I think so, because I don't think its possible to get any lower than now. So, are we supposed to be happy for what's coming in near future? For me it's never been easier to not spend my $. FFXIV, SWTOR, GW2 and to extend ArcheAge were challenging the least. I even recall how when FFXIV released (not Reborn re-release, but way back) I walked all the way to the store only to have last 2nd thought, by comparing it with WOW in every single detail I could possible can.
ESO the Division and Black Desert were the last. So, we are receiving MMO's and many other F2P ones, but how many of these MMO's were truly exceptional, great and overall accepted positively by the majority of this market? Well, here are the metacritic user scores (and not that metacritic is accurate, but one of the best places to get genuine reviews out of huge poll)
Black Desert - 7
The Division - 5.8 (PC)
ArcheAge - 3.6 o.O
Elder Scroll - 5.8 (PC)
GW2 expansion - 7.3
FFXIV - 6.7 (PC)
SWTOR - 5.9 (expansion only has 60 user votes, terrible!)
Do you think is it actually possible to get this genre to go any lower in the next 3-5 years or do you think this is as low it will get? Will we see a MMO with a score of 8 at least and if so which one has the best chance of achieving that. I mean, freaking 8, not 8.5 9 or 10....8!
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You are posting some laughably bad content, please desist.
I play MMOs for the Forum PVP
We have a ton of indie MMO's coming up and some others as well. A lot of them are trying to reinvent the wheel with new mechanics and ideas, while the rest are trying to appeal to more of our nostalgic side. Personally I think the nostalgia MMO's will have a decent run, but at the end of the day they will not survive the absolutely absurd expectations that players have.
Logically it would have to be a whole new experience, one that doesn't feel familiar, one that doesn't try to fight against a players nostalgic side as I believe we all know what wins at the end of that.
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The other thing that I think MMO's are going through is that they are reverting back to the original player base. WoW is no longer the titan that it used to be and many WoW players end up leaving but not searching for a new MMO.
The MMO community, as it stands now, is mainly people over 20 years old that have jobs and things they have to accomplish during the day now. It is up to the devs to find out what the perfect formula is for an MMO where the player base enjoys challenge and progression, but doesn't have an insane amount of time like they used to.
The only way it could get any lower is if these crowdfunded games fail in the coming years.
It's a shame because our genre that we love is stuck on the outside on a cold winter's day. Our generation doesn't have the time to play and the younger generation does not want to invest that time and instead wants instant gratification and haptic playstyle.
So at the end of the day the devs are stuck with one formula: GET US ALL THE STUFFS REAL QUICK!
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But I believe there is a way to recapture the great days of MMOs and usher in a WoW2 epiphany.
It's called VR.
Now I know I will get some hate on this, but just hear me out. For the most part VRMMOs would reignite the flame without completely reinventing the wheel. I say not completely because some of the wheel will have to be reinvented as is explained in almost every VR video. you can't just port a game to VR and have a great VR game. It has to be made from the ground up to work well with VR and that perspective.
To that end, it would reintroduce that WOW factor or WoW factor lol....yes excuse my pun. It is a way of experiencing the MMO in a way that has never really been completely done before....completely fleshed out...completely polished.
I know I have said it before in other posts, but it is going to take a dev that is in it to win it. Blizzard spent more than 5 years developing WoW and then each time after spent 2 on expansions. I notice that very few developers spend 5+ years anymore. It's more like 2+ now, which in my opinion is not enough time.
Also, there are a ton of great systems in place out there just some dev needs to take notice and pull them all in to one great game.
For me that formula is:
-Open World of WoW
-Perspective from ESO
-Character Creation from BDO
-Questing Cinematics/Voice Acting from SWTOR and ESO
The part of the wheel that needs to be reinvented:
-Combat from TERA, but tweaked to still include the complexity from something like EQ(I never played, but had friend that did for many years and I liked how complex the systems were)
-Questing from ?? This is the other huge one and all I can say is something like the dynamic quests that pop up in GW2. I liked those but taken to a more dynamic level.
Anyway, getting off topic to some extent so to bring it back, I think we haven't hit rock bottom because then we would not have anything on the horizon coming out. That being said we are pretty darn close.
