World of Warcraft - Is a good example. The game that took the industry by storm. First we had Vanilla, slowly the population raised to 13 million. World of Warcraft was a household name. Talked about in every school yard, talked about in the work place. Even non-gamers knew what it was just from voices around the house. Well, because of undesired changes the game is down to 6 million, even that's a lie !
I know what your thinking, I know what your about to say !......The game is getting old and this is natural !......Wrong !......The game has changed for the bad. People rage quit by the millions !......Yes, 7 million !
OP, this is so wrong... Warcraft hit 13 million waaaaaay past Vanilla WoW. The game has people belly aching after every patch, it's no different if you look at any other MMO. The thing about WoW is it actually attracts new players on a regular basis far more frequently than any other MMO out there, and it manages to make them play past level 10 longer and more frequently than any of their competitors. There are FAR more people who've played WoW than are playing it, and there are far more people who WILL play WoW than have ever played it or are playing it now.
What do you mean not fully understood? The game was'n't making enough profit so they shut it down.
Lots of things can be done to take something that is insufficiently profitable and make it more profitable.
The game had a loyal following. There was something meaningful there to work with.
Of course, their game - their decision. But many of us believe it could have been saved.
That's true. But if they are expending x amount of dollars (or in their case, won) for y amount of "profit that is not enough" and they know that if they add Z amount of dollars they will only raise their proft a little then "it's not worth it".
Players think these companies run their businesses like a lemonade stand.
They track everything. And since this is a publicly traded company they know that if they are spending x dollars they need to be making a good "y profit". If they need to spend more than that "x" then that's not worth it if they can take that same "x" and make a LOT more profit.
Kyleran: "Now there's the real trick, learning to accept and enjoy a game for what
it offers rather than pass on what might be a great playing experience
because it lacks a few features you prefer."
John Henry Newman: "A man would do nothing if he waited until he could do it so well that no one could find fault."
FreddyNoNose: "A good game needs no defense; a bad game has no defense." "Easily digested content is just as easily forgotten."
LacedOpium: "So the question that begs to be asked is, if you are not interested in
the game mechanics that define the MMORPG genre, then why are you
playing an MMORPG?"
Laughing-man said:There are FAR more people who've played WoW than are playing it, and there are far more people who WILL play WoW than have ever played it or are playing it now.
This so reminded me of:
"'I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve."
EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests
Comments
Warcraft hit 13 million waaaaaay past Vanilla WoW.
The game has people belly aching after every patch, it's no different if you look at any other MMO.
The thing about WoW is it actually attracts new players on a regular basis far more frequently than any other MMO out there, and it manages to make them play past level 10 longer and more frequently than any of their competitors. There are FAR more people who've played WoW than are playing it, and there are far more people who WILL play WoW than have ever played it or are playing it now.
Not everyone understands that.
Epic Music: https://www.youtube.com/watch?v=vAigCvelkhQ&list=PLo9FRw1AkDuQLEz7Gvvaz3ideB2NpFtT1
https://archive.org/details/softwarelibrary_msdos?&sort=-downloads&page=1
Kyleran: "Now there's the real trick, learning to accept and enjoy a game for what it offers rather than pass on what might be a great playing experience because it lacks a few features you prefer."
John Henry Newman: "A man would do nothing if he waited until he could do it so well that no one could find fault."
FreddyNoNose: "A good game needs no defense; a bad game has no defense." "Easily digested content is just as easily forgotten."
LacedOpium: "So the question that begs to be asked is, if you are not interested in the game mechanics that define the MMORPG genre, then why are you playing an MMORPG?"
"'I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve."
EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests