Is there any game (MMO), irrespective of gameplay or mechanics, that you really enjoy (or enjoyed in the past) just for the mood or unique or strong and distinct atmosphere?
For me:
1 ESO (There are always a lot of people around in the towns, so it feels busy. Each area has it's unique architecture and mood.)
2 The Division (I don't play often, but I will go back. There is a certain mood there, though, that is very immersive for me.)
3 The Secret World (in the past, but it was pretty scary at certain times, e.g., dark parking garage)
Comments
Ryzom
World of Warcraft
Eve Online
"The simple is the seal of the true and beauty is the splendor of truth" -Subrahmanyan Chandrasekhar
Authored 139 missions in Vendetta Online and 6 tracks in Distance
Another huge game world that I loved was the original Darkfall (the world was called Agon). It was huge and I could explore with my raft and find all kinds of cool places.
SWG had some great planets, but if i remember right they used some sort of speedtree technology to generate assets.
Other than that, i think the game had a Star Wars vibe to it that hasn't been hit with later SW titles.
EQ2, but alot of it's zone's impressions on me were because of the beautiful music.
EvE has a strong atmosphere you can't deny, but i don't like it. The desolate, vast space feeling doesn't catch me in a good way.
AoC has some great zones that really hit this gritty R.E.Howard style.
As for non MMOs i think the most impressive mood was the original STALKER when i first played it. It totally caught me with its incredible dark, bleak, desperate atmosphere which at that time i haven't seen in any game before. Fallout 3 and 4 with some mods for more rain and darkness come right after that.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
I played it for years, mainly for the atmosphere. Many games out there had similar features. Many games were more polished (and on paper more "fun"). Despite that, EQ2 has been my clear favourite. Something about the world just clicks for me.
Age of Conan also has some great atmosphere and moot settings going on.
Though I think Arma 3 is terrible.
Darkfall, for the gritty environment and atmosphere.
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So, many of planets simply felt empty, probably because they were. Tech wasn't good enough to really flesh out every planet, cities kinda sucked. But, this flaw is what made Tattooine perfect! The emptiness suits a desert planet. Given how large the game world was, Tattooine just worked for me. Get on your speeder and head out of the city, you could travel for ages without seeing other people or structures. The occasional cave or point of interest just made it feel right.
LotRO
Pre-mirkwood, Turbine created some fantastic landscapes. Particular favourite is the Old Forest (vanilla). This is where the 4 hobbits got lost and met Tom Bombadil. In game, they created the right vibe of gloominess and danger. It was also designed as a maze and they deliberately turned off your map when you were in there. It felt exciting to explore the Old Forest (ofc, they later dumbed it down and turned on the map). Other notable zones are the Shire, Angmar, Misty Mountains and Lorien.
Secret World
SWG
Guild Wars 2
EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests
That's about it.
I had one or two really magical moments in EQ2 thanks to some of the writing, but less so the worldbuilding or art style.
LotRO is often praised in this regard, but even as a lifelong Tolkien fanatic, it felt all wrong to me. Likewise TSW, and I was glued to those pre-release ARGs.
Best Modern MMO atmosphere has to be BDO. Great graphics (minus the pop-in) with a style unique to it's own- it's not asian, but not really typical western medieval either. Great music.
archeage...
teso..yeah a bit at town
ragnarok online...
NO
Gameplay matters.
I hope NO dev will try make a game with the intent on only creating a mood or unique or strong and distinct atmosphere. Cue theme park bs.
WoW for it's polish and "world". Swimming and finding an underwater community of water breathers, taking griphon rides and looking down on the world, the entire world was full of polished "feel". (I'm sure other games have plenty of this too, but Themepark pretty much ruins a game for me so I haven't played many nor have I played anything in years now.)
Once upon a time....