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Call of Duty IW is just one more helping to destroy the CR's church

jcrg99jcrg99 Member UncommonPosts: 723
This is a space game that we know that is coming. And we didn't give any cent to be made. And we didn't sign any shady TOS that would change later contradicting promises of the previous versions:



And, ironically, since 2012, the Star Citizen fans were quick to jump in the throats of any criticism with statements like: "Go play CoD 100", or something like that. Oh well...



The shame caused by this CoD IW is huge, considering that CR presented this:



and this:

(notice how pathetic the fans act with whatever bullshit that they show... they are always embarrassing themselves to the rest of the watchers)

with statements like: "It will revolutionize the FPS genre"... "It will be released in a couple of weeks" (more than an year ago)... "Oh, it's not delayed indefinitely, that is just hater talking"... While keeping the community busy for months with reports like this one:

https://robertsspaceindustries.com/comm-link/transmission/14697-Star-Marine-FPS-Update

because you know... they are "transparent"... or, letting the fan poetry aside and been more realistic... they have to keep you "entertained" while offering more and more ship porn (JPEG sales). Rather tell some half-true later, some nice speech, some excuse, instead saying the whole true earlier to do not lose sales...

And the ultimate irony was the own CR wisdom shared by him in the past (2012-10-19):

https://www.themittani.com/features/exclusive-interview-star-citizens-chris-roberts

"We’re already one year in - another two years puts us at 3 total which is ideal. Any more and things would begin to get stale."

CIG became an unethical business performing disrespectful practices with customers, they are not efficient and year after year, it is all about empty promises to keep people busy and following while offering expensive ship-porn sales. It does not matter if it is just a few whales sustaining the thing while the rest ends disappointed and never backing anything again. Delivering results is to disappoint due the overhype and lack of capacity to deliver and no chance against any competitor. So, their business is to keep them away, as far as they can of delivering actual results. CIG kept bad mouthing publishers and know franchises to pretend that were doing something better, that were like saviors, that were more capable and more focused. This is not game development. It's just a kind of try to make the game industry to be like a church.

And if the CR wisdom is not enough... Well.. We always have Ortwin's wisdom, the major Roberts associate (Mon 23 Jun 2014):
http://www.gamesindustry.biz/articles/2014-06-23-how-indie-film-financing-could-shape-the-future-of-games

"as more and more projects may fail to deliver on their promises due to lack of planning or oversight, crowd funding for games will become increasingly difficult"

CR, Ortwin and co., obviously know the drill. They obviously noticed that would fail long ago after going crazy in the stretch goals and their attitude later just shown that they decided just to make as more cash as possible for as long as possible. That's my opinion.

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Comments

  • DistopiaDistopia Member EpicPosts: 21,183
    YES COD the next epic space sim..not...

    For every minute you are angry , you lose 60 seconds of happiness."-Emerson


  • tawesstawess Member EpicPosts: 4,227
    jcrg99 said:


    CIG became an unethical business performing disrespectful practices with customers, they are not efficient and year after year,

    That cursive word... Not sure what you think it means but i feel you are missing the mark... by a lot. 


    Anyway i have never heard anyone say they got in to the StarCitizen rat race for the shooter part of it. But i might be wrong. 

    As for what zombieBioWare might be doing... A fucking spacesim it is not. 

    This have been a good conversation

  • filmoretfilmoret Member EpicPosts: 4,906
    Hmm.... considering ME and COD will both be out at least 1 year ahead of SC.  Looks like someone took CR's goose and cooked it before he could.  IDK if these games will offer any kind of persistant universe not like it matters because SC has stated there won't be but about 100 players per universe anyways.  But yea it does look like SC is in big trouble with these games launching similiar themes and gameplay.
    Are you onto something or just on something?
  • SpottyGekkoSpottyGekko Member EpicPosts: 6,916
    filmoret said:
    ....  But yea it does look like SC is in big trouble with these games launching similiar themes and gameplay.
    Nope, these games won't have the slightest impact on SC.