I think VR will reintroduce that blinding flash of light that says, "stop what your doing and look at me!" It brings back that sense of awe that comes from immersion. That type of immersion you had when looking at your friend, in EQ or for some like myself in WoW, and saying, "OMG I'm here and your right there. We are online, but technically in another world together at the same time!"
The technology required to make fantastic MMO's is right at our fingertips, and yet all of the money has dried up chasing other dreams. The Rock Star MMO devs are like typecast-ed actors after a TV show has been gone for ten years, signing autographs at conventions to raise enough money to make a YouTube series.
Metacritic user score is an awful way to check on what people think of a game because it tends to be review bombed. Steam has far more reviews, you have to own the game to make a review there and the review is linked to your account. You also get stats for last 30 days.
FF14: 87% (84% last 30 days)
Planetside 2: 84% (74%)
DCUO: 83% (67%)
Neverwinter: 79% (61%)
Rift: 79% (40%)
Wildstar: 78%
ESO: 78% (78%)
Trove: 78% (71%)
Archeage: 57% (48%)
Division: 54% (13%)
That being said, though, most of the offerings now are just terrible. We are inundated with 40,000 F2P games every month, none of which have any staying power to speak of. Alongside that, we are presented with cash-grab games of all payment models. But with Western audiences continually willing to pony up for unfinished "crowdfunding" games, bug- and hacker-ridden messes, and games with "content" locked behind paywalls, the genre isn't likely to improve. I, for one, have almost completely lost interest.
Much like I blame voters in America for continuing to elect the same old idiots, I blame much of the MMO audience for allowing game companies to drop turds on them while they rave about how "great" these games are in forums everywhere.
like this Guy?
https://www.youtube.com/watch?v=XdHnGyU1yJQ
Ya'know, he had that one song?
Why on earth would any big company put that amount of money into an mmorpg game that will most likely be hated by the mmorpg community anyway? You really think publishers didn't see the reception things like Wildstar got and were scared away from this toxic community of hateful poo slinging monkeys we call a playerbase?
The future is shallow games like Overwatch and not massive scrawling worlds filled with massed of expensive to make content, like it or not that's what we will get.
If you care about the mmorpg field at all, you should stop hating on other titles (even if you don't like them) and try to make sure as many of them as possible stay around, because it's all downhill form here and every loss is a reduction in choice that will never be replaced.
Not since the birth of the MMORPG genre and UO has nothing been in development by AAA studios and publishers. In fact they all bailed with the cancelling of Titan by Blizzard and EQNext by Daybreak.
The entire upcoming games for the MMORPG genre are kickstarters or Asian localization's.
"classification of games into MMOs is not by rational reasoning" - nariusseldon
Love Minecraft. And check out my Youtube channel OhCanadaGamer
Try a MUD today at http://www.mudconnect.com/Indys showing some rays of hope.... lets hope a few pull it off.
Mainstream is utter garbage right now, unless you are looking for a quick filler game.
The thing is we all have to be somewhere, do something, to simply exist, and if I knew the answer to every single question and more importantly in what way anyone would answer it, I would not need to interact with anyone in first place, and what kind of life would that be? I might as well not need to be part of a world where there is "life".
If I could have anything I wanted with a single thought I would never get to experience the thrill and emotions of loss, the risk, the mystery of the unknown, death, and simply put I would had no space to progress and evolve from nothing into something, which is also the core purpose of MMORPG's.
@DMKano, I find it far too easy to make the right moves after someone else made theirs, which is what you are trying to do on these forums often, because in every single thing that can be said we can choose two different sides in how to perceive it, like a double edged sword. You participate in 43 responses about someone else thread before you are the first to make the "move" and start a thread about something. At the end at least feel respected that I respect you enough to have interest to interact with you and be ready to listen to your opinion, even though I've already concluded about mine.
Finally, I don't have a doubt, a doubt is when someone is uncertain about something, which is not in my case and if you read my thread again, you would see that by how I already gave my opinion and side on this topic in the first sentence of this thread.
It's the niche interests that are hurting, which is something that older devs are taking advantage of right now. They see a market large enough to work privately within, win win for them creatively as well as financially. They know it's not ground the bigger publishers are going to be competing in, which is ripe for small business.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
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