919
    Hmm what was different about august compared to July? What's that, pre legion events and a new class to play with?

    Apples to Oranges
    Agree. Even more fundamental though: Legion launched in August.

    In the US a subscriber who paid $15 in July would pay $15 + $50 in August if they bought Legion. So $65 or just over 4 times more.

    Netease numbers: $8M in July, $37M in August - a miracle just over 4 times more!

    Now - presumably - no all July subscribers will have bought Legion. However past history shows that people return for an expansion so August - will - its reasonable to assume - have seen a boost. And as @FrodoFragins said the pre-Legion events and so forth will have helped.

    So suggesting that the boost in revenue is due to changing to a monthly model is, imo, "somewhat premature".
  • gervaise1gervaise1 Member EpicPosts: 6,919
    Lineage, WoW, and FFXIV are very profitable game's that are p2p and there are a number of others as well. The p2p model isn't going anywhere and IMO thank God for that.
    We know very little about FFXIV.
  • drivendawndrivendawn Member RarePosts: 2,144
    edited October 2016
    gervaise1 said:
    Lineage, WoW, and FFXIV are very profitable game's that are p2p and there are a number of others as well. The p2p model isn't going anywhere and IMO thank God for that.
    We know very little about FFXIV.
    We know enough to see that it's a very profitable p2p game. It has at any time between 500 to 750k accounts according to unofficial censuses. Not to mention SE praises it as doing very well all the time. Also there are 20 servers right now that you can't make characters on because they have to many people on them.
    Post edited by drivendawn on
  • SlyLoKSlyLoK Member RarePosts: 2,698
    I think subscription based games are still possible. Whoever makes it/publishes it will have to have realistic expectations of number of players and not knee jerk a change to f2p .
  • Rjwest75Rjwest75 Member UncommonPosts: 5
    didnt they do this due to hacking and suicides happening? n now there goin back on there word mmmm
  • suckm3suckm3 Member UncommonPosts: 187


    Wonder how many will pass out trying to squeeze as many hours as possible from a sub and refuse to go eat and sleep.



    We are gonna read about them on this site, no worries. It wouldn't be the first case tho.

    “Two things are infinite: the universe and human stupidity; and I'm not sure about the universe.”? -Albert Einstein 

    "The ability to speak doesn't make you intelligent" - Qui-gon Jinn. After many years of reading Internet forums, there's no doubt that neither does the ability to write.
    So if you notice that I'm no longer answering your nonsense, stop trying... because you just joined my block list.

Sign In or Register to comment.