    Why would they ? The target audience is totally different, the game play is totally different and neither of those have a persistent multiplayer universe.

    Besides, the vast majority of gamers will play through ME:A in under a month and then uninstall it.
  • DistopiaDistopia Member EpicPosts: 21,183
    filmoret said:
    Hmm.... considering ME and COD will both be out at least 1 year ahead of SC.  Looks like someone took CR's goose and cooked it before he could.  IDK if these games will offer any kind of persistant universe not like it matters because SC has stated there won't be but about 100 players per universe anyways.  But yea it does look like SC is in big trouble with these games launching similiar themes and gameplay.
    Respectfully, by this comment I have to wonder if you've ever played an actual space sim... You really think COF or ME are going to play like space sims, or even showcase any type of sim feature at all? One is a story driven RPG, the other a fast paced shoot em up. They might have cutscenes as well as "space ships" but the similarities would end there.

    For every minute you are angry , you lose 60 seconds of happiness."-Emerson


  • marcjt20marcjt20 Member UncommonPosts: 115
    You speak of Bad bussiness practices yet one of those titles is being made by the worst Company in the industry known for tossing out a half lack luster game to get you to buy expansion packs with less shit in them than a new borns diaper..
  • filmoretfilmoret Member EpicPosts: 4,906
    Distopia said:
    filmoret said:
    Hmm.... considering ME and COD will both be out at least 1 year ahead of SC.  Looks like someone took CR's goose and cooked it before he could.  IDK if these games will offer any kind of persistant universe not like it matters because SC has stated there won't be but about 100 players per universe anyways.  But yea it does look like SC is in big trouble with these games launching similiar themes and gameplay.
    Respectfully, by this comment I have to wonder if you've ever played an actual space sim... You really think COF or ME are going to play like space sims, or even showcase any type of sim feature at all? One is a story driven RPG, the other a fast paced shoot em up. They might have cutscenes as well as "space ships" but the similarities would end there.
    But do you know how much either of these games will be like a space sim?  Considering ME is saying space exploration is part of the game.  And Yes COD has a habbit of doing only instanced battles, but that doesn't mean they won't go into the whole Planetside type of game either.  If people wanted a space sim they would just play Eve and quit throwing money at SC.  When you read about SC's persistant universe you will see its not that persistant.  Its more like an open universe with tons of instances which are capped at 64 players.
    Are you onto something or just on something?
  • jcrg99jcrg99 Member UncommonPosts: 723
    edited June 2016
    marcjt20 said:
    You speak of Bad bussiness practices yet one of those titles is being made by the worst Company in the industry known for tossing out a half lack luster game to get you to buy expansion packs with less shit in them than a new borns diaper..
    Yes. I feel so deceived when I have to pay 20 bucks for an existent/real expansion that I can download and play. I rather to pay 15k for a JPEG of an asset that does not exist for a game that does not exist except for a horrible tech demo and from a team that never shown any capacity to deliver into their promises and failed in absolutely all their plans presented. I also love to sign a contract that tells me that I will receive accountability and ETA and then they just change that for no accountability or ETA. This is a lot better. LOL
  • DistopiaDistopia Member EpicPosts: 21,183
    edited June 2016
    filmoret said:
    ....  But yea it does look like SC is in big trouble with these games launching similiar themes and gameplay.
    Nope, these games won't have the slightest impact on SC.

    Why would they ? The target audience is totally different, the game play is totally different and neither of those have a persistent multiplayer universe.

    Besides, the vast majority of gamers will play through ME:A in under a month and then uninstall it.
    I am compelled to completely disagree with the both of you, as I've yet to meet a single individual that will only ever play one type of game.
    I don't think it's a matter of folks only playing one genre, most probably do enjoy multiple forms of gaming. However I think the main selling point in SC is the underlying state of the Space-sim genre. The same would apply to Elite and NMS as well. The genre has simply been ignored for the most part over the last several years. Basically up until SC and Elite were announced.

