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What is The Biggest Raid You Were Ever In?

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  • WizardryWizardry Member LegendaryPosts: 16,645
    Refrigerator raid,i came out with tons of grub,both arms carrying enough food to feed a nation.

    You just gotta load up for those important playoff hockey games or big UFC events :pleased:


    Never forget 3 mile Island and never trust a government official or company spokesman.

  • SteelhelmSteelhelm Member UncommonPosts: 330
    Talking about games where thousands of players exist simultaneously in a single instance and mechanics related to such games.
  • JakobmillerJakobmiller Member UncommonPosts: 333
    Sieges in Darkfall. Couple hundreds easily.
  • EldurianEldurian Member EpicPosts: 2,736
    The Original Darkfall. I'm not sure which raid I was in that was the largest but some of the sieges I attended hand hundreds of players fighting each other. Was pretty crazy to see the arrows and magic from that many players flying back and forth. Was even crazier with the swords came out and you found yourself in the midst of an all out melee brawl.
  • Po_ggPo_gg Member RarePosts: 4,820
    Instanced: 40, in a couple games. Latest, TSW's anniversary two months ago (http://www.mmorpg.com/gamelist.cfm/game/404/view/news/read/40377/The-Secret-World-News-Fourth-Anniversary-Event-Begins.html ), though it was more like a raid encounter and not a full-fledged raid instance.

    I think however, the common misconception of "size doesn't matter" ( :lol: ) has an exception here to prove the rule... devs can build much better raids around a tighter group. My favourite raids are in AoC and LotRO, both games use 24-man raid groups.


    Open world: if you count dancing and cheering and music as raid activity, then near 900 on Weatherstock two years ago :wink: Since the new hardware is nowhere near the state they promised it will be, most likely that number won't be beaten soon...

    If you want combat only, and not on spreadheets like E(ve)xcel :lol:  then somewhere on the lower hundreds, either in CoH or in LotRO back in the days, when dev spawned dragons onto Bree... (again, not likely to beat those numbers soon, last time when they did something like that, a balrog attack maybe 2 years ago, the cap was not lifted, so the layers were limited to 100 players at a time).
  • jmcdermottukjmcdermottuk Member RarePosts: 1,567
    EQ again, bunch of Magicians decided to get together and raid PoS for their epic quests over a weekend. Numbers varied between 150 and 200 over the event.

    DAoC had some well organised raids to take relic keeps with a number of guilds joining forces for the glory of Albion. 200+ probably, although it was a bit hard to tell, what with all the lag :/

    Planetside. 300 players on a map all flying aircraft, driving tanks and storming bases. Awesome sauce!

    These were MMO's, MASSIVELY multiplayer, not the weak sauce wanna be shite we mostly get today.
  • cameltosiscameltosis Member EpicPosts: 2,248
    In terms of formal raids (as in, maximum group size) then 24

    In terms of informal raids (people working together towards a formal goal) then a few hundred in both SWG and WAR. SWG was rare, but remember there was a server event hosted by an Empire guild (KDS) and the GMs spawned in some AT-ATs. Pretty much entire server turned up!

    In WAR towards launch, large scale pvp was common. First fortress fight we killed the server, probs 400+ trying to take part. 
  • kjempffkjempff Member RarePosts: 1,636
    edited September 2016
    Dullahan said:
    Raids of 50+ people were pretty common in EQ. Even on p99 we saw raids that size. On the PvP server there were multiple guilds in an alliance that contested us and we'd often see 50 players on each side contesting raid mobs. Was pretty epic.
    Yup our eq guild had full house of 72 in many raids.
    Then there were the special raids where several guilds got together. Like the 10th ring war where two not top guild teamed up and helped each other, or a server first Seru raid with almost 200 players.
    Also a gm event, back when that happened, something about thousands of skeletons invading) although I spent most of the time disconnecting due to zone could not handle the amount of players, that must have been over 500 in commonlands.

    Oh I almost forgot (I did not attend only saw the screenshots, they seem to have disappeared from the web): Gnome stacking where 100s of gnomes build a tower of gnomes .. naked lvl 1 gnomes, I still have nightmares about this.
  • Marno91Marno91 Member UncommonPosts: 4

     
    This is clip of my biggest raid that i have joined
  • Gamer54321Gamer54321 Member UncommonPosts: 397
    No raid per se, but..

    In Eve Online, I remember blockading a system for a whole week to catch Red Alliance ships iirc. At some point, one guy started singing. I vaguely remember this blockade was there just prior to a huge assault on their systems (with huge fleets).
  • LynxJSALynxJSA Member RarePosts: 3,188
    Was part of an all-Dwarf clan in L2 for a while. One seige there was about 70+ on each side. I think that's the biggest one I've been in so far. 

