MoltenVK brings Vulkan to iOS and macOS
Jul 22, 2016: The Brenwill Workshop Ltd. announced that they will
launch MoltenVK, an implementation of the Vulkan graphics API that runs
on iOS and macOS, on Wednesday, July 27th, 2016, during the SIGGRAPH
conference in Anaheim, California.
The Brenwill Workshop will also discuss and demonstrate MoltenVK at the Khronos Vulkan Birds of a Feather session at SIGGRAPH.
is an implementation of the Vulkan graphics API that runs on Apple's
Metal graphics framework on iOS and macOS. In doing so, it extends the
cross-platform availability of Vulkan to the iOS and macOS platforms.
MoltenVK, game developers get the performance benefits and added
debugging and performance tuning capabilities of the Metal framework on
iOS and macOS, while maintaining compliance with Vulkan, the
next-generation, open, cross-platform, industry-standard graphics API.
is the graphics industry's new open standard for predictable,
high-performance graphics, and MoltenVK extends the cross-platform reach
of Vulkan to the iOS and macOS platforms", said Bill Hollings,
President of The Brenwill Workshop Ltd., the creators of MoltenVK.
More information about MoltenVK can be found at https://moltengl.com/moltenvk