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Good -
Amazing game.
There is truly a TON of things to do in the game - it will suck you in and not let go.
Great combat - smooth animations.
Great environments - some parts you actually feel like you are in them idle of a war - very cool!
Bad -
If you are serious about playing and being "competitive" there is a lot of reasons to spend real money - extra bag space, pets to pick up loot, rez without exp loss after 50, extra bank space. And the $15.00 monthly buff - is pretty well a must buy imo.
That's why I made it a bad, you don't have to spend money - but it definitely makes it much much easier.
Digging and Farming. Yah you read it right - At high lvls you will spend a lot of time playing Farmville in order to improve your character - unless you are loaded and you want to buy everything.
No exp for doing quests If you want to lvl you got to GRIND.
And at 56/57 you will hit a exp wall - and then prepare for the grind...
PVP imbalance between classes is really bad -
Ugly...
Gear imbalance is even worse.
And if you want to improve your gear?
It's random - 90% of the game is random - it will drive you nuts and you will "waste" a lot of money "trying" to upgrade your gear.
That's all I am going to write, pvp is really imbalanced imo between classes and gear, pve is basically kill a group of mobs and move to the next.
Would I recommend it after playing it?
No.
Comments
We could not have done it with out you.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
I hate the quest-dependency MMOs have and actually *miss* the grind the pre-WoW games required.
$30 isn't that bad for a game and paying $15 a months is still a bargain considering MMOs used to cost $50 up front and require a $15 a month subscription - Dark Age of Camelot, World of Warcraft, Star Wars Galaxies, etc.
Digging and farming also isn't a bad thing since it breaks the routine of non-stop, brainless PvE.
For just about everything crafting related you need a lot of contribution points, which means you need to quest, a lot, and there are many repeatable daily quests you will need to do that gain contribution xp.
While there is still no direct player trading in the game, it seems despite their relaxation on their P2W stance, they still don't allow gold sellers to operate in the game.
As with any game, have to weight up the pro's and con's of the game to decide whether to play or not, and as we don't all have the same yardstick, that list will vary for everyone, i quit the game for my own reasons which have gone into enough already.
One can see it as grinding but ultimately if a quest gave you the exp and mobs gave crap exp wouldn't you be grinding quests to level? It's still a grind.
But it's very polished, runs smoothly on my system, and looks great. Just not for me, unfortunately.