  • AmatheAmathe Member LegendaryPosts: 6,208
    Traditional raid, 50+, Plane of Sky in original EQ

    World Event - Quest thingy - Ring War (Giants v. Dwarves), 200+ in original EQ

    EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests

  • TalulaRoseTalulaRose Member RarePosts: 1,247
    Getting the Raid call, racing there and having minutes to set up because next guild in line is also doing it. Being trained by the other guild that is waiting and the euro guilds who want the spawn timer for their prime play time. Getting 50+ people to work together......Best times raiding evah.
  • LynxJSALynxJSA Member RarePosts: 3,188
    Amathe said:
    World Event - Quest thingy 
    If we're including world events then bump my number to 600 thanks to the wacky players of EVE that are capable of deciphering hidden messages inside of minutes and mobilizing in the hundreds on a moment's notice. 
  • Vermillion_RaventhalVermillion_Raventhal Member EpicPosts: 3,952
    Had a PvP wars in UO that filled the whole screen.  No clue how many players.
  • QuizzicalQuizzical Member LegendaryPosts: 21,300
    Off hand, I can't think of any situation where I was ever in a group of more than 5 players for PVE.  Between WoW, Champions Online, Neverwinter, and Guild Wars 2, I've been in hundreds of groups of exactly 5.  If you count henchmen/heroes, it goes up to 8 for Guild Wars 1, though the most players I recall ever having in my group there is 3.  There might be a situation that I'm forgetting, but it probably wasn't much larger than 5.

    For PVP, when I played Infantry, the Mechanized Skirmish zone went as high as 50 players on each side.  I didn't really think of that as raiding, though.

    I don't think I've ever played a game with a raiding mechanic where I could just log on when I wanted and go raiding without having to schedule my life around the raiding times.  And that's something I'm absolutely not willing to do, especially for a raiding mechanic that doesn't sound terribly interesting on paper.
  • rodingorodingo Member RarePosts: 2,869
    My biggest raids were in Planetside which usually entailed 200-300 people.  No NPC was ever harmed and I didn't have to remember any type of boss mechanic other than to make sure I wasn't ran over by a mag mower.  Elite outfits always made for the best "boss" battles in my opinion.

    "If I offended you, you needed it" -Corey Taylor

  • GladDogGladDog Member RarePosts: 998
    rodingo said:
    My biggest raids were in Planetside which usually entailed 200-300 people.  No NPC was ever harmed and I didn't have to remember any type of boss mechanic other than to make sure I wasn't ran over by a mag mower.  Elite outfits always made for the best "boss" battles in my opinion.
    There was a player limit of 650 on each continent, and no more than 350 for a single faction.  On contested continents the goal was always to get over 325, because there was no stopping you if you did that!

    And I was one of those Mag mowers!


    The world is going to the dogs, which is just how I planned it!


  • rodingorodingo Member RarePosts: 2,869
    GladDog said:

    And I was one of those Mag mowers!
    I spit in your general direction!

    "If I offended you, you needed it" -Corey Taylor

  • JudgeUKJudgeUK Member RarePosts: 1,489
    Aion Fort Battles numbered hundreds on either side. Blew one graphics card doing these.

    Most people turned off nameplates - but there's always one :-)

  • viletot0viletot0 Member UncommonPosts: 73
    Tuscarin Glacier raids in DAoC , early on when we would clear it to kill the king and queen, we often had 60-100 people . Those raids often took 6-8 hours .  I don't have the time to raid these days though. 
  • SavageHorizonSavageHorizon Member RarePosts: 3,416
    edited September 2016
    Kerafyrm the Sleeper,  200 strong raid incorporating three guilds. Unfortunately SOE pull the plug when he was down to 30ish (can't remember exactly) because they thought it was an exploit. 


    Anyway he was bought down the next day but i couldn't get online because of my dial up lol. 




  • Flyte27Flyte27 Member RarePosts: 4,574
    I think my biggest raids were in EQ, but I wasn't counting.  I recall tagging along for a Velious dungeon called Crystal Cavers.  There were these icy circular ramps leading up to an icy bridge.  They were all slippery and easy to fall off of.  The bridge had a gap that everyone had to jump over and if someone miss jumped they would fall to their death.  It was a pretty nasty raid in terms of just getting to the monster you wanted to fight.
  • tawesstawess Member EpicPosts: 4,170
    Hamindon in CoH... 

    It was not good at all. 

    Tawess gaming

    Tawess soapbox

    This have been a good conversation

  • SavageHorizonSavageHorizon Member RarePosts: 3,416
    edited September 2016
    Flyte27 said:
    I think my biggest raids were in EQ, but I wasn't counting.  I recall tagging along for a Velious dungeon called Crystal Cavers.  There were these icy circular ramps leading up to an icy bridge.  They were all slippery and easy to fall off of.  The bridge had a gap that everyone had to jump over and if someone miss jumped they would fall to their death.  It was a pretty nasty raid in terms of just getting to the monster you wanted to fight.


    You mean Crystal Caverns, i spent many days in that zone and Dragon Necropolis. I think you are getting mixed up Crystal Caverns with Velketor Labybrinth which had the icy floor. 




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