     Aside from the X series, as well as arguably on some level EVE... It's been rather skimpy in terms of quality products for years. I don't think COD nor ME are going to fill such a hole.

    For every minute you are angry , you lose 60 seconds of happiness."-Emerson


  • DistopiaDistopia Member EpicPosts: 21,183
    filmoret said:
    Hmm.... considering ME and COD will both be out at least 1 year ahead of SC.  Looks like someone took CR's goose and cooked it before he could.  IDK if these games will offer any kind of persistant universe not like it matters because SC has stated there won't be but about 100 players per universe anyways.  But yea it does look like SC is in big trouble with these games launching similiar themes and gameplay.
    ME And COD are just going to be retooled versions of the same old thing. That's why so many people are so fanatical about backing SC, and other indie projects if I'm honest, it seems to offer something different. As to whether it actually does or can accomplish that endeavor, I'm honestly not sure. But its the fatigue of playing the same old shit that funded SC out of the stratosphere in the first place. So I feel its absolutely absurd to make claims that a new and different type of game is in any way going to be challenged by more of the same old same old. Of course though the reality is we'll just have to wait and see. Tune in tomorrow, same batshit time, same batshit channel for the next exciting adventure.
    Agreed. 

    I'd also add that while EVE has some semblance to the Space sim genre, it's not fully there IMO. It certainly doesn't offer what i seek in them. In the end if EVE was the answer you wouldn't see so much interest in SC, and it's mountain of promises.

    For every minute you are angry , you lose 60 seconds of happiness."-Emerson


  • jcrg99jcrg99 Member UncommonPosts: 723
    edited June 2016
    Distopia said:
    I don't think it's a matter of folks only playing one genre, most probably do enjoy multiple forms of gaming. However I think the main selling point in SC is the underlying state of the Space-sim genre. The same would apply to Elite and NMS as well. The genre has simply been ignored for the most part over the last several years. Basically up until SC and Elite were announced.

     Aside from the X series, as well as arguably on some level EVE... It's been rather skimpy in terms of quality products for years. I don't think COD nor ME are going to fill such a hole.
    When GTA V was released it affected a lot the results of other games. Including games of the CoD franchise. The thing is that the market, press, everyone looks to the Space genre without caring if you are stuck in a ship or if you are a character. Even Star Citizen has been trying to flee of the label "Space Sim" or "MMO", calling itself a "Space Opera" or "Space Adventure". So, their selling point has not been "Space Sim" for a while now.

    In practice, Squadron 42 for example is ruined by ME:A and CoD IW.

    For Star Citizen, the MMO idea, is even worst, because its years far to become a practical game. If for some miracle they manage to deliver 30% of their promises in a practical/working game in  a few years, still they won't be capable to compete even with indies with lower dev budgets, because failed on design choices and engine choices. Because they focus on tiny little things that barely matters in pratical, in the end. But they do, because it helps to feed the ship-porn sales scheme.

    They are stuck to be always slow than anyone else. They are obviously doomed. And people, instead to say stop long ago and end the ship-porn party to make CIG put their feet in the ground and following approaches that are realistic, kept embracing the speech of a man that already proven that acts in bad faith (and yes, all those TOS changes and false advertising already shown that).



  • ErillionErillion Member EpicPosts: 10,326
    edited June 2016
    Star Citizen will have IMHO no problem with either ME:A or CoD:IW.


    First of all - none of them is a space sim game. They have a space theme, but are essentially FPS shooters.

    Second - people can play more than one game. I personally plan to play all three games (SC, IW and MEA).

    Third - SOME Star Citizens may have said something ("Go play CoD 100."), not THE Star Citizens have said something. With 1.4 million Star Citizens you get all kinds of people. Some will have quite extreme points of view. What one has said is in no way an indication what "ALL" Star Citizen think about other games.

    and

    Fourth - welcome back OP. We have missed so much your.....  input.


