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One essential component to a game world that caters to role players must, imo, incorporate some limits to keep the game true to its lore ... ie. a medieval setting should not include skateboards, bikinis, race cars. etc.
A good point, but even at the most basic level it becomes a hard line to tread. In LOTRO, there were players that raged about anachronisms, such as a particular feathered hat that was out of place for the setting. In Pirates of the Burning Sea, certain skills felt like they crossed the line from plausible skill to "magic", which proved a no-no for some of the roleplayers and many of those looking for realistic maritime combat.
Iselin said:I don't role play myself because I find most of the conversations I overhear from those who do, stilted and rather amateurish when performed by all except those rare dramatically talented players. I'm certainly not one of those If the game world is crafted well enough, I don't really need special props, costumes or emotes to enjoy myself but I understand why others do.