    Have fun 
  • DXSinsDXSins Member UncommonPosts: 324
    How disappoint people will be when they find out how scripted those flight scenes are just like in every CoD game with vehicle scenes, if they are expecting SC type gameplay. *Didn't fire that action kill shot*... restart from last checkpoint until you do it right!.

    Another hint you will be disappointed if your expecting SC like gameplay... Activison reminding its playerbase they are buying the same old grounded fps.. not a space game people would try lead you to believe.
    http://www.vg247.com/2016/06/10/has-call-of-duty-infinite-warfares-cover-art-been-changed-to-be-less-sci-fi/

  • KothosesKothoses Member UncommonPosts: 931
    edited June 2016
    Using an action RPG and a generic shooter to bash Star Citizen is a bit redundant.

    If you want to point out how much missing the boat is going to hurt RSI then what you need to look at is the fact Elite Dangerous will likely have two full expansions out by the time SC launches, that no Mans Sky will likely have been plugged full of features too and that other games that compete in the same space will have come out and 1 or 2 of them may have become sleeper hits.

    Star Citizen has been cut and changed so much from the original vision that what ever game they come out with will likely disappoint most of the people who have put money time and most importantly of all hope in to.

    Roberts is not a crook, or a scam artist I will grant that, but he sold a dream based on modernising nostalgia and then found out the hard way that you can have two out of 3 from Fast Cheap and Good... 100 million is not cheap, but it was not enough to cut down the development of this type of game from 6 or 7 years to 3 years.

    The point I am making is that while the Genre isnt played out, the way SC is looking to do it might well be, before they even get to launch.
  • filmoretfilmoret Member EpicPosts: 4,906
    Erillion said:
    Star Citizen will have IMHO no problem with either ME:A or CoD:IW.


    First of all - none of them is a space sim game. They have a space theme, but are essentially FPS shooters.

    Second - people can play more than one game. I personally plan to play all three games (SC, IW and MEA).

    Third - SOME Star Citizens may have said something ("Go play CoD 100."), not THE Star Citizens have said something. With 1.4 million Star Citizens you get all kinds of people. Some will have quite extreme points of view. What one has said is in no way an indication what "ALL" Star Citizen think about other games.

    and

    Fourth - welcome back OP. We have missed so much your.....  input.


    Have fun 
    Did you watch the COD video?  It looks like a clone of SQ42.  Only problem is COD will do it much faster.  Then ME is offering space exploration and FPS combat like SC.  We don't have all the details on ME but I'd wager they are going to have ship combat as well.  The only thing SC is offering that these games might not offer is trading.  ME will have a Persistent Universe.

    This by far is the biggest threat CIG has faced.  Clones that can offer what they are offering faster and by AAA companies.
    Are you onto something or just on something?
  • DistopiaDistopia Member EpicPosts: 21,183
    filmoret said:

     The only thing SC is offering that these games might not offer is trading.  ME will have a Persistent Universe.


    Again I have to ask have you played Space sims before? X-series, Elite, anything like that? If you think the only difference is trade, I don't know what else to say but go play one of those titles. 

    For every minute you are angry , you lose 60 seconds of happiness."-Emerson


  • DeVoDeVoDeVoDeVo Member UncommonPosts: 106
    edited June 2016

    I believe these games are being compared to Squadron 42, not necessarily the Star Citizen MMO portion.  I admit, the comparison are not favorable for S42.  If S42 is supposed to be an important funding source for Star Citizen development, then these games are big trouble for SC.

  • filmoretfilmoret Member EpicPosts: 4,906
    Distopia said:
    filmoret said:

     The only thing SC is offering that these games might not offer is trading.  ME will have a Persistent Universe.


    Again I have to ask have you played Space sims before? X-series, Elite, anything like that? If you think the only difference is trade, I don't know what else to say but go play one of those titles. 
    Completely missing anything you are implying here.  Flying through space landing on planets landing on other ships.  Shooting things, meeting aliens, setting up aliances with these aliens.  Sounds like you will have more freedom and control in the PC games.  

    So what exactly does a space sim offer that isn't going to be a part of ME and COD?  Besides trading and building space stations.  Which will probably be a part of ME but we aren't sure yet.
    Are you onto something or just on something?
  • spankybusspankybus Member UncommonPosts: 1,367
    It's the angry Han Solo dude! I haven't seen you in ages, mate. its like a notorious celebrity sighting or something.

    I watched the Sony vid last night. When i watched the COD vid (didn't know if was COD at the time) and they are walking through a ship, etc, i was like 'No effing way!'

    But then he got in a fighter and took off and OMFG i thought i was gonna barf...like a really gnarly roller coaster on rails. No way i believe that was being controlled by the user...just way to spastic and twitchy. Actually reminded me of the space parts of the Shadow of the Empire game on n64. Still, it was neat, if you don't hurl. Imaging that in VR...uggg

    ME:A isn't going to be a sim in any way, but will still be fun. It's said to be open world, but not sure to what extent. Fixed zones on limited planets (Likely)? Any procedural planetary tech? I doubt it, everything was really pretty, but if so i am stoked.

    Really looking forward to the SC procedural planetary systems with Cryengine vegetation, water systems, etc. I've worked with the Cryengine professionally. it's a complete pain in the ass and yet can to really cool shit if you know how to beat on it properly. But honestly, the same can be said for every single game engine ever created.

    Now, if CR and his wife disappear with a huge chunk of cash and production completely stops, well, we will know you were right. But in the meantime, they are clearly working on it, making progress, making ships and trying to make a game the likes of which we have all wanted but no publisher would dare attempt.  They would never countenance the financial risk...because if they are wrong, they could literally bankrupt the whole company.

    So, SC is us, the gamer's who got tired of publishers growing a pair, taking the risk that someone will make the game we want. It might fail...hence the term risk. Regardless, every gamer should be cheering this endeavor on for that very reason. But nope, we keep having to hear people like angry Han Solo, mad hat he got killed off or something, using every moist gasp they have to shit on the project.

    Not saying that everything is rainbows, but damn dude. Go outside and pet a llama or something...it's good for your BP. Welcome back, sorry they killed you off.

    Frank 'Spankybus' Mignone
    www.spankybus.com
    -3d Artist & Compositor
    -Writer
    -Professional Amature

  • DistopiaDistopia Member EpicPosts: 21,183
    filmoret said:
    Distopia said:
    filmoret said:

     The only thing SC is offering that these games might not offer is trading.  ME will have a Persistent Universe.


    Again I have to ask have you played Space sims before? X-series, Elite, anything like that? If you think the only difference is trade, I don't know what else to say but go play one of those titles. 
    Completely missing anything you are implying here.  Flying through space landing on planets landing on other ships.  Shooting things, meeting aliens, setting up aliances with these aliens.  Sounds like you will have more freedom and control in the PC games.  

    So what exactly does a space sim offer that isn't going to be a part of ME and COD?  Besides trading and building space stations.  Which will probably be a part of ME but we aren't sure yet.
    To put it simply most Space sims are like empire building games, the overall point is controlling territory, as well as ownership, production, etc.... Gameplay consists of building, operating as well as protecting trade routes, stations, amassing fleets, etc...  

    To boil it down even further.. A space sim is essentially a few types of games in one, there are elements of strategy gaming at play, open world exploration, as well as dogfighting & ship to ship combat. These systems only get deeper when introducing them into a multi-player environment. 

    Their development times alone suggest this isn't what COD or ME are going to be about, they'd have to take the game-play they're known for as well as add a significant amount of fleshed out features on top of it. That is highly unlikely to be the case here. 






    For every minute you are angry , you lose 60 seconds of happiness."-Emerson


  • jcrg99jcrg99 Member UncommonPosts: 723
    edited June 2016
    spankybus said:
    It's the angry Han Solo dude! I haven't seen you in ages, mate. its like a notorious celebrity sighting or something.

    I watched the Sony vid last night. When i watched the COD vid (didn't know if was COD at the time) and they are walking through a ship, etc, i was like 'No effing way!'

    But then he got in a fighter and took off and OMFG i thought i was gonna barf...like a really gnarly roller coaster on rails. No way i believe that was being controlled by the user...just way to spastic and twitchy. Actually reminded me of the space parts of the Shadow of the Empire game on n64. Still, it was neat, if you don't hurl. Imaging that in VR...uggg

    ME:A isn't going to be a sim in any way, but will still be fun. It's said to be open world, but not sure to what extent. Fixed zones on limited planets (Likely)? Any procedural planetary tech? I doubt it, everything was really pretty, but if so i am stoked.

    Really looking forward to the SC procedural planetary systems with Cryengine vegetation, water systems, etc. I've worked with the Cryengine professionally. it's a complete pain in the ass and yet can to really cool shit if you know how to beat on it properly. But honestly, the same can be said for every single game engine ever created.

    Now, if CR and his wife disappear with a huge chunk of cash and production completely stops, well, we will know you were right. But in the meantime, they are clearly working on it, making progress, making ships and trying to make a game the likes of which we have all wanted but no publisher would dare attempt.  They would never countenance the financial risk...because if they are wrong, they could literally bankrupt the whole company.

    So, SC is us, the gamer's who got tired of publishers growing a pair, taking the risk that someone will make the game we want. It might fail...hence the term risk. Regardless, every gamer should be cheering this endeavor on for that very reason. But nope, we keep having to hear people like angry Han Solo, mad hat he got killed off or something, using every moist gasp they have to shit on the project.

    Not saying that everything is rainbows, but damn dude. Go outside and pet a llama or something...it's good for your BP. Welcome back, sorry they killed you off.
    There is nothing wrong with risking. What they did is not risking. They did business suicide... with other people's money. For the sake of personal profit. And that is pretty obvious and clear. More transparent that, than any of those "monthly reports" wants to make you believe of the reality of this development and business.
  • tawesstawess Member EpicPosts: 4,227
    Neither COD nor ME will invest in physics the same way that SC will have. 

    Heck Just look at Battlefront and Old Republic vehicle sections.. that does not exactly fill me with confidence for a EA funded space game.  

    And CoD.... the king of "on rails" lol. 

    Now i have as little love for SC as the next guy.... But heyzuz all holy at least stay in the realm of reality. 

    This have been a good conversation

  • Saxx0nSaxx0n PR/Brand Manager BitBox Ltd.Member UncommonPosts: 999
    This is scraping the bottom of the barrel.
  • SpottyGekkoSpottyGekko Member EpicPosts: 6,916
    This is getting ridiculous, lol

    Is every new game from now on that has even a vague reference to space or sci-fi going to be trotted-out as the "Great SC Killer" ? 

    Some people seem to be grasping at the flimsiest of straws in their enthusiasm to see SC burn...
  • ErillionErillion Member EpicPosts: 10,326
    filmoret said:
    Did you watch the COD video?  It looks like a clone of SQ42.  
    I have watched and read all about CoD: IW that we know so far.

    Do i think it looks like a clone of SQ42 ? No.

    The FPS part yes. When it comes to the space part i expect a very limited space experience (maybe more than the SW:TOR rail shooter, but not much more). If its more, I will be pleasantly surprised.

    Will ME:A offer space exploration ? We do not really know yet. Hints have been dropped, but nothing definite yet. Will we have ship combat a la E:D and SC ? I doubt it. Will ME:A have a persistent universe ? Not enough data on that yet.


    Have fun
This discussion has